Update v0.6.1.8; Add a player list

archived
peshomir 2024-03-05 22:29:17 +02:00
parent 8895016b45
commit bdde9e5ad5
6 changed files with 55 additions and 5 deletions

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@ -34,6 +34,7 @@ let dictionary = {};
// this one broke in 1.91.3 /{\w+===(?<playerId>\w+)\?\w+\(175," Message to "/g, // this one broke in 1.91.3 /{\w+===(?<playerId>\w+)\?\w+\(175," Message to "/g,
/\w+\.\w+\((\w+)\)\?\w+\.\w+\(\1\)\?(\w+)=(\w+\.\w+)\(13,\[\2\]\):\(\w+=\w+\.\w+\(\1\),\2=\3\(14,\[(?<playerNames>\w+)\[(\w+)\],(\w+\.\w+\.\w+\()(?<playerBalances>\w+)\[\5\]\),\6(?<playerTerritories>\w+)\[\5\]\),\2\]\),\w+=!0\):\2=/g, /\w+\.\w+\((\w+)\)\?\w+\.\w+\(\1\)\?(\w+)=(\w+\.\w+)\(13,\[\2\]\):\(\w+=\w+\.\w+\(\1\),\2=\3\(14,\[(?<playerNames>\w+)\[(\w+)\],(\w+\.\w+\.\w+\()(?<playerBalances>\w+)\[\5\]\),\6(?<playerTerritories>\w+)\[\5\]\),\2\]\),\w+=!0\):\2=/g,
// this one also broke in 1.91.3 /,\w+="Player: "\+(?<playerNames>\w+)\[\w+\],\w+=\(\w\+=" Balance: "\+\w+\.\w+\((?<playerBalances>\w+)\[\w+\]\)\)\+\(" Territory: "\+\w+\.\w+\((?<playerTerritories>\w+)\[\w+\]\)\)\+\(" Coords: "/g, // this one also broke in 1.91.3 /,\w+="Player: "\+(?<playerNames>\w+)\[\w+\],\w+=\(\w\+=" Balance: "\+\w+\.\w+\((?<playerBalances>\w+)\[\w+\]\)\)\+\(" Territory: "\+\w+\.\w+\((?<playerTerritories>\w+)\[\w+\]\)\)\+\(" Coords: "/g,
/\((?<uiOffset>\w+)=Math\.floor\(\(\w+\?\.0114:\.01296\)\*\w+\)\)/g,
].forEach(expression => { ].forEach(expression => {
result = expression.exec(script); result = expression.exec(script);
if (result === null) throw new Error("no match for ") + expression; if (result === null) throw new Error("no match for ") + expression;
@ -142,6 +143,20 @@ replaceOne(/,(0!==\w+\[(\w+)\]\)&&\w+\.\w+\(\2,800,!1,0\),)/g,
// Reset donation history when a new game is started // Reset donation history when a new game is started
replaceOne(new RegExp(`,${dictionary.playerBalances}=new Uint32Array\\(\\w+\\),`, "g"), "$& donationsTracker.reset(), "); replaceOne(new RegExp(`,${dictionary.playerBalances}=new Uint32Array\\(\\w+\\),`, "g"), "$& donationsTracker.reset(), ");
{ // Player list
// Draw player list button
const { groups: { drawFunction, topBarHeight } } = replaceOne(/(=1;function (?<drawFunction>\w+)\(\){[^}]+?(?<canvas>\w+)\.fillRect\(0,(?<topBarHeight>\w+),\w+,1\),(?:\3\.fillRect\([^()]+\),)+\3\.font=\w+,\3\.textBaseline=\w+,\3\.textAlign=\w+,\3\.fillText\(\w+,Math\.floor\()(\w+)\/2\),(Math\.floor\(\w+\+\w+\/2\)\));/g,
"$1($5 + $<topBarHeight> - 22) / 2), $6; playerList.drawButton($<canvas>, 12, 12, $<topBarHeight> - 22);");
const buttonBoundsCheck = `utils.isPointInRectangle($<x>, $<y>, ${dictionary.uiOffset} + 12, ${dictionary.uiOffset} + 12, ${topBarHeight} - 22, ${topBarHeight} - 22)`
// Handle player list button mouseDown
replaceOne(/(this\.\w+=function\((?<x>\w+),(?<y>\w+)\){return!!\w+\(\2,\3\))&&(\(\w+=\w+\.\w+,)/g,
`$1 && (${buttonBoundsCheck} && playerList.display(${dictionary.playerNames}), true) && $4`);
// Handle player list button hover
replaceOne(/(this\.\w+=function\((?<x>\w+),(?<y>\w+)\){)(var \w+,\w+=\w+\(\3\);return \w+\?\(\w+=(\w+),\(\5=\w+\(0,\5\+=(?:[^}]+,(?<setRepaintNeeded>\w+\.\w+=!0)){2})/g,
`$1 if (${buttonBoundsCheck}) { playerList.hoveringOverButton === false && (playerList.hoveringOverButton = true, ${drawFunction}(), $<setRepaintNeeded>); } `
+ ` else { playerList.hoveringOverButton === true && (playerList.hoveringOverButton = false, ${drawFunction}(), $<setRepaintNeeded>); } $4`);
}
// Disable built-in Territorial.io error reporting // Disable built-in Territorial.io error reporting
replaceOne(/window\.addEventListener\("error",function (\w+)\((\w+)\){/g, replaceOne(/window\.addEventListener\("error",function (\w+)\((\w+)\){/g,
'$& window.removeEventListener("error", $1); return alert("Error:\\n" + $2.filename + " " + $2.lineno + " " + $2.colno + " " + $2.message);'); '$& window.removeEventListener("error", $1); return alert("Error:\\n" + $2.filename + " " + $2.lineno + " " + $2.colno + " " + $2.message);');

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@ -1,5 +1,5 @@
const fx_version = '0.6.1.7'; // FX Client Version const fx_version = '0.6.1.8'; // FX Client Version
const fx_update = 'Mar 1'; // FX Client Last Updated const fx_update = 'Mar 5'; // FX Client Last Updated
if (localStorage.getItem("fx_winCount") == undefined || localStorage.getItem("fx_winCount") == null) { if (localStorage.getItem("fx_winCount") == undefined || localStorage.getItem("fx_winCount") == null) {
var wins_counter = 0; var wins_counter = 0;
@ -210,12 +210,40 @@ WindowManager.add({
document.getElementById("donationhistory_note").style.display = ((true || settings.showBotDonations || /*getVarByName("dt")*/ isSingleplayer) ? "none" : "block"); document.getElementById("donationhistory_note").style.display = ((true || settings.showBotDonations || /*getVarByName("dt")*/ isSingleplayer) ? "none" : "block");
} }
}); });
WindowManager.add({
name: "playerList",
element: document.getElementById("playerlist"),
beforeOpen: function() {}
});
document.getElementById("canvasA").addEventListener("mousedown", WindowManager.closeAll); document.getElementById("canvasA").addEventListener("mousedown", WindowManager.closeAll);
document.getElementById("canvasA").addEventListener("touchstart", WindowManager.closeAll); document.getElementById("canvasA").addEventListener("touchstart", WindowManager.closeAll);
document.addEventListener("keydown", event => { if (event.key === "Escape") WindowManager.closeAll(); }); document.addEventListener("keydown", event => { if (event.key === "Escape") WindowManager.closeAll(); });
var settingsGearIcon = document.createElement('img'); var settingsGearIcon = document.createElement('img');
settingsGearIcon.setAttribute('src', 'geari_white.png'); settingsGearIcon.setAttribute('src', 'assets/geari_white.png');
const playerList = new (function () {
const playersIcon = document.createElement('img');
playersIcon.setAttribute('src', 'assets/players_icon.png');
this.display = function displayPlayerList(playerNames) {
let listContent = "";
for (let i = 0; i < playerNames.length; i++) {
listContent += `<span class="color-light-gray">${i}.</span> ${playerNames[i]}<br>`
}
document.getElementById("playerlist_text").innerHTML = listContent;
WindowManager.openWindow("playerList");
}
this.hoveringOverButton = false;
this.drawButton = (canvas, x, y, size) => {
canvas.fillRect(x, y, size, size);
canvas.fillStyle = this.hoveringOverButton ? "#aaaaaaaa" : "#000000aa";
canvas.clearRect(x + 1, y + 1, size - 2, size - 2);
canvas.fillRect(x + 1, y + 1, size - 2, size - 2);
canvas.fillStyle = "#ffffff";
canvas.imageSmoothingEnabled = true;
canvas.drawImage(playersIcon, x + 2, y + 2, size - 4, size - 4);
canvas.imageSmoothingEnabled = false;
}
});
var donationsTracker = new (function(){ var donationsTracker = new (function(){
this.donationHistory = Array(512); this.donationHistory = Array(512);
// fill the array with empty arrays with length of 3 // fill the array with empty arrays with length of 3
@ -257,6 +285,9 @@ var utils = new (function() {
if (settings.densityDisplayStyle === "percentage") return (((playerBalances[playerID] / ((playerTerritories[playerID] === 0 ? 1 : playerTerritories[playerID]) * 150)) * 100).toFixed(1) + "%"); if (settings.densityDisplayStyle === "percentage") return (((playerBalances[playerID] / ((playerTerritories[playerID] === 0 ? 1 : playerTerritories[playerID]) * 150)) * 100).toFixed(1) + "%");
else return (playerBalances[playerID] / (playerTerritories[playerID] === 0 ? 1 : playerTerritories[playerID])).toFixed(1); else return (playerBalances[playerID] / (playerTerritories[playerID] === 0 ? 1 : playerTerritories[playerID])).toFixed(1);
}; };
this.isPointInRectangle = function(x, y, rectangleStartX, rectangleStartY, width, height) {
return x >= rectangleStartX && x <= rectangleStartX + width && y >= rectangleStartY && y <= rectangleStartY + height;
}
}); });
const keybindFunctions = { setAbsolute: () => {}, setRelative: () => {} }; const keybindFunctions = { setAbsolute: () => {}, setRelative: () => {} };

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@ -106,7 +106,11 @@
<button onclick="settingsManager.save()">Save Settings</button> <button onclick="settingsManager.save()">Save Settings</button>
</footer> </footer>
</div> </div>
<div class="window scrollable" id="donationhistory" style="display:none"> <div class="window scrollable selectable" id="playerlist" style="display: none;">
<h1>Player List</h1>
<p id="playerlist_text"></p>
</div>
<div class="window scrollable selectable" id="donationhistory" style="display:none">
<h1>Donation history for </h1> <h1>Donation history for </h1>
<p id="donationhistory_note">Note: donations from bots are not shown here</p> <p id="donationhistory_note">Note: donations from bots are not shown here</p>
<p id="donationhistory_text"></p> <p id="donationhistory_text"></p>

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@ -84,7 +84,7 @@ input#inputfilebtn {
transition: 0.2s transition: 0.2s
} }
.window#donationhistory { .selectable {
user-select: text; user-select: text;
} }