2023-12-29 17:45:36 -08:00
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using Godot;
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namespace SupaLidlGame.Items;
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[GlobalClass]
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public partial class ItemMetadata : Resource
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{
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[Export]
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public Utils.ScenePath Instance { get; set; }
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2023-12-31 05:59:33 -08:00
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[Export]
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public Texture2D Icon { get; set; }
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2023-12-29 17:45:36 -08:00
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[Export]
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public string Name { get; set; }
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[Export(PropertyHint.MultilineText)]
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public string Description { get; set; }
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2024-01-11 01:27:24 -08:00
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[Export]
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public int BuyPrice { get; set; }
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[Export]
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public int SellPrice { get; set; }
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2023-12-29 17:45:36 -08:00
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}
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