theme colors
parent
91b7d5d4ec
commit
372eba31e8
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@ -68,30 +68,53 @@ const tone = (api: TuiApi) => {
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}
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type Skin = ReturnType<typeof tone>
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type CubeOpts = ConstructorParameters<typeof ThreeRenderable>[1] & {
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tint?: Color
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spec?: Color
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ambient?: Color
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key_light?: Color
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fill_light?: Color
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}
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const rgb = (value: unknown, fallback: string) => {
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if (typeof value === "string") return new THREE.Color(value)
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if (value && typeof value === "object") {
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const item = value as { r?: unknown; g?: unknown; b?: unknown }
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if (typeof item.r === "number" && typeof item.g === "number" && typeof item.b === "number") {
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return new THREE.Color(item.r, item.g, item.b)
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}
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}
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return new THREE.Color(fallback)
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}
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class Cube extends ThreeRenderable {
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private cube: THREE.Mesh
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private mat: THREE.MeshPhongMaterial
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private amb: THREE.AmbientLight
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private key: THREE.DirectionalLight
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private fill: THREE.DirectionalLight
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constructor(ctx: RenderContext, opts: ConstructorParameters<typeof ThreeRenderable>[1]) {
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constructor(ctx: RenderContext, opts: CubeOpts) {
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const scene = new THREE.Scene()
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const camera = new THREE.PerspectiveCamera(40, 1, 0.1, 100)
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camera.position.set(0, 0, 2.55)
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scene.add(new THREE.AmbientLight(new THREE.Color(0.4, 0.4, 0.4), 1.0))
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const amb = new THREE.AmbientLight(rgb(opts.ambient, "#666666"), 1.0)
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scene.add(amb)
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const key = new THREE.DirectionalLight(new THREE.Color(1.0, 0.95, 0.9), 1.2)
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const key = new THREE.DirectionalLight(rgb(opts.key_light, "#fff2e6"), 1.2)
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key.position.set(2.5, 2.0, 3.0)
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scene.add(key)
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const fill = new THREE.DirectionalLight(new THREE.Color(0.5, 0.7, 1.0), 0.6)
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const fill = new THREE.DirectionalLight(rgb(opts.fill_light, "#80b3ff"), 0.6)
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fill.position.set(-2.0, -1.5, 2.5)
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scene.add(fill)
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const geo = new THREE.BoxGeometry(1.0, 1.0, 1.0)
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const mat = new THREE.MeshPhongMaterial({
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color: new THREE.Color(0.25, 0.8, 1.0),
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color: rgb(opts.tint, "#40ccff"),
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shininess: 80,
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specular: new THREE.Color(0.9, 0.9, 1.0),
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specular: rgb(opts.spec, "#e6e6ff"),
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})
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const cube = new THREE.Mesh(geo, mat)
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cube.scale.setScalar(1.12)
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@ -109,6 +132,30 @@ class Cube extends ThreeRenderable {
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})
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this.cube = cube
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this.mat = mat
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this.amb = amb
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this.key = key
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this.fill = fill
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}
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set tint(value: Color | undefined) {
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this.mat.color.copy(rgb(value, "#40ccff"))
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}
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set spec(value: Color | undefined) {
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this.mat.specular.copy(rgb(value, "#e6e6ff"))
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}
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set ambient(value: Color | undefined) {
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this.amb.color.copy(rgb(value, "#666666"))
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}
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set key_light(value: Color | undefined) {
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this.key.color.copy(rgb(value, "#fff2e6"))
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}
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set fill_light(value: Color | undefined) {
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this.fill.color.copy(rgb(value, "#80b3ff"))
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}
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protected override renderSelf(buf: OptimizedBuffer, dt: number): void {
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@ -554,8 +601,27 @@ const slot = (input: ReturnType<typeof cfg>) => ({
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</box>
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)
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},
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sidebar_top(_ctx, value) {
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return <smoke_cube id={`smoke-cube-${value.session_id.slice(0, 8)}`} width="100%" height={16} />
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sidebar_top(ctx, value) {
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const map = ctx.theme.current as Record<string, unknown>
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const get = (name: string, fallback: string) => {
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const item = map[name]
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if (typeof item === "string") return item
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if (item && typeof item === "object") return item as RGBA
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return fallback
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}
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return (
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<smoke_cube
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id={`smoke-cube-${value.session_id.slice(0, 8)}`}
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width="100%"
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height={16}
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tint={get("primary", ui.accent)}
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spec={get("text", ui.text)}
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ambient={get("textMuted", ui.muted)}
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key_light={get("success", ui.accent)}
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fill_light={get("info", ui.accent)}
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/>
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)
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},
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},
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})
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