@icon("./assets/icon.svg") class_name DialogueResource extends Resource const DialogueManager = preload("res://addons/dialogue_manager/dialogue_manager.gd") @export var titles: Dictionary = {} @export var character_names: PackedStringArray = [] @export var first_title: String = "" @export var lines: Dictionary = {} func get_next_dialogue_line(title: String, extra_game_states: Array = [], mutation_behaviour: DialogueManager.MutationBehaviour = DialogueManager.MutationBehaviour.Wait) -> DialogueLine: return await Engine.get_singleton("DialogueManager").get_next_dialogue_line(self, title, extra_game_states, mutation_behaviour) func get_titles() -> PackedStringArray: return titles.keys()