20 lines
440 B
C#
20 lines
440 B
C#
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using Godot;
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using System;
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namespace MonoCustomResourceRegistry
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{
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[AttributeUsage(System.AttributeTargets.Class)]
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public partial class RegisteredTypeAttribute : System.Attribute
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{
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public string name;
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public string iconPath;
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public string baseType;
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public RegisteredTypeAttribute(string name, string iconPath = "", string baseType = "")
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{
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this.name = name;
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this.iconPath = iconPath;
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this.baseType = baseType;
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}
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}
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}
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