availabili.tf/backend-flask/middleware.py

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from functools import wraps
from typing import Optional
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from flask import abort, make_response, request
from sqlalchemy.sql.operators import json_path_getitem_op
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from app_db import db
from models.auth_session import AuthSession
from models.player import Player
from models.player_team import PlayerTeam
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from models.team import Team
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def requires_authentication(f):
@wraps(f)
def decorator(*args, **kwargs):
auth = request.cookies.get("auth")
if not auth:
abort(401)
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statement = db.select(AuthSession).filter_by(key=auth)
auth_session: AuthSession | None = \
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db.session.execute(statement).scalar_one_or_none()
if not auth_session:
abort(make_response({
"error": "Invalid auth token"
}, 401))
player = auth_session.player
kwargs["player"] = player
kwargs["auth_session"] = auth_session
return f(*args, **kwargs)
return decorator
def requires_team_membership(
path_param: Optional[str] = None,
json_param: Optional[str] = None,
query_param: Optional[str] = None
):
def wrapper(f):
@wraps(f)
def decorator(*args, **kwargs):
player: Player | None = kwargs["player"]
team_id: int
if path_param:
team_id = kwargs[path_param]
elif json_param:
team_id = getattr(kwargs["json"], json_param)
elif query_param:
team_id = getattr(kwargs["query"], query_param)
else:
team_id = kwargs["team_id"]
if not player:
abort(401)
if not team_id:
abort(500)
player_team = db.session.query(
PlayerTeam
).where(
PlayerTeam.player == player
).where(
PlayerTeam.team_id == team_id
).one_or_none()
if not player_team:
abort(404, "Player is not a member of this team")
kwargs["player_team"] = player_team
return f(*args, **kwargs)
return decorator
return wrapper
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def assert_team_membership(player: Player, team: Team):
player_team = db.session.query(
PlayerTeam
).where(
PlayerTeam.player == player
).where(
PlayerTeam.team == team
).one_or_none()
if not player_team:
abort(404)
return player_team
def assert_team_authority(
player_team: PlayerTeam,
target_player_team: PlayerTeam | None = None,
allow_self_target: bool = False
):
if not player_team.is_team_leader:
if not allow_self_target or player_team != target_player_team:
abort(403)