SupaLidlGame/Events/HealthChangedArgs.cs

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2023-06-06 18:39:23 -07:00
namespace SupaLidlGame.Events;
public partial class HealthChangedArgs : Args
{
public Characters.Character Attacker { get; set; }
public Items.Weapon Weapon { get; set; }
public float OldHealth { get; set; }
public float NewHealth { get; set; }
public float Damage { get; set; }
}