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<Project Sdk="Godot.NET.Sdk/4.3.0">
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<PropertyGroup>
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<TargetFramework>net7.0</TargetFramework>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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<PublishAOT>true</PublishAOT>
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</PropertyGroup>
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<ItemGroup>
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<TrimmerRootAssembly Include="GodotSharp" />
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<TrimmerRootAssembly Include="$(TargetName)" />
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<Content Remove="UnitTests/**/*" />
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<Compile Remove="UnitTests/**/*" />
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<None Remove="UnitTests/**/*" />
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<PackageReference Include="Firebelley.GodotUtilities" Version="4.0.4" />
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</ItemGroup>
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</Project>
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