2022-11-25 09:11:46 -08:00
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using Godot;
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using SupaLidlGame.Utils;
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2023-06-03 18:21:46 -07:00
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namespace SupaLidlGame.BoundingBoxes;
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public abstract partial class BoundingBox : Area2D, IFaction
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2022-11-25 09:11:46 -08:00
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{
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2024-06-01 19:12:23 -07:00
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[Export(PropertyHint.Flags)]
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public FactionName Faction { get; set; }
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2022-11-25 09:11:46 -08:00
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}
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