SupaLidlGame/addons/phantom_camera/plugin.gd

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4.1 KiB
GDScript
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@tool
extends EditorPlugin
#region Constants
const PCAM_HOST: String = "PhantomCameraHost"
const PCAM_2D: String = "PhantomCamera2D"
const PCAM_3D: String = "PhantomCamera3D"
const Pcam3DPlugin = preload("res://addons/phantom_camera/gizmos/phantom_camera_gizmo_plugin_3d.gd")
const EditorPanel = preload("res://addons/phantom_camera/panel/editor.tscn")
const updater_constants := preload("res://addons/phantom_camera/scripts/panel/updater/updater_constants.gd")
const PHANTOM_CAMERA_MANAGER: StringName = "PhantomCameraManager"
#endregion
#region Variables
var pcam_3D_gizmo_plugin = Pcam3DPlugin.new()
var editor_panel_instance: Control
var panel_button: Button
#var viewfinder_panel_instance
#endregion
#region Private Functions
func _enter_tree() -> void:
# Phantom Camera Nodes
add_custom_type(PCAM_2D, "Node2D", preload("res://addons/phantom_camera/scripts/phantom_camera/phantom_camera_2d.gd"), preload("res://addons/phantom_camera/icons/phantom_camera_2d.svg"))
add_custom_type(PCAM_3D, "Node3D", preload("res://addons/phantom_camera/scripts/phantom_camera/phantom_camera_3d.gd"), preload("res://addons/phantom_camera/icons/phantom_camera_2d.svg"))
add_custom_type(PCAM_HOST, "Node", preload("res://addons/phantom_camera/scripts/phantom_camera_host/phantom_camera_host.gd"), preload("res://addons/phantom_camera/icons/phantom_camera_2d.svg"))
add_autoload_singleton(PHANTOM_CAMERA_MANAGER, "res://addons/phantom_camera/scripts/managers/phantom_camera_manager.gd")
# Phantom Camera 3D Gizmo
add_node_3d_gizmo_plugin(pcam_3D_gizmo_plugin)
# TODO - Should be disabled unless in editor
# Viewfinder
editor_panel_instance = EditorPanel.instantiate()
editor_panel_instance.editor_plugin = self
panel_button = add_control_to_bottom_panel(editor_panel_instance, "Phantom Camera")
# Trigger events in the viewfinder whenever
panel_button.toggled.connect(_btn_toggled)
scene_changed.connect(editor_panel_instance.viewfinder.scene_changed)
scene_changed.connect(_scene_changed)
## Sets Updater Disabling option for non-forked projects
if not FileAccess.file_exists("res://dev_scenes/3d/dev_scene_3d.tscn"):
if not ProjectSettings.has_setting(updater_constants.setting_updater_enabled):
ProjectSettings.set_setting(updater_constants.setting_updater_enabled, true)
ProjectSettings.set_initial_value(updater_constants.setting_updater_enabled, true)
## Adds Release console log disabler
if not ProjectSettings.has_setting(updater_constants.setting_updater_notify_release):
ProjectSettings.set_setting(updater_constants.setting_updater_notify_release, true)
ProjectSettings.set_initial_value(updater_constants.setting_updater_notify_release, true)
## Enables or disable
if not ProjectSettings.has_setting("phantom_camera/tips/show_jitter_tips"):
ProjectSettings.set_setting("phantom_camera/tips/show_jitter_tips", true)
ProjectSettings.set_initial_value("phantom_camera/tips/show_jitter_tips", true)
func _btn_toggled(toggled_on: bool):
if toggled_on:
editor_panel_instance.viewfinder.viewfinder_visible = true
editor_panel_instance.viewfinder.visibility_check()
else:
editor_panel_instance.viewfinder.viewfinder_visible = false
func _exit_tree() -> void:
remove_custom_type(PCAM_2D)
remove_custom_type(PCAM_3D)
remove_custom_type(PCAM_HOST)
remove_node_3d_gizmo_plugin(pcam_3D_gizmo_plugin)
remove_control_from_bottom_panel(editor_panel_instance)
editor_panel_instance.queue_free()
# if framed_viewfinder_panel_instance:
scene_changed.disconnect(_scene_changed)
remove_autoload_singleton(PHANTOM_CAMERA_MANAGER)
panel_button.toggled.disconnect(_btn_toggled)
scene_changed.disconnect(editor_panel_instance.viewfinder.scene_changed)
scene_changed.disconnect(_scene_changed)
#func _has_main_screen():
# return true;
func _make_visible(visible):
if editor_panel_instance:
editor_panel_instance.set_visible(visible)
func _scene_changed(scene_root: Node) -> void:
editor_panel_instance.viewfinder.scene_changed(scene_root)
#endregion
#region Public Functions
func get_version() -> String:
var config: ConfigFile = ConfigFile.new()
config.load(get_script().resource_path.get_base_dir() + "/plugin.cfg")
return config.get_value("plugin", "version")
#endregion