SupaLidlGame/Assets/default-save.tres

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[gd_resource type="Resource" load_steps=8 format=3 uid="uid://betjy08c65fp1"]
[ext_resource type="Script" path="res://State/Global/MapState.cs" id="1_aydul"]
[ext_resource type="Script" path="res://State/Global/Progression.cs" id="2_y82md"]
[ext_resource type="Script" path="res://State/Global/Stats.cs" id="3_rktrk"]
[ext_resource type="Script" path="res://Utils/Save.cs" id="4_n4440"]
[sub_resource type="Resource" id="Resource_nf41v"]
script = ExtResource("1_aydul")
_state = {}
[sub_resource type="Resource" id="Resource_7l14i"]
script = ExtResource("2_y82md")
[sub_resource type="Resource" id="Resource_e5qnf"]
script = ExtResource("3_rktrk")
SaveLocation = Vector2(252, 0)
SaveMapKey = "res://Scenes/Maps/ArenaExterior.tscn"
DeathCount = 0
[resource]
script = ExtResource("4_n4440")
Progression = SubResource("Resource_7l14i")
MapState = SubResource("Resource_nf41v")
Stats = SubResource("Resource_e5qnf")