2023-08-01 23:49:48 -07:00
|
|
|
using Godot;
|
|
|
|
|
|
|
|
namespace SupaLidlGame.Events;
|
|
|
|
|
|
|
|
public partial class EventBus : Node
|
|
|
|
{
|
|
|
|
[Signal]
|
|
|
|
public delegate void RequestMoveToAreaEventHandler(RequestAreaArgs args);
|
2023-08-13 16:49:18 -07:00
|
|
|
|
2023-08-13 20:11:40 -07:00
|
|
|
[Signal]
|
|
|
|
public delegate void AreaChangedEventHandler(Scenes.Map map);
|
|
|
|
|
2023-08-13 16:49:18 -07:00
|
|
|
[Signal]
|
|
|
|
public delegate void PlayerDeathEventHandler(HurtArgs args);
|
|
|
|
|
|
|
|
[Signal]
|
|
|
|
public delegate void PlayerHurtEventHandler(HurtArgs args);
|
|
|
|
|
|
|
|
[Signal]
|
|
|
|
public delegate void PlayerHealthChangedEventHandler(HealthChangedArgs args);
|
2023-08-01 23:49:48 -07:00
|
|
|
}
|