SupaLidlGame/BoundingBoxes/CameraBounds.tscn

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[gd_scene load_steps=3 format=3 uid="uid://malbos18dh7l"]
[ext_resource type="Script" path="res://BoundingBoxes/CameraBounds.cs" id="1_vaknk"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_b2lli"]
size = Vector2(256, 272)
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[node name="CameraBounds" type="Node2D" node_paths=PackedStringArray("Trigger", "TopLeft", "BottomRight")]
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script = ExtResource("1_vaknk")
Trigger = NodePath("Area2D")
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TopLeft = NodePath("TopLeft")
BottomRight = NodePath("BottomRight")
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[node name="Area2D" type="Area2D" parent="."]
collision_layer = 0
collision_mask = 4
monitorable = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource("RectangleShape2D_b2lli")
debug_color = Color(0.631373, 0.345098, 1, 0.419608)
[node name="TopLeft" type="Marker2D" parent="."]
[node name="BottomRight" type="Marker2D" parent="."]