SupaLidlGame/addons/dialogue_manager/components/code_edit.tscn

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[gd_scene load_steps=4 format=3 uid="uid://civ6shmka5e8u"]
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[ext_resource type="Script" path="res://addons/dialogue_manager/components/code_edit_syntax_highlighter.gd" id="1_58cfo"]
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[ext_resource type="Script" path="res://addons/dialogue_manager/components/code_edit.gd" id="1_g324i"]
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[sub_resource type="SyntaxHighlighter" id="SyntaxHighlighter_cobxx"]
script = ExtResource("1_58cfo")
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[node name="CodeEdit" type="CodeEdit"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
text = "~ title_thing
if this = \"that\" or 'this'
Nathan: Something
- Then [if test.thing() == 2.0] => somewhere
- Other => END!
~ somewhere
set has_something = true
=> END"
highlight_all_occurrences = true
highlight_current_line = true
draw_tabs = true
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syntax_highlighter = SubResource("SyntaxHighlighter_cobxx")
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scroll_past_end_of_file = true
minimap_draw = true
symbol_lookup_on_click = true
line_folding = true
gutters_draw_line_numbers = true
gutters_draw_fold_gutter = true
delimiter_strings = Array[String](["\" \""])
delimiter_comments = Array[String](["#"])
code_completion_enabled = true
code_completion_prefixes = Array[String]([">", "<"])
indent_automatic = true
auto_brace_completion_enabled = true
auto_brace_completion_highlight_matching = true
auto_brace_completion_pairs = {
"\"": "\"",
"(": ")",
"[": "]",
"{": "}"
}
script = ExtResource("1_g324i")
[connection signal="caret_changed" from="." to="." method="_on_code_edit_caret_changed"]
[connection signal="gutter_clicked" from="." to="." method="_on_code_edit_gutter_clicked"]
[connection signal="symbol_lookup" from="." to="." method="_on_code_edit_symbol_lookup"]
[connection signal="symbol_validate" from="." to="." method="_on_code_edit_symbol_validate"]
[connection signal="text_changed" from="." to="." method="_on_code_edit_text_changed"]
[connection signal="text_set" from="." to="." method="_on_code_edit_text_set"]