19 lines
296 B
C#
19 lines
296 B
C#
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using Godot;
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namespace SupaLidlGame.UI;
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public partial class DamageText : FloatingText
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{
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private float _damage = 0;
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public float Damage
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{
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get => _damage;
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set
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{
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_damage = value;
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Text = Mathf.Round(value).ToString();
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}
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}
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}
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