Update 1: Nothing Really?
Co-Authored-By: orlemley <121285035+orlemley1@users.noreply.github.com>archived
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>404 Not Found</title>
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<style>
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body {
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background-color: #000;
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color: #fff;
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text-decoration: none;
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text-align: center;
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font-family: 'Courier New', Courier, monospace;
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font-size: 30px;
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}
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a {
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color: red;
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text-decoration: none;
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transition: 0.4s;
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}
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a:hover {
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color: darkgreen;
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}
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</style>
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</head>
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<body>
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<p>404, Not Found</p>
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<a href="https://fxclient.cf"><p>Visit FXclient.cf</p></a>
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</body>
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</html>
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10
index.html
10
index.html
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@ -2,10 +2,10 @@
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<html lang="en">
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<html lang="en">
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<head>
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<head>
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<meta charset="utf-8"/>
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<meta charset="utf-8"/>
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<title>Territorial.io</title>
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<title>FXclient.cf</title>
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<meta name="description" content="Territorial.io - The Art of Conquest">
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<meta name="description" content="Modified Version - Territorial.io - FX Client">
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<meta name="keywords" content="territorial.io,territory games,territorial io,map games,conquest games,conquest game,david tschacher,territorial,territory game,io game,io games,territory.io,territory io,territory games io">
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<meta name="keywords" content="territorial.io,territory games,territorial io,map games,conquest games,conquest game,david tschacher,territorial,territory game,io game,io games,territory.io,territory io,territory games io">
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<meta name="author" content="David Tschacher">
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<meta name="author" content="David Tschacher, MohsenEMX, orlemley1">
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<style>
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<style>
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html, body {
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html, body {
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overflow: hidden;
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overflow: hidden;
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@ -3983,7 +3983,7 @@
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weekday: "long"
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weekday: "long"
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})).format(P));
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})).format(P));
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P = W + ", " + P.getUTCDate() + " " + U + " " + P.getFullYear();
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P = W + ", " + P.getUTCDate() + " " + U + " " + P.getFullYear();
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var X = 1 === n[H] ? " second played" : " seconds played";
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var X = 1 === n[H] ? " second played" : " total seconds played";
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X = eL.gF(n[H]) + X;
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X = eL.gF(n[H]) + X;
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var V = Math.floor(cH.measureText(P).width)
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var V = Math.floor(cH.measureText(P).width)
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, na = Math.floor(cH.measureText(X).width)
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, na = Math.floor(cH.measureText(X).width)
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@ -4864,7 +4864,7 @@
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this.u0 = .235;
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this.u0 = .235;
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this.u1 = .9;
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this.u1 = .9;
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this.u2 = .08;
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this.u2 = .08;
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var g = ["Best Players", "Best Clans", "LEGENDS NEVER DIE", "THE NEVER ENDING WAR"], k, x = [-1E6, -1E6];
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var g = ["Top Players", "Top Clans", "Top Players So Far", "Top Clans So Far"], k, x = [-1E6, -1E6];
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this.position = [0, 0];
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this.position = [0, 0];
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this.u7 = [0, 0];
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this.u7 = [0, 0];
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this.bp = function() {
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this.bp = function() {
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@ -1,2 +1,8 @@
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# What's this?
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# What's this?
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Known Data of what "this" line of code means.
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Known Data of what "this" line of code means.
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Line 2: Language
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Line 2458: About Cookies Policy stuff?
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Line 3739: Events stuff
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Line 4427: Right-SideBar Info
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Line 5879: Errors and stuff
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