SupaLidlGame/Characters/DocCenturion.tscn

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angular_velocity_max = 90.0
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[node name="Centurion" type="CharacterBody2D" node_paths=PackedStringArray("DefaultSelectedItem", "ThinkerStateMachine", "Sprite", "Inventory", "StateMachine", "Hurtbox")]
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[node name="Move" type="Node" parent="StateMachine" node_paths=PackedStringArray("IdleState", "Character")]
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Character = NodePath("../..")
[node name="ThinkerStateMachine" type="Node" parent="." node_paths=PackedStringArray("InitialState")]
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InitialState = NodePath("Idle")
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[node name="Attack" type="Node" parent="ThinkerStateMachine" node_paths=PackedStringArray("NavigationAgent", "PassiveState", "PursueState", "NPC")]
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PreferredWeightDistance = 24.0
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position = Vector2(-0.5, 0)
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[node name="Character" type="Sprite2D" parent="Sprites/Node2D"]
use_parent_material = true
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position = Vector2(0, -4)
script = ExtResource("17_6fh5y")
[node name="Sword" parent="Inventory" instance=ExtResource("18_7l8tj")]
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[editable path="Hurtbox"]