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4 Commits
23a272385c
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88e8b9f273
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88e8b9f273 | |
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d7ec66131d | |
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bb36014f55 | |
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d83d50b5ae |
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@ -9,7 +9,8 @@ export function minifyCode(/** @type {string} */ script) {
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script = "()=>{" + script + "}";
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const output = UglifyJS.minify(script, {
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compress: false,
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mangle: false
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mangle: false,
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output: { comments: /\.{3}/ } // preserve `/*...*/` comments
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});
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if (output.error) throw output.error;
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if (output.warnings) throw (output.warnings);
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@ -17,6 +18,8 @@ export function minifyCode(/** @type {string} */ script) {
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let code = output.code;
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if (code.endsWith(";")) code = code.slice(0, -1);
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code = code.slice(5, -1); // unwrap from function
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// to allow finding a function without having to include all of its code:
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code = code.split("/*...*/")[0].trim();
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return code;
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}
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@ -96,7 +99,6 @@ class ModUtils {
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if (match === "__L") match = "___localizer" + (++localizerCount);
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return groups.hasOwnProperty(match) ? "$" + groups[match] : match;
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});
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//console.log(replacementString);
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let expressionMatchResult;
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try { expressionMatchResult = this.replaceOne(expression, replacementString); }
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catch (e) {
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@ -159,6 +161,7 @@ class ModUtils {
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}
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replaceCode(/** @type {string} */ code, /** @type {string} */ replacement, /** @type {BaseOptions=} */ options) {
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replacement = replacement.split("/*...*/")[0];
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return this.replaceRawCode(minifyCode(code), replacement, options?.dictionary);
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}
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@ -7,10 +7,33 @@ export default (/** @type {ModUtils} */ modUtils) => {
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modUtils.insertCode(
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`window.removeEventListener("error", err);
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msg = e.lineno + " " + e.colno + "|" + getStack(e); /* here */`,
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`__fx.utils.reportError(e, msg);
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`__fx.reportError(e, msg);
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return alert("Error:\\n" + e.filename + " " + e.lineno + " " + e.colno + " " + e.message);`
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)
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// Hovering tooltip
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modUtils.insertCode(`/* here */
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this.click = function(lK, lL, a1m) {
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var gy = bL.gz(lK);
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var h0 = bL.h1(lL);
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var eV = bL.f7(gy, h0);
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var eN = bL.eZ(eV);
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if (!bL.isInMapBounds(gy, h0)) { return false; }
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var a5C = (Device.a1.largeUIEnabled() ? 0.025 : 0.0144) * h___.hu;
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var dp = performance.now();
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if (Math.abs(lK - a4t) > a5C || Math.abs(lL - a4u) > a5C || dp > time + 500) { return false; }
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time = dp;
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if (a1m) { a5D(lK, lL, eN); return false; }
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/*...*/}`,
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`__fx.hoveringTooltip.display = function(mouseX, mouseY) {
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var coordX = bL.gz(mouseX), coordY = bL.h1(mouseY),
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coord = bL.f7(coordX, coordY), point = bL.eZ(coord);
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// if (coordX < 0 || coordY < 0) return;
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if (bL.isInMapBounds(coordX, coordY)) (function(lK, lL, eN) {
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a5D(lK, lL, eN)
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}(mouseX, mouseY, point))
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}`)
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modUtils.waitForMinification(() => applyPatches(modUtils))
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}
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//export const requiredVariables = ["game", "playerId", "playerData", "rawPlayerNames", "gIsSingleplayer", "playerTerritories"];
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@ -287,16 +310,6 @@ canvas.font=aY.g0.g1(1,fontSize),canvas.fillStyle="rgba("+gR+","+tD+","+hj+",0.6
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}
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{ // Hovering tooltip
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replaceRawCode("this.click=function(gG,gH,uH){var fd=an.fe(gG),ff=an.fg(gH),fh=an.fi(fd,ff),fj=an.fk(fh);if(!an.fl(fd,ff))return!1;var fd=(bB.d3.isUIZoomEnabled()?.025:.0144)*aO.g4,ff=performance.now();if(Math.abs(gG-wK)>fd||Math.abs(gH-wL)>fd||dg+500<ff)return!1;if(dg=ff,uH&&!function(gG,gH,fj){a3.ek(fj)||-1===(gG=ao.fr.wq(gG,gH))?l.wp(fj):l.wr(gG)}(gG,gH,fj),",
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`__fx.hoveringTooltip.display = function(mouseX, mouseY) {
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var coordX = an.fe(mouseX), coordY = an.fg(mouseY),
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coord = an.fi(coordX, coordY), point = an.fk(coord);
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if (coordX < 0 || coordY < 0) return;
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(function(gG, gH, fj) {
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a3.ek(fj) || -1 === (gG = ao.fr.wq(gG, gH)) ? l.wp(fj) : l.wr(gG)
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}(mouseX, mouseY, point))
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}
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this.click=function(gG,gH,uH){var fd=an.fe(gG),ff=an.fg(gH),fh=an.fi(fd,ff),fj=an.fk(fh);if(!an.fl(fd,ff))return!1;fd=(bB.d3.isUIZoomEnabled()?.025:.0144)*aO.g4,ff=performance.now();if(Math.abs(gG-wK)>fd||Math.abs(gH-wL)>fd||dg+500<ff)return!1;if(dg=ff,uH&&!function(gG,gH,fj){a3.ek(fj)||-1===(gG=ao.fr.wq(gG,gH))?l.wp(fj):l.wr(gG)}(gG,gH,fj),`)
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replaceRawCode("aK.nH=(window.devicePixelRatio||1)*aEr,",
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`aK.nH = (window.devicePixelRatio || 1) * aEr, __fx.hoveringTooltip.canvasPixelScale = aK.nH,`)
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}
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@ -0,0 +1,40 @@
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import { getVar } from "./gameInterface.js";
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let debugContext = null;
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export function reportError(e, message) {
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function tryGetVar(name) {
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try { return getVar(name) }
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catch (error) { return error.toString(); }
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}
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message = e.filename + " " + e.lineno + " " + e.colno + " " + e.message + "\n" + message;
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fetch("https://fx.peshomir.workers.dev/stats/errors", {
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body: JSON.stringify({
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message,
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context: {
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debug: debugContext,
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gameState: tryGetVar("gameState"),
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singleplayer: tryGetVar("gIsSingleplayer"),
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swState: navigator.serviceWorker?.controller?.state,
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location: window.location.toString(),
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userAgent: navigator.userAgent,
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dictionary: JSON.stringify(dictionary),
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buildTimestamp,
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scripts: Array.from(document.scripts).map(s => s.src)
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}
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}),
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method: "POST"
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}).catch(e => alert("Failed to report error: " + e));
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}
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export function debugWithContext(callback, context) {
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try {
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return callback();
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} catch (error) {
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debugContext = context;
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setTimeout(() => {
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if (debugContext !== null) debugContext = null;
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});
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throw error;
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}
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}
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@ -1,6 +1,7 @@
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import WindowManager from "./windowManager.js";
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import { getVar } from "./gameInterface.js";
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import { escapeHtml } from "./utils.js";
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import { debugWithContext } from "./debugging.js";
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WindowManager.add({
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name: "donationHistory",
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@ -16,10 +17,16 @@ const donationsTracker = new (function(){
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this.donationHistory = Array(512);
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// fill the array with empty arrays with length of 3
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//for (var i = 0; i < 512; i++) this.donationHistory.push([]); // not needed as .reset is called on game start
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this.getHistoryOf = function(playerID) {
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return this.donationHistory[playerID].toReversed();
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let resetCalled = false;
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this.getHistoryOf = function (playerID) {
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return debugWithContext(() => this.donationHistory[playerID].toReversed(), {
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playerID,
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resetCalled,
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type: typeof this.donationHistory[playerID],
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isArray: Array.isArray(this.donationHistory[playerID])
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});
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}
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this.reset = function() { for (var i = 0; i < 512; i++) this.donationHistory[i] = []; };
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this.reset = function() { resetCalled = true; for (var i = 0; i < 512; i++) this.donationHistory[i] = []; };
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this.logDonation = function(senderID, receiverID, amount) {
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const donationInfo = [senderID, receiverID, amount];
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this.donationHistory[receiverID].push(donationInfo);
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@ -22,22 +22,5 @@ function textStyleBasedOnDensity(playerID) {
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const playerBalances = getVar("playerBalances"), playerTerritories = getVar("playerTerritories");
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return `hsl(${playerBalances[playerID] / (playerTerritories[playerID] * 1.5)}, 100%, 50%, 1)`;
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}
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function reportError(e, message) {
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message = e.filename + " " + e.lineno + " " + e.colno + " " + e.message + "\n" + message;
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fetch("https://fx.peshomir.workers.dev/stats/errors", {
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body: JSON.stringify({
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message,
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context: {
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swState: navigator.serviceWorker?.controller?.state,
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location: window.location.toString(),
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userAgent: navigator.userAgent,
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dictionary,
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buildTimestamp,
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scripts: Array.from(document.scripts).map(s => s.src)
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}
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}),
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method: "POST"
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}).catch(e => alert("Failed to report error: " + e));
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}
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export default { getMaxTroops, getDensity, isPointInRectangle, fillTextMultiline, textStyleBasedOnDensity, reportError }
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export default { getMaxTroops, getDensity, isPointInRectangle, fillTextMultiline, textStyleBasedOnDensity }
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@ -23,6 +23,7 @@ import hoveringTooltip from "./hoveringTooltip.js";
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import { keybindFunctions, keybindHandler, mobileKeybinds } from "./keybinds.js";
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import customLobby from './customLobby.js';
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import { displayChangelog } from './changelog.js';
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import { reportError } from './debugging.js';
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const savedVersion = localStorage.getItem("fx_version");
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if (savedVersion !== version) {
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@ -42,6 +43,7 @@ __fx.keybindFunctions = keybindFunctions;
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__fx.keybindHandler = keybindHandler;
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__fx.mobileKeybinds = mobileKeybinds;
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__fx.donationsTracker = donationsTracker;
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__fx.reportError = reportError;
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__fx.playerList = playerList;
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__fx.hoveringTooltip = hoveringTooltip;
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__fx.clanFilter = clanFilter;
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10
version.json
10
version.json
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@ -1,10 +1,8 @@
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{
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"version": "0.6.10",
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"lastUpdated": "Jul 8",
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"version": "0.6.11",
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"lastUpdated": "Jul 14",
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"changes": [
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"Fixed floating point number imprecision when configuring keybinds",
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"Minor improvements to the keybinds settings menu",
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"Added automatic error reporting to simplify bug identification and removal",
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"The BetterTT density style (a value from 0 to 150) is now the default way that density is displayed. The percentage style will remain as is it for players who have already used FX Client, but you can change it in the settings at any time."
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"Fix for game update 2.09.0",
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"Error reporting improvements"
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]
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}
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