28 lines
671 B
C#
28 lines
671 B
C#
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//using Godot;
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//using SupaLidlGame.BoundingBoxes;
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//using SupaLidlGame.Extensions;
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//
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//namespace SupaLidlGame.Characters;
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//
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//public partial class Vendor : NPC
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//{
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// [Export]
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// public InteractionTrigger InteractionTrigger { get; set; }
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//
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// [Export(PropertyHint.File, "*.dialogue")]
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// public Resource DialogueResource { get; set; }
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//
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// [Export]
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// public string DialogueTitle { get; set; }
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//
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// public override void _Ready()
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// {
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// InteractionTrigger.Interaction += OnInteraction;
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// }
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//
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// private void OnInteraction()
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// {
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// this.GetWorld().DialogueBalloon.Start(DialogueResource, DialogueTitle);
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// }
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//}
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