gh-pages
peshomir 2024-02-22 09:47:11 +00:00
parent e0e6645d2a
commit 4c6da18db7
4 changed files with 7683 additions and 7685 deletions

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@ -1,6 +1,5 @@
const fx_version = '0.6.1'; // FX Client Version const fx_version = '0.6.1.1'; // FX Client Version
const fx_update = 'Feb 21'; // FX Client Last Updated const fx_update = 'Feb 22'; // FX Client Last Updated
if (localStorage.getItem("fx_winCount") == undefined || localStorage.getItem("fx_winCount") == null) { if (localStorage.getItem("fx_winCount") == undefined || localStorage.getItem("fx_winCount") == null) {
var wins_counter = 0; var wins_counter = 0;
@ -21,27 +20,27 @@ function KeybindsInput(containerElement) {
this.displayObjects = function () { this.displayObjects = function () {
// Clear the content of the container // Clear the content of the container
this.container.innerHTML = ""; this.container.innerHTML = "";
if (this.objectArray.length === 0) return this.container.innerText = "No custom keybinds added"; if (this.objectArray.length === 0) return this.container.innerText = "No custom attack percentage keybinds added";
// Loop through the array and display input fields for each object // Loop through the array and display input fields for each object
for (var i = 0; i < this.objectArray.length; i++) { for (var i = 0; i < this.objectArray.length; i++) {
var objectDiv = document.createElement("div"); var objectDiv = document.createElement("div");
// Create input fields for each key // Create input fields for each key
this.keys.forEach(function (key) { this.keys.forEach(function (key) {
let inputField = document.createElement(key === "type" ? "select" : "input");
if (key === "type") { if (key === "type") {
var selectMenu = document.createElement("select"); inputField.innerHTML = '<option value="absolute">Absolute</option><option value="relative">Relative</option>';
selectMenu.innerHTML = '<option value="absolute">Absolute</option><option value="relative">Relative</option>'; inputField.addEventListener("change", this.updateObject.bind(this, i, key));
selectMenu.value = this.objectArray[i][key]; } else if (key === "key") {
selectMenu.addEventListener("change", this.updateObject.bind(this, i, key)); inputField.type = "text";
objectDiv.appendChild(selectMenu); inputField.setAttribute("readonly", "");
return; inputField.setAttribute("placeholder", "No key set");
inputField.addEventListener("click", this.startKeyInput.bind(this, i, key));
} else { // key === "value"
inputField.type = "number";
inputField.setAttribute("step", "0.1");
inputField.addEventListener("input", this.updateObject.bind(this, i, key));
} }
var inputField = document.createElement("input");
inputField.type = key === "value" ? "number" : "text";
if (key === "value") inputField.setAttribute("step", "0.1");
if (key === "key") inputField.setAttribute("readonly", "");
inputField.value = this.objectArray[i][key]; inputField.value = this.objectArray[i][key];
if (key === "key") inputField.addEventListener("click", this.startKeyInput.bind(this, i, key));
else inputField.addEventListener("input", this.updateObject.bind(this, i, key));
// Append input field to the object div // Append input field to the object div
objectDiv.appendChild(inputField); objectDiv.appendChild(inputField);
}, this); }, this);
@ -55,9 +54,16 @@ function KeybindsInput(containerElement) {
this.container.appendChild(objectDiv); this.container.appendChild(objectDiv);
} }
}; };
/** @param {PointerEvent} event */
this.startKeyInput = function (index, property, event) { this.startKeyInput = function (index, property, event) {
event.target.value = "Press any key"; event.target.value = "Press any key";
document.addEventListener('keydown', this.updateObject.bind(this, index, property), { once: true }); const handler = this.updateObject.bind(this, index, property);
event.target.addEventListener('keydown', handler, { once: true });
event.target.addEventListener("blur", () => {
event.target.removeEventListener('keydown', handler, { once: true });
event.target.value = this.objectArray[index][property];
//this.displayObjects();
}, { once: true });
}; };
this.updateObject = function (index, property, event) { this.updateObject = function (index, property, event) {
if (index >= this.objectArray.length) return; if (index >= this.objectArray.length) return;

15158
game.js

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@ -2,13 +2,13 @@
<html lang="en"> <html lang="en">
<head> <head>
<!-- Google tag (gtag.js) --> <!-- Google tag (gtag.js) -->
<script async src="https://www.googletagmanager.com/gtag/js?id=G-Q96FGB3L05"></script> <!--<script async src="https://www.googletagmanager.com/gtag/js?id=G-Q96FGB3L05"></script>
<script> <script>
window.dataLayer = window.dataLayer || []; window.dataLayer = window.dataLayer || [];
function gtag() { dataLayer.push(arguments); } function gtag() { dataLayer.push(arguments); }
gtag('js', new Date()); gtag('js', new Date());
gtag('config', 'G-Q96FGB3L05'); gtag('config', 'G-Q96FGB3L05');
</script> </script>-->
<meta charset="utf-8" /> <meta charset="utf-8" />
<title>FX Client</title> <title>FX Client</title>
<meta name="description" content="Modified Version of Territorial.io - FX Client"> <meta name="description" content="Modified Version of Territorial.io - FX Client">
@ -32,7 +32,7 @@
<meta itemprop="image" content="https://fxclient.cf/logo.png"> <meta itemprop="image" content="https://fxclient.cf/logo.png">
<!-- FX Client CSS --> <!-- FX Client CSS -->
<link rel="stylesheet" href="main.css"> <link rel="stylesheet" href="main.css?1708595230987">
<!-- Game CSS --> <!-- Game CSS -->
<style> <style>
html, html,
@ -76,7 +76,7 @@
Bring back the custom map file button after the creator removed it in 1.83.0 Bring back the custom map file button after the creator removed it in 1.83.0
<input type="checkbox" id="settings_custommapfileinput"><span class="checkmark"></span> <input type="checkbox" id="settings_custommapfileinput"><span class="checkmark"></span>
</label>--> </label>-->
<p>Keybinds</p> <p>Attack Percentage Keybinds</p>
<div id="keybinds" class="arrayinput"></div> <div id="keybinds" class="arrayinput"></div>
<button id="keybindAddButton">Add</button> <button id="keybindAddButton">Add</button>
</div> </div>
@ -91,8 +91,8 @@
<p id="donationhistory_note">Note: donations from bots are not shown here</p> <p id="donationhistory_note">Note: donations from bots are not shown here</p>
<p id="donationhistory_text"></p> <p id="donationhistory_text"></p>
</div> </div>
<script src="variables.js"></script> <script src="variables.js?1708595230987"></script>
<script src="fx_core.js"></script> <script src="fx_core.js?1708595230987"></script>
<script src="game.js"></script> <script src="game.js?1708595230987"></script>
</body> </body>
</html> </html>

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@ -2,6 +2,14 @@
overflow-y: auto; overflow-y: auto;
} }
::-webkit-scrollbar {
width: 10px;
}
::-webkit-scrollbar-thumb {
background-color: #aaaaaa;
}
.window { .window {
position : fixed; position : fixed;
background-color: rgba(0, 0, 0, 0.7); background-color: rgba(0, 0, 0, 0.7);
@ -55,7 +63,9 @@ h1 {
transition : 0.2s; transition : 0.2s;
} }
canvas, input, textarea { canvas,
input,
textarea {
transition: 0.2s; transition: 0.2s;
} }
@ -74,11 +84,21 @@ input#inputfilebtn {
transition: 0.2s transition: 0.2s
} }
.window#donationhistory { user-select: text; } .window#donationhistory {
user-select: text;
}
.color-red { color: #dc143c; } .color-red {
.color-green { color: #32cd32; } color: #dc143c;
.color-light-gray { color: #aaaaaa; } }
.color-green {
color: #32cd32;
}
.color-light-gray {
color: #aaaaaa;
}
/* Checkbox */ /* Checkbox */
label.checkbox { label.checkbox {