diff --git a/availabili.tf/src/components/PlayerTeamCard.vue b/availabili.tf/src/components/PlayerTeamCard.vue index ae1b360..0a04b19 100644 --- a/availabili.tf/src/components/PlayerTeamCard.vue +++ b/availabili.tf/src/components/PlayerTeamCard.vue @@ -30,12 +30,19 @@ const roles = ref<(RoleSchema | undefined)[]>([]); const updatedRoles = ref([]); const possibleRoles = [ + "Scout", "PocketScout", "FlankScout", + "Soldier", + "Pyro", "PocketSoldier", "Roamer", "Demoman", + "HeavyWeapons", + "Engineer", "Medic", + "Sniper", + "Spy", ]; watch(isEditing, (newValue) => { diff --git a/availabili.tf/src/stores/roster.ts b/availabili.tf/src/stores/roster.ts index 303287f..9301fb1 100644 --- a/availabili.tf/src/stores/roster.ts +++ b/availabili.tf/src/stores/roster.ts @@ -20,24 +20,7 @@ export const useRosterStore = defineStore("roster", () => { const selectedRole: Ref = ref(undefined); - const availablePlayers: Ref> = ref([ - { - steamId: "342534598", - name: "Wesker U", - role: "Flank Scout", - isMain: true, - availability: 1, - playtime: 35031, - }, - { - steamId: "342534298", - name: "JustGetAHouse", - role: "Flank Scout", - isMain: false, - availability: 1, - playtime: 28811, - }, - ]); + const availablePlayers: Ref> = ref([ ]); const availablePlayerRoles = computed(() => { return availablePlayers.value.filter((player) => player.role == selectedRole.value); @@ -72,21 +55,35 @@ export const useRosterStore = defineStore("roster", () => { }); const roleIcons = reactive<{ [key: string]: string }>({ + "Scout": "tf2-Scout", "PocketScout": "tf2-PocketScout", "FlankScout": "tf2-FlankScout", + "Soldier": "tf2-Soldier", "PocketSoldier": "tf2-PocketSoldier", "Roamer": "tf2-FlankSoldier", + "Pyro": "tf2-Pyro", "Demoman": "tf2-Demo", + "HeavyWeapons": "tf2-Heavy", + "Engineer": "tf2-Engineer", "Medic": "tf2-Medic", + "Sniper": "tf2-Sniper", + "Spy": "tf2-Spy", }); const roleNames = reactive<{ [key: string]: string }>({ - "PocketScout": "Pocket Scout", - "FlankScout": "Flank Scout", - "PocketSoldier": "Pocket Soldier", - "Roamer": "Roamer", + "Scout": "Scout (HL)", + "PocketScout": "Pocket Scout (6s)", + "FlankScout": "Flank Scout (6s)", + "Soldier": "Soldier (HL)", + "PocketSoldier": "Pocket Soldier (6s)", + "Roamer": "Roamer (6s)", + "Pyro": "Pyro", "Demoman": "Demoman", + "HeavyWeapons": "Heavy", + "Engineer": "Engineer", "Medic": "Medic", + "Sniper": "Sniper", + "Spy": "Spy", }); function selectPlayerForRole(player: PlayerTeamRoleFlat, role: string) {