SupaLidlGame/State/Health/HealthState.cs

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2023-06-06 18:39:23 -07:00
using Godot;
namespace SupaLidlGame.State.Health;
public abstract partial class HealthState : Node, IState<HealthState>
{
public virtual IState<HealthState> Enter(IState<HealthState> prev) => null;
public virtual void Exit(IState<HealthState> next)
{
}
}