Fix for versions ^2.04.4

- Fixes for the custom lobby and clan spawnpoint highlight patches
- Extracted clan spawnpoint highlight patches into a separate file
dev
peshomir 2025-03-08 09:29:47 +02:00
parent ed94c65172
commit 98116c8633
3 changed files with 40 additions and 26 deletions

View File

@ -1,7 +1,7 @@
import ModUtils from '../modUtils.js';
// Custom lobby patches
export default (/** @type {ModUtils} */ { insertCode, replaceRawCode, dictionary: dict, waitForMinification }) => {
export default (/** @type {ModUtils} */ { insertCode, replaceCode, replaceRawCode, dictionary: dict, waitForMinification }) => {
// set player id correctly
insertCode(`function aBG(aBE) {
@ -13,13 +13,20 @@ export default (/** @type {ModUtils} */ { insertCode, replaceRawCode, dictionary
return -1;
}`, `if (__fx.customLobby.isActive()) return __fx.customLobby.getPlayerId();`);
insertCode(`this.y___ = function() { s___.t(5, 5); };
this.a3a = function() { s___.w___(); aY.init(); }; /* here */`,
`__fx.customLobby.setJoinFunction(() => { s___.w___(); aY.init(); });`)
replaceCode(`var url = aQt[0] + Sockets.a.b[socketId] + aQt[1 + dg]; socket = new WebSocket(url);`,
`var url = aQt[0] + Sockets.a.b[socketId] + aQt[1 + dg];
socket = new WebSocket(__fx.customLobby.isActive() && socketId === 1 ? __fx.customLobby.getSocketURL() : url);`)
// if the server is unreachable
insertCode(`if (socketId === 0) { q.a08(3249); return; } /* here */`,
`if (socketId === 1 && __fx.customLobby.isActive()) {
q.a08(3249);
return __fx.customLobby.setActive(false);
}`)
waitForMinification(() => {
replaceRawCode("this.aHm=function(){i___.rX(),aM.a7U(0),aM.init()}",
`this.aHm=function(){i___.rX(),aM.a7U(0),aM.init()},
__fx.customLobby.setJoinFunction(() => { i___.rX(); aM.a7U(0); aM.init(); })`
)
replaceRawCode(`(socketId-aq.kt.a82)+"/",(socket=new WebSocket(url)`,
`(socketId-aq.kt.a82)+"/",(socket=new WebSocket(__fx.customLobby.isActive() && socketId === 1 ? __fx.customLobby.getSocketURL() : url)`)
replaceRawCode("this.send=function(socketId,data){aJE(socketId),aJ4[socketId].send(data)}",
"this.send=function(socketId,data){aJE(socketId),aJ4[socketId].send(data)},__fx.customLobby.setSendFunction(this.send)")
replaceRawCode("b7.dH(a0),0===b7.size?aq.kt.aJJ(wR,3205):",
@ -47,8 +54,6 @@ export default (/** @type {ModUtils} */ { insertCode, replaceRawCode, dictionary
__fx.customLobby.isActive() && (sV.style.display = "none"),`);
// allow games with one player
replaceRawCode("if((t3=bk.t1.t3[e0])<2)return!1;", "if((t3=bk.t1.t3[e0])<2 && !__fx.customLobby.isActive())return!1;")
// if the server is unreachable
replaceRawCode("{g.wc(3249)}", "{__fx.customLobby.isActive()?(g.wc(3249),__fx.customLobby.setActive(false)):g.wc(3249)}")
// error descriptions
const errors = { 3249: "No servers found", 4705: "Lobby not found", 4730: "Kicked from lobby" };
replaceRawCode(`m.n___(4,5,new o(__L(),xT(e),!0))`,

View File

@ -0,0 +1,26 @@
import ModUtils from "../modUtils.js";
// Highlight clan spawnpoints
export default (/** @type {ModUtils} */ { replaceCode, waitForMinification, replaceRawCode }) => {
// when rendered on game start
replaceCode(
`var x = (d.minX[i] + d.maxX[i] + 1 - hQ - 2) >> 1;
var y = (d.minY[i] + d.maxY[i] + 1 - hQ - 2) >> 1;
ctx.drawImage(a1e[game.gIsTeamGame ? ((game.gGameType === 9 && aD.a[i] === 5) ? 3 : t.ids[i]) : (i < game.gHumans ? 1 : 0)], x, y);`,
`var highlight = __fx.settings.highlightClanSpawns && __fx.clanFilter.inOwnClan[i];
if (highlight) hQ *= 2;
var x = (d.minX[i] + d.maxX[i] + 1 - hQ - 2) >> 1;
var y = (d.minY[i] + d.maxY[i] + 1 - hQ - 2) >> 1;
if (highlight) ctx.drawImage(a1e[game.gIsTeamGame ? ((game.gGameType === 9 && aD.a[i] === 5) ? 3 : t.ids[i]) : (i < game.gHumans ? 1 : 0)], x, y, hQ, hQ);
else ctx.drawImage(a1e[game.gIsTeamGame ? ((game.gGameType === 9 && aD.a[i] === 5) ? 3 : t.ids[i]) : (i < game.gHumans ? 1 : 0)], x, y);`,
)
waitForMinification(() => {
// when rendered during spawn selection
replaceRawCode("function(a6,es,bK,hP,hQ,hR,ov){0===dV.eg[a6]||0===dV.ev[a6]||(hQ=ay.ak*((dV.nu[a6]+dV.nw[a6]+1)/2-bK)/(hQ-bK)-.5*es,bK=ay.al*((dV.nv[a6]+dV.nx[a6]+1)/2-hP)/(hR-hP)-.5*es,hQ>ay.ak)||bK>ay.al||hQ<-es||bK<-es||(bI.setTransform(cz,0,0,cz,hQ,bK),",
`function(a6,es,bK,hP,hQ,hR,ov){
var highlight = __fx.settings.highlightClanSpawns && __fx.clanFilter.inOwnClan[a6];
if (highlight) es *= 2;
0===dV.eg[a6]||0===dV.ev[a6]||(hQ=ay.ak*((dV.nu[a6]+dV.nw[a6]+1)/2-bK)/(hQ-bK)-.5*es,bK=ay.al*((dV.nv[a6]+dV.nx[a6]+1)/2-hP)/(hR-hP)-.5*es,hQ>ay.ak)||bK>ay.al||hQ<-es||bK<-es||(bI.setTransform(highlight?cz*2:cz,0,0,highlight?cz*2:cz,hQ,bK),`
)
})
}

View File

@ -292,23 +292,6 @@ canvas.font=aY.g0.g1(1,fontSize),canvas.fillStyle="rgba("+gR+","+tD+","+hj+",0.6
`aK.nH = (window.devicePixelRatio || 1) * aEr, __fx.hoveringTooltip.canvasPixelScale = aK.nH,`)
}
{ // Highlight clan spawnpoints
// when rendered on game start
replaceRawCode("var x;0!==playerData.eg[i]&&0!==playerData.playerTerritories[i]&&(x=playerData.nu[i]+playerData.nw[i]+1-gv-2>>1,gv=playerData.nv[i]+playerData.nx[i]+1-gv-2>>1,ctx.drawImage(km[game.gIsTeamGame?lV.i6[i]:i<game.gHumans?1:0],x,gv))",
`var x, y, highlight = __fx.settings.highlightClanSpawns && __fx.clanFilter.inOwnClan[i];
if (highlight) gv *= 2;
0!==playerData.eg[i]&&0!==playerData.playerTerritories[i]&&(x=playerData.nu[i]+playerData.nw[i]+1-gv-2>>1,y=playerData.nv[i]+playerData.nx[i]+1-gv-2>>1,
highlight ? ctx.drawImage(km[game.gIsTeamGame?lV.i6[i]:i<game.gHumans?1:0],x,y, gv, gv)
: ctx.drawImage(km[game.gIsTeamGame?lV.i6[i]:i<game.gHumans?1:0],x,y))`)
// when rendered during spawn selection
replaceRawCode("function(a6,es,bK,hP,hQ,hR,ov){0===dV.eg[a6]||0===dV.ev[a6]||(hQ=ay.ak*((dV.nu[a6]+dV.nw[a6]+1)/2-bK)/(hQ-bK)-.5*es,bK=ay.al*((dV.nv[a6]+dV.nx[a6]+1)/2-hP)/(hR-hP)-.5*es,hQ>ay.ak)||bK>ay.al||hQ<-es||bK<-es||(bI.setTransform(cz,0,0,cz,hQ,bK),",
`function(a6,es,bK,hP,hQ,hR,ov){
var highlight = __fx.settings.highlightClanSpawns && __fx.clanFilter.inOwnClan[a6];
if (highlight) es *= 2;
0===dV.eg[a6]||0===dV.ev[a6]||(hQ=ay.ak*((dV.nu[a6]+dV.nw[a6]+1)/2-bK)/(hQ-bK)-.5*es,bK=ay.al*((dV.nv[a6]+dV.nx[a6]+1)/2-hP)/(hR-hP)-.5*es,hQ>ay.ak)||bK>ay.al||hQ<-es||bK<-es||(bI.setTransform(highlight?cz*2:cz,0,0,highlight?cz*2:cz,hQ,bK),`
)
}
// Detailed team pie chart percentage
replaceRawCode(`qr=Math.floor(100*f0+.5)+"%"`,
`qr = (__fx.settings.detailedTeamPercentage ? (100*f0).toFixed(2) : Math.floor(100*f0+.5)) + "%"`)