SupaLidlGame/Items/ItemMetadata.cs

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using Godot;
namespace SupaLidlGame.Items;
[GlobalClass]
public partial class ItemMetadata : Resource
{
[Export]
public Utils.ScenePath Instance { get; set; }
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[Export]
public Texture2D Icon { get; set; }
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[Export]
public string Name { get; set; }
[Export(PropertyHint.MultilineText)]
public string Description { get; set; }
}