19 lines
340 B
C++
19 lines
340 B
C++
#pragma once
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#include "Draw.hpp"
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#include "scene/Scene.hpp"
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#include "raylib.h"
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class GameplayScene;
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/**
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* Landing scene shown before gameplay starts.
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*/
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class StartMenuScene : public Scene {
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public:
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explicit StartMenuScene(SceneManager &owner) : Scene(owner) {}
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void Update(float dt) override;
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void Draw() override;
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};
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