[gd_scene load_steps=94 format=4 uid="uid://dr3bcvql7burk"] [ext_resource type="PackedScene" uid="uid://clwv2owvk6abe" path="res://Scenes/BaseMap.tscn" id="1_ci4ij"] [ext_resource type="TileSet" uid="uid://l61kbx31ug4p" path="res://Scenes/Maps/ArenaTileset.tres" id="2_m6h7j"] [ext_resource type="Texture2D" uid="uid://cgyrw2wsjp8in" path="res://Assets/Sprites/Particles/ray-x16.png" id="3_ek23y"] [ext_resource type="Texture2D" uid="uid://cslrhlihsf3vw" path="res://Assets/Sprites/Particles/ray-x4.png" id="3_k4qp5"] [ext_resource type="Texture2D" uid="uid://coarr28adgo1u" path="res://Assets/Sprites/Particles/point-light.png" id="3_lgup0"] [ext_resource type="Shader" path="res://Shaders/Godrays.gdshader" id="5_11w06"] [ext_resource type="Shader" path="res://Shaders/GodraysCompatible.gdshader" id="5_fpv35"] [ext_resource type="Texture2D" uid="uid://d75jkoev5v3w" path="res://Assets/Sprites/Particles/circle-64.png" id="6_lctxm"] [ext_resource type="PackedScene" uid="uid://c1w7t6irnohfx" path="res://Entities/Torch.tscn" id="6_wx4iy"] [ext_resource type="PackedScene" uid="uid://ceadk7pam7vab" path="res://Entities/TorchLamp.tscn" id="8_3rpj6"] [ext_resource type="PackedScene" uid="uid://hm3ek8vqt1d4" path="res://Props/Bookshelf.tscn" id="9_qsthf"] [ext_resource type="Script" path="res://Utils/InteractionTriggerDialogue.cs" id="10_apvp5"] [ext_resource type="Texture2D" uid="uid://dcwerlcsr0nj0" path="res://Assets/Sprites/Props/tree-dark-3.png" id="10_i5qot"] [ext_resource type="PackedScene" uid="uid://dldnp8eunxj3q" path="res://BoundingBoxes/InteractionTrigger.tscn" id="10_scl41"] [ext_resource type="Texture2D" uid="uid://dl2q3k0w8e4fp" path="res://Assets/Sprites/Props/tree-dark.png" id="10_sx2hw"] [ext_resource type="Resource" uid="uid://dilmuoilweoeh" path="res://Assets/Dialogue/books.dialogue" id="11_fpxpb"] [ext_resource type="Texture2D" uid="uid://jhqfflef5yde" path="res://Assets/Sprites/Props/tree-dark-2.png" id="11_wjfe8"] [ext_resource type="Texture2D" uid="uid://ds0xg848g3jid" path="res://Assets/Sprites/Props/tree-dark-5.png" id="12_md5xh"] [ext_resource type="Texture2D" uid="uid://8rbstele3ckq" path="res://Assets/Sprites/Props/tree-dark-4.png" id="13_j84wc"] [ext_resource type="Shader" path="res://Shaders/WindSwayUnshaded.gdshader" id="15_pmjmi"] [ext_resource type="Shader" path="res://Shaders/Water.gdshader" id="15_vlb8v"] [ext_resource type="Texture2D" uid="uid://dngclnqt7pe3k" path="res://Assets/Sprites/Particles/NoiseSmall.tres" id="17_j6kc0"] [ext_resource type="Texture2D" uid="uid://dejwdw7or8c" path="res://Assets/Sprites/Particles/NoiseLarge.tres" id="18_1c1fg"] [ext_resource type="Texture2D" uid="uid://jxrytll5j50n" path="res://Assets/Sprites/Props/doc-statue.png" id="19_u6j17"] [ext_resource type="PackedScene" uid="uid://bou5pccj0147e" path="res://Entities/ArenaEntrance.tscn" id="20_tcd0x"] [ext_resource type="PackedScene" uid="uid://c5i3cq1kewljv" path="res://Props/ArenaDoor.tscn" id="21_nvrif"] [ext_resource type="PackedScene" uid="uid://bs6xuujve2tsf" path="res://Props/ArenaDoorSwitch.tscn" id="22_ay852"] [ext_resource type="Material" uid="uid://b64pfv5ocwegv" path="res://Assets/Sprites/Particles/ArenaLeaves.tres" id="23_4ibaf"] [ext_resource type="PackedScene" uid="uid://dhl071rj5wyvx" path="res://Entities/Campfire.tscn" id="23_mykt8"] [ext_resource type="Texture2D" uid="uid://d2vhmsc65ichv" path="res://Assets/Sprites/Particles/leaf-white.png" id="23_qkkt0"] [ext_resource type="AudioStream" uid="uid://cuu0kcsmlchgu" path="res://Assets/Sounds/lake-waves.mp3" id="26_2g1h3"] [ext_resource type="PackedScene" uid="uid://cdj50hb84aujp" path="res://Characters/DocLegionary.tscn" id="27_84gw4"] [ext_resource type="Shader" path="res://Shaders/Flash.gdshader" id="28_b3suq"] [ext_resource type="Texture2D" uid="uid://dlxiybkk75imp" path="res://Assets/Sprites/Props/tree-leaves-dark-0.png" id="29_pcvan"] [ext_resource type="Texture2D" uid="uid://022r5gtr5ut5" path="res://Assets/Sprites/Props/tree-leaves-dark-1.png" id="30_0sh3q"] [ext_resource type="PackedScene" uid="uid://dhamcei7tfta8" path="res://Characters/DocCenturion.tscn" id="30_qfl2k"] [ext_resource type="PackedScene" uid="uid://3bcudbixirkj" path="res://Characters/DocCultist.tscn" id="30_xj4yo"] [ext_resource type="Texture2D" uid="uid://fb2cpwplhe7o" path="res://Assets/Sprites/Props/tree-leaves-dark-2.png" id="31_17q33"] [ext_resource type="PackedScene" uid="uid://glh1bi8fq0y3" path="res://Characters/Weeb.tscn" id="36_w0bf2"] [ext_resource type="Script" path="res://addons/phantom_camera/scripts/phantom_camera/phantom_camera_2d.gd" id="39_48cwk"] [ext_resource type="Script" path="res://BoundingBoxes/CameraTrigger.cs" id="39_50gr5"] [ext_resource type="Script" path="res://addons/phantom_camera/scripts/resources/tween_resource.gd" id="40_h1ykh"] [ext_resource type="Environment" uid="uid://bl15544uvuppq" path="res://Scenes/Maps/ArenaEnvironment.tres" id="44_kuply"] [ext_resource type="Script" path="res://BoundingBoxes/OcclusionTrigger.cs" id="44_oj3d3"] [sub_resource type="Gradient" id="Gradient_jupxw"] offsets = PackedFloat32Array(0.00740741, 0.2, 1) colors = PackedColorArray(1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0) [sub_resource type="GradientTexture1D" id="GradientTexture1D_nhd2r"] gradient = SubResource("Gradient_jupxw") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_rajfi"] particle_flag_disable_z = true emission_shape = 3 emission_box_extents = Vector3(4, 0, 0) angle_min = -15.0 angle_max = -15.0 gravity = Vector3(0, 0, 0) attractor_interaction_enabled = false scale_min = 0.03 scale_max = 0.1 color_ramp = SubResource("GradientTexture1D_nhd2r") [sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_wahbd"] closed = false polygon = PackedVector2Array(-23, 49, -5, -6, 2, -6, 2, -2, 6, -2, 6, 1) [sub_resource type="FastNoiseLite" id="FastNoiseLite_k2bka"] [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_x3q71"] width = 64 height = 64 noise = SubResource("FastNoiseLite_k2bka") [sub_resource type="ShaderMaterial" id="ShaderMaterial_vyo63"] shader = ExtResource("5_fpv35") shader_parameter/tint_color = Color(1, 1, 1, 1) shader_parameter/alpha = 0.75 shader_parameter/speed = 4.0 shader_parameter/spread = 0.416 shader_parameter/opposite_ray_mult = 1.4 shader_parameter/negative_intensity = 1.25 shader_parameter/negative_ray_speed = 5.8 shader_parameter/cutoff = 0.35 shader_parameter/smooth_cutoff = 0.1 shader_parameter/y_cutoff = 0.0 shader_parameter/y_smooth_cutoff = 1.0 shader_parameter/angle = 4.42458e-08 shader_parameter/noise_texture = SubResource("NoiseTexture2D_x3q71") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_p0lsf"] particle_flag_disable_z = true emission_shape = 3 emission_box_extents = Vector3(2, 0, 0) angle_min = -15.0 angle_max = -15.0 gravity = Vector3(0, 0, 0) attractor_interaction_enabled = false scale_min = 0.03 scale_max = 0.1 color_ramp = SubResource("GradientTexture1D_nhd2r") [sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_nfd3y"] closed = false polygon = PackedVector2Array(-5, 0, -5, -3, 2, -3, 2, 0, -5, 36) [sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_sdffp"] closed = false polygon = PackedVector2Array(-16, 34, -5, -3, 2, -3, 2, 0, -5, 36) [sub_resource type="ShaderMaterial" id="ShaderMaterial_1m7ia"] shader = ExtResource("5_11w06") shader_parameter/angle = -0.3 shader_parameter/position = -0.2 shader_parameter/spread = 0.904 shader_parameter/cutoff = 0.325 shader_parameter/falloff = 0.169 shader_parameter/edge_fade = 0.2 shader_parameter/speed = 5.0 shader_parameter/ray1_density = 8.0 shader_parameter/ray2_density = 30.0 shader_parameter/ray2_intensity = 1.0 shader_parameter/color = Color(1, 0.9, 0.65, 0.8) shader_parameter/hdr = false shader_parameter/seed = 5.0 [sub_resource type="ShaderMaterial" id="ShaderMaterial_qvhmg"] shader = ExtResource("5_11w06") shader_parameter/angle = -0.188 shader_parameter/position = -0.2 shader_parameter/spread = 0.904 shader_parameter/cutoff = 0.0780001 shader_parameter/falloff = 0.279 shader_parameter/edge_fade = 0.567 shader_parameter/speed = 1.0 shader_parameter/ray1_density = 20.0 shader_parameter/ray2_density = 30.0 shader_parameter/ray2_intensity = 0.435 shader_parameter/color = Color(0.847059, 1, 0.803922, 0.8) shader_parameter/hdr = true shader_parameter/seed = 3.0 [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_47ohj"] light_mode = 1 [sub_resource type="ShaderMaterial" id="ShaderMaterial_so677"] shader = ExtResource("15_pmjmi") shader_parameter/speed = 1.0 shader_parameter/minStrength = 0.05 shader_parameter/maxStrength = 0.01 shader_parameter/strengthScale = 100.0 shader_parameter/interval = 3.5 shader_parameter/detail = 1.0 shader_parameter/distortion = null shader_parameter/heightOffset = null shader_parameter/offset = 0.0 [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_wt525"] light_mode = 1 [sub_resource type="ShaderMaterial" id="ShaderMaterial_b00lw"] shader = ExtResource("15_pmjmi") shader_parameter/speed = 1.0 shader_parameter/minStrength = 0.05 shader_parameter/maxStrength = 0.02 shader_parameter/strengthScale = 100.0 shader_parameter/interval = 2.0 shader_parameter/detail = 1.0 shader_parameter/distortion = 1.0 shader_parameter/heightOffset = null shader_parameter/offset = 0.0 [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_txrwk"] light_mode = 1 [sub_resource type="ShaderMaterial" id="ShaderMaterial_6r42m"] shader = ExtResource("15_vlb8v") shader_parameter/alpha = 0.75 shader_parameter/water_speed = 0.05 shader_parameter/wave_distortion = 0.2 shader_parameter/reflection_offset = Vector2(-0.08, 0) shader_parameter/noise_texture = ExtResource("17_j6kc0") shader_parameter/noise_texture2 = ExtResource("18_1c1fg") [sub_resource type="CanvasTexture" id="CanvasTexture_44wk8"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_wi532"] size = Vector2(64, 239.5) [sub_resource type="RectangleShape2D" id="RectangleShape2D_5pcme"] size = Vector2(18, 6) [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_4g3ve"] light_mode = 1 [sub_resource type="ShaderMaterial" id="ShaderMaterial_tphfh"] shader = ExtResource("15_pmjmi") shader_parameter/speed = 1.0 shader_parameter/minStrength = 0.05 shader_parameter/maxStrength = 0.01 shader_parameter/strengthScale = 100.0 shader_parameter/interval = 3.5 shader_parameter/detail = 1.0 shader_parameter/distortion = null shader_parameter/heightOffset = null shader_parameter/offset = 0.0 [sub_resource type="OccluderPolygon2D" id="OccluderPolygon2D_r34vd"] closed = false polygon = PackedVector2Array(-16, 16, -16, -32, -32, -32) [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_grwdq"] light_mode = 1 [sub_resource type="Gradient" id="Gradient_d02js"] offsets = PackedFloat32Array(0.4, 1) colors = PackedColorArray(0.105882, 0.0470588, 0.117647, 1, 0.105882, 0.0470588, 0.117647, 0) [sub_resource type="GradientTexture1D" id="GradientTexture1D_ucd3f"] gradient = SubResource("Gradient_d02js") width = 64 [sub_resource type="Gradient" id="Gradient_4nx2x"] interpolation_mode = 1 offsets = PackedFloat32Array(0) colors = PackedColorArray(0.105882, 0.0470588, 0.117647, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_p80i6"] gradient = SubResource("Gradient_4nx2x") width = 1 [sub_resource type="ShaderMaterial" id="ShaderMaterial_6x5wo"] resource_local_to_scene = true shader = ExtResource("28_b3suq") shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/intensity = 0.0 shader_parameter/alpha_modulate = 1.0 [sub_resource type="ShaderMaterial" id="ShaderMaterial_egt7u"] resource_local_to_scene = true shader = ExtResource("28_b3suq") shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/intensity = 0.0 shader_parameter/alpha_modulate = 1.0 [sub_resource type="ShaderMaterial" id="ShaderMaterial_bqrx1"] resource_local_to_scene = true shader = ExtResource("28_b3suq") shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/intensity = 0.0 shader_parameter/alpha_modulate = 1.0 [sub_resource type="ShaderMaterial" id="ShaderMaterial_i3t42"] resource_local_to_scene = true shader = ExtResource("28_b3suq") shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/intensity = 0.0 shader_parameter/alpha_modulate = 1.0 [sub_resource type="ShaderMaterial" id="ShaderMaterial_cnws8"] resource_local_to_scene = true shader = ExtResource("28_b3suq") shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/intensity = 0.0 shader_parameter/alpha_modulate = 1.0 [sub_resource type="ShaderMaterial" id="ShaderMaterial_rkh32"] resource_local_to_scene = true shader = ExtResource("28_b3suq") shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/intensity = 0.0 shader_parameter/alpha_modulate = 1.0 [sub_resource type="ShaderMaterial" id="ShaderMaterial_i5710"] resource_local_to_scene = true shader = ExtResource("28_b3suq") shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/intensity = 0.0 shader_parameter/alpha_modulate = 1.0 [sub_resource type="ShaderMaterial" id="ShaderMaterial_kerqp"] resource_local_to_scene = true shader = ExtResource("28_b3suq") shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/intensity = 0.0 shader_parameter/alpha_modulate = 1.0 [sub_resource type="Resource" id="Resource_jfjid"] script = ExtResource("40_h1ykh") duration = 1.0 transition = 0 ease = 2 [sub_resource type="RectangleShape2D" id="RectangleShape2D_htwu3"] size = Vector2(256, 512) [sub_resource type="Curve2D" id="Curve2D_y7u3v"] _data = { "points": PackedVector2Array(0, 0, 0, 0, 0, 216, 0, 0, 0, 0, 0, -64) } point_count = 2 [sub_resource type="NavigationPolygon" id="NavigationPolygon_je8i8"] vertices = PackedVector2Array(527, 430, 552, 430, 552, 487, 488, 487, 488, 408, 527, 408, 664, 408, 664, 487, 600, 487, 625, 430, 600, 430, 625, 408, -440, 200, -424, 200, -424, 216, -520, 232, -328, 216, -328, 232, -520, 376, -568, 376, -568, 168, -440, 168, -168, 376, -472, 376, -472, 280, -168, 280, 8, 192, -8, 192, -8, 168, 8, 168, 120, -120, 120, 120, 8, 120, -120, -120, 8, 127, -8, 127, -8, 120, -120, 120) polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3), PackedInt32Array(0, 3, 4, 5), PackedInt32Array(6, 7, 8, 9), PackedInt32Array(8, 10, 9), PackedInt32Array(6, 9, 11), PackedInt32Array(12, 13, 14, 15), PackedInt32Array(14, 16, 17, 15), PackedInt32Array(15, 18, 19, 20), PackedInt32Array(15, 20, 21, 12), PackedInt32Array(22, 23, 24, 25), PackedInt32Array(26, 27, 28, 29), PackedInt32Array(30, 31, 32, 33), PackedInt32Array(32, 34, 35, 36), PackedInt32Array(33, 32, 36), PackedInt32Array(33, 36, 37)]) outlines = Array[PackedVector2Array]([PackedVector2Array(-128, -128, 128, -128, 128, 128, 16, 128, 16, 200, -16, 200, -16, 128, -128, 128)]) parsed_collision_mask = 4294967057 source_geometry_mode = 1 source_geometry_group_name = &"navigation" cell_size = 16.0 agent_radius = 8.0 [sub_resource type="NavigationPolygon" id="NavigationPolygon_w3lwn"] vertices = PackedVector2Array(527, 430, 552, 430, 552, 487, 488, 487, 488, 408, 527, 408, 664, 408, 664, 487, 600, 487, 625, 430, 600, 430, 625, 408, 8, 344, 62, 344, 62, 367, 8, 368, 98, 367, 98, 344, 136, 344, 136, 368, 8, 456, -8, 456, -8, 192, 8, 192, -440, 200, -424, 200, -424, 216, -520, 232, -328, 216, -328, 232, -520, 376, -568, 376, -568, 168, -440, 168, -168, 376, -472, 376, -472, 280, -168, 280) polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3), PackedInt32Array(0, 3, 4, 5), PackedInt32Array(6, 7, 8, 9), PackedInt32Array(8, 10, 9), PackedInt32Array(6, 9, 11), PackedInt32Array(12, 13, 14, 15), PackedInt32Array(16, 17, 18, 19), PackedInt32Array(16, 19, 15, 14), PackedInt32Array(15, 20, 21, 22), PackedInt32Array(12, 15, 22), PackedInt32Array(23, 12, 22), PackedInt32Array(24, 25, 26, 27), PackedInt32Array(26, 28, 29, 27), PackedInt32Array(27, 30, 31, 32), PackedInt32Array(27, 32, 33, 24), PackedInt32Array(34, 35, 36, 37)]) outlines = Array[PackedVector2Array]([PackedVector2Array(-16, 184, 16, 184, 16, 336, 144, 336, 144, 376, 16, 376, 16, 464, -16, 464)]) parsed_collision_mask = 4294967057 source_geometry_mode = 1 source_geometry_group_name = &"navigation" cell_size = 16.0 agent_radius = 8.0 [sub_resource type="NavigationPolygon" id="NavigationPolygon_0dq8c"] vertices = PackedVector2Array(527, 430, 552, 430, 552, 487, 488, 487, 488, 408, 527, 408, 664, 408, 664, 487, 600, 487, 625, 430, 600, 430, 625, 408, -440, 200, -424, 200, -424, 216, -520, 232, -328, 216, -328, 232, -520, 376, -568, 376, -568, 168, -440, 168, -168, 376, -472, 376, -472, 280, -168, 280, -168, 168, -168, 232, -264, 232, -264, 184, -312, 168, -312, 184, -216, 127, -232, 127, -232, 48, -216, 48, -120, -8, -120, 0, -216, 0, -232, -8, -232, 7, -216, 7) polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3), PackedInt32Array(0, 3, 4, 5), PackedInt32Array(6, 7, 8, 9), PackedInt32Array(8, 10, 9), PackedInt32Array(6, 9, 11), PackedInt32Array(12, 13, 14, 15), PackedInt32Array(14, 16, 17, 15), PackedInt32Array(15, 18, 19, 20), PackedInt32Array(15, 20, 21, 12), PackedInt32Array(22, 23, 24, 25), PackedInt32Array(26, 27, 28, 29), PackedInt32Array(30, 26, 29, 31), PackedInt32Array(32, 33, 34, 35), PackedInt32Array(36, 37, 38, 39), PackedInt32Array(40, 39, 38, 41)]) outlines = Array[PackedVector2Array]([PackedVector2Array(-208, 160, -160, 160, -160, 195, -160, 240, -272, 240, -272, 192, -320, 192, -320, 160, -240, 160, -240, -16, -208, -16, -112, -16, -112, 8, -208, 8)]) parsed_collision_mask = 4294967057 source_geometry_mode = 1 source_geometry_group_name = &"navigation" cell_size = 16.0 agent_radius = 8.0 [sub_resource type="NavigationPolygon" id="NavigationPolygon_ag23k"] vertices = PackedVector2Array(527, 430, 552, 430, 552, 487, 488, 487, 488, 408, 527, 408, 664, 408, 664, 487, 600, 487, 625, 430, 600, 430, 625, 408, -504, 376, -440, 200, -424, 200, -424, 216, -488, 376, -312, 216, -312, 184, -296, 184, -296, 248, -280, 248, -280, 280, -168, 280, -168, 376, -488, 424, -504, 424, -568, 376, -568, 168, -440, 168, -344, 8, -344, 72, -360, 72, -552, 8, -360, 120, -376, 120, -376, 72, -552, 72, -232, 120, -296, 120, -296, 88, -232, 88) polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3), PackedInt32Array(0, 3, 4, 5), PackedInt32Array(6, 7, 8, 9), PackedInt32Array(8, 10, 9), PackedInt32Array(6, 9, 11), PackedInt32Array(12, 13, 14, 15, 16), PackedInt32Array(17, 18, 19, 20), PackedInt32Array(20, 21, 22, 16), PackedInt32Array(22, 23, 24, 16), PackedInt32Array(16, 25, 26, 12), PackedInt32Array(12, 27, 28, 29, 13), PackedInt32Array(20, 16, 15, 17), PackedInt32Array(30, 31, 32, 33), PackedInt32Array(32, 34, 35, 36), PackedInt32Array(33, 32, 36), PackedInt32Array(33, 36, 37), PackedInt32Array(38, 39, 40, 41)]) outlines = Array[PackedVector2Array]([PackedVector2Array(-224, 128, -400, 128, -400, 80, -560, 80, -560, 0, -336, 0, -336, 80, -224, 80), 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tile_set = ExtResource("2_m6h7j") [node name="z-index -4" parent="Layers" index="5"] tile_set = ExtResource("2_m6h7j") [node name="z-index 0 (walls)" parent="Layers" index="6"] visible = false y_sort_enabled = false tile_set = ExtResource("2_m6h7j") [node name="CanvasModulate" parent="." index="1"] color = Color(0.5, 0.5, 0.5, 1) [node name="Static@Godrays" type="Node2D" parent="Props" index="0"] z_index = 1 position = Vector2(-327, -422) [node name="GPUParticles2D" type="GPUParticles2D" parent="Props/Static@Godrays" index="0"] visible = false position = Vector2(-10, 27) amount = 16 process_material = SubResource("ParticleProcessMaterial_rajfi") texture = ExtResource("3_ek23y") trail_lifetime = 4.0 [node name="LightOccluder2D" type="LightOccluder2D" parent="Props/Static@Godrays" index="1"] occluder = SubResource("OccluderPolygon2D_wahbd") occluder_light_mask = 8 [node name="PointLight2D2" type="PointLight2D" parent="Props/Static@Godrays" index="2"] rotation = 0.261799 energy = 1.5 blend_mode = 2 shadow_enabled = true shadow_filter = 1 shadow_item_cull_mask = 8 texture = ExtResource("3_k4qp5") texture_scale = 0.25 [node name="Sprite2D" type="Sprite2D" parent="Props/Static@Godrays" index="3"] material = SubResource("ShaderMaterial_vyo63") position = Vector2(-21, 26) scale = Vector2(-1, 1) texture = ExtResource("6_lctxm") [node name="Static@Godrays2" type="Node2D" parent="Props" index="1"] z_index = 1 position = Vector2(-311, -425) [node name="GPUParticles2D" type="GPUParticles2D" parent="Props/Static@Godrays2" index="0"] visible = false position = Vector2(-10, 31) process_material = SubResource("ParticleProcessMaterial_p0lsf") texture = ExtResource("3_ek23y") trail_lifetime = 4.0 [node name="PointLight2D" type="PointLight2D" parent="Props/Static@Godrays2" index="1"] rotation = 0.261799 energy = 1.5 blend_mode = 2 shadow_enabled = true shadow_filter = 1 shadow_item_cull_mask = 8 texture = ExtResource("3_k4qp5") texture_scale = 0.4 [node name="LightOccluder2D3" type="LightOccluder2D" parent="Props/Static@Godrays2" index="2"] occluder = SubResource("OccluderPolygon2D_nfd3y") occluder_light_mask = 8 [node name="Sprite2D" type="Sprite2D" parent="Props/Static@Godrays2" index="3"] material = SubResource("ShaderMaterial_vyo63") position = Vector2(-21, 29) scale = Vector2(-1, 1) texture = ExtResource("6_lctxm") [node name="Static@Godrays3" type="Node2D" parent="Props" index="2"] z_index = 1 position = Vector2(-391, -425) [node name="GPUParticles2D" type="GPUParticles2D" parent="Props/Static@Godrays3" index="0"] visible = false position = Vector2(-5, 13) process_material = SubResource("ParticleProcessMaterial_p0lsf") texture = ExtResource("3_k4qp5") trail_lifetime = 4.0 [node name="PointLight2D" type="PointLight2D" parent="Props/Static@Godrays3" index="1"] position = Vector2(-3, 0) rotation = 0.261799 energy = 1.5 blend_mode = 2 shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 3.0 shadow_item_cull_mask = 9 texture = ExtResource("3_k4qp5") texture_scale = 0.2 [node name="LightOccluder2D" type="LightOccluder2D" parent="Props/Static@Godrays3" index="2"] occluder = SubResource("OccluderPolygon2D_sdffp") occluder_light_mask = 8 [node name="Sprite2D" type="Sprite2D" parent="Props/Static@Godrays3" index="3"] material = SubResource("ShaderMaterial_vyo63") position = Vector2(-20, 29) scale = Vector2(-1, 1) texture = ExtResource("6_lctxm") [node name="Static@Godrays4" type="Node2D" parent="Props" index="3"] z_index = 1 position = Vector2(249, 438) [node name="GPUParticles2D" type="GPUParticles2D" parent="Props/Static@Godrays4" index="0"] visible = false position = Vector2(-5, 13) process_material = SubResource("ParticleProcessMaterial_p0lsf") texture = ExtResource("3_k4qp5") trail_lifetime = 4.0 [node name="PointLight2D" type="PointLight2D" parent="Props/Static@Godrays4" index="1"] position = Vector2(-3, 0) rotation = 0.261799 energy = 1.5 blend_mode = 2 shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 3.0 shadow_item_cull_mask = 9 texture = ExtResource("3_k4qp5") texture_scale = 0.2 [node name="PointLight2D2" type="PointLight2D" parent="Props/Static@Godrays4" index="2"] position = Vector2(-12, 40) energy = 0.35 shadow_enabled = true shadow_filter = 1 shadow_filter_smooth = 3.0 shadow_item_cull_mask = 9 texture = ExtResource("3_lgup0") texture_scale = 0.05 [node name="LightOccluder2D" type="LightOccluder2D" parent="Props/Static@Godrays4" index="3"] occluder = SubResource("OccluderPolygon2D_sdffp") occluder_light_mask = 8 [node name="Sprite2D" type="Sprite2D" parent="Props/Static@Godrays4" index="4"] material = SubResource("ShaderMaterial_vyo63") position = Vector2(-19, 30) scale = Vector2(-1, 1) texture = ExtResource("6_lctxm") [node name="Static@Torch" parent="Props" index="4" instance=ExtResource("6_wx4iy")] position = Vector2(-88, -352) [node name="Static@Torch2" parent="Props" index="5" instance=ExtResource("6_wx4iy")] position = Vector2(-120, -416) [node name="TorchLamp" parent="Props" index="6" instance=ExtResource("8_3rpj6")] position = Vector2(-56, -263) [node name="TorchLamp2" parent="Props" index="7" instance=ExtResource("8_3rpj6")] position = Vector2(56, -264) [node name="Torch" parent="Props" index="8" instance=ExtResource("6_wx4iy")] position = Vector2(-104, 528) [node name="Torch2" parent="Props" index="9" instance=ExtResource("6_wx4iy")] position = Vector2(-409, 464) [node name="Static@Torch4" parent="Props" index="10" instance=ExtResource("6_wx4iy")] position = Vector2(0, -384) [node name="StaticEntranceGodrays" type="Node2D" parent="Props" index="11"] position = Vector2(256, -80) [node name="Sprite2D" type="Sprite2D" parent="Props/StaticEntranceGodrays" index="0"] material = SubResource("ShaderMaterial_1m7ia") position = Vector2(12, -90) scale = Vector2(-2, 4) texture = ExtResource("6_lctxm") [node name="PointLight2D" type="PointLight2D" parent="Props/StaticEntranceGodrays" index="1"] texture = ExtResource("3_lgup0") texture_scale = 0.15 [node name="StaticBookshelf" parent="Props" index="12" instance=ExtResource("9_qsthf")] position = Vector2(64, 456) script = ExtResource("10_apvp5") DialogueResource = ExtResource("11_fpxpb") DialogueTitle = "unwanted_frequencies" [node name="InteractionTrigger" parent="Props/StaticBookshelf" index="5" instance=ExtResource("10_scl41")] [node name="Popup" parent="Props/StaticBookshelf/InteractionTrigger" index="1"] offset_top = -57.0 offset_bottom = -27.0 [node name="Label" parent="Props/StaticBookshelf/InteractionTrigger/Popup" index="0"] text = "Read" [node name="StaticBookshelf2" parent="Props" index="13" instance=ExtResource("9_qsthf")] position = Vector2(96, 456) [node name="BottomLeft" parent="Props/StaticBookshelf2" index="0"] frame = 10 [node name="BottomRight" parent="Props/StaticBookshelf2" index="1"] frame = 15 [node name="TopLeft" parent="Props/StaticBookshelf2" index="2"] frame = 6 [node name="StaticBookshelf3" parent="Props" index="14" instance=ExtResource("9_qsthf")] position = Vector2(144, 456) [node name="BottomLeft" parent="Props/StaticBookshelf3" index="0"] frame = 14 [node name="BottomRight" parent="Props/StaticBookshelf3" index="1"] frame = 13 [node name="TopRight" parent="Props/StaticBookshelf3" index="3"] frame = 5 [node name="StaticBookshelf4" parent="Props" index="15" instance=ExtResource("9_qsthf")] position = Vector2(176, 456) [node name="BottomLeft" parent="Props/StaticBookshelf4" index="0"] frame = 14 [node name="BottomRight" parent="Props/StaticBookshelf4" index="1"] frame = 13 [node name="TopLeft" parent="Props/StaticBookshelf4" index="2"] frame = 2 [node name="TopRight" parent="Props/StaticBookshelf4" index="3"] frame = 5 [node name="Static@ArenaEntranceLighting" type="Node2D" parent="Props" index="16"] position = Vector2(576, 464) [node name="PointLight2D" type="PointLight2D" parent="Props/Static@ArenaEntranceLighting" index="0"] position = Vector2(-18, 18) blend_mode = 2 shadow_enabled = true shadow_item_cull_mask = 16 texture = ExtResource("3_lgup0") [node name="Rays" type="Sprite2D" parent="Props/Static@ArenaEntranceLighting" index="1"] material = SubResource("ShaderMaterial_qvhmg") position = Vector2(-0.5, -104) scale = Vector2(4, 4) texture = ExtResource("6_lctxm") offset = Vector2(0, -0.4) [node name="Static@Node2D" type="Node2D" parent="Props" index="17"] z_index = 1 position = Vector2(472, 595) [node name="Sprite2D" type="Sprite2D" parent="Props/Static@Node2D" index="0"] material = SubResource("CanvasItemMaterial_47ohj") position = Vector2(-16, 24) texture = ExtResource("10_i5qot") offset = Vector2(32, -32) [node name="Sprite2D2" type="Sprite2D" parent="Props/Static@Node2D" index="1"] z_index = -4 material = SubResource("CanvasItemMaterial_47ohj") position = Vector2(-16, 24) texture = ExtResource("10_i5qot") offset = Vector2(32, -32) [node name="Static@Node2D2" type="Node2D" parent="Props" index="18"] z_index = 2 material = SubResource("ShaderMaterial_so677") position = Vector2(696, 559) [node name="Sprite2D" type="Sprite2D" parent="Props/Static@Node2D2" index="0"] use_parent_material = true position = Vector2(40, 24) texture = ExtResource("10_sx2hw") offset = Vector2(-48, -64) [node name="Sprite2D2" type="Sprite2D" parent="Props/Static@Node2D2" index="1"] z_index = -10 material = SubResource("CanvasItemMaterial_wt525") position = Vector2(40, 24) texture = ExtResource("10_sx2hw") offset = Vector2(-48, -64) [node name="StaticNode2D2" type="Node2D" parent="Props" index="19"] z_index = 1 material = SubResource("ShaderMaterial_b00lw") position = Vector2(689, 463) [node name="Sprite2D" type="Sprite2D" parent="Props/StaticNode2D2" index="0"] use_parent_material = true position = Vector2(40, 24) texture = ExtResource("12_md5xh") offset = Vector2(-48, -64) [node name="Sprite2D2" type="Sprite2D" parent="Props/StaticNode2D2" index="1"] z_index = -6 position = Vector2(40, 24) texture = ExtResource("12_md5xh") offset = Vector2(-48, -64) [node name="Static@Node2D3" type="Node2D" parent="Props" index="20"] z_index = 1 position = Vector2(710, 603) [node name="Sprite2D" type="Sprite2D" parent="Props/Static@Node2D3" index="0"] z_index = 1 material = SubResource("CanvasItemMaterial_txrwk") position = Vector2(64, 56) texture = ExtResource("11_wjfe8") offset = Vector2(-48, -64) [node name="Sprite2D2" type="Sprite2D" parent="Props/Static@Node2D3" index="1"] z_index = -6 material = SubResource("CanvasItemMaterial_wt525") position = Vector2(64, 57) texture = ExtResource("11_wjfe8") offset = Vector2(-48, -64) [node name="StaticNode2D3" type="Node2D" parent="Props" index="21"] z_index = 1 position = Vector2(494, 455) rotation = 1.5708 [node name="Sprite2D" type="Sprite2D" parent="Props/StaticNode2D3" index="0"] material = SubResource("CanvasItemMaterial_wt525") position = Vector2(64, 79) texture = ExtResource("13_j84wc") offset = Vector2(-48, -64) [node name="Sprite2D2" type="Sprite2D" parent="Props/StaticNode2D3" index="1"] z_index = -5 material = SubResource("CanvasItemMaterial_wt525") position = Vector2(64, 79) texture = ExtResource("13_j84wc") offset = Vector2(-48, -64) [node name="Library" type="Node2D" parent="Props" index="22"] position = Vector2(120, 681) [node name="Torch" parent="Props/Library" index="0" instance=ExtResource("6_wx4iy")] position = Vector2(0, -177) [node name="Torch2" parent="Props/Library" index="1" instance=ExtResource("6_wx4iy")] position = Vector2(80, -177) [node name="Torch3" parent="Props/Library" index="2" instance=ExtResource("6_wx4iy")] position = Vector2(-80, -177) [node name="Torch4" parent="Props/Library" index="3" instance=ExtResource("6_wx4iy")] position = Vector2(0, -49) [node name="Torch5" parent="Props/Library" index="4" instance=ExtResource("6_wx4iy")] position = Vector2(80, -49) [node name="Torch6" parent="Props/Library" index="5" instance=ExtResource("6_wx4iy")] position = Vector2(-80, -49) [node name="Torch7" parent="Props/Library" index="6" instance=ExtResource("6_wx4iy")] position = Vector2(-80, 95) [node name="Water" type="Node2D" parent="Props" index="23"] z_index = -4 position = Vector2(512, 549) [node name="Sprite2D" type="Sprite2D" parent="Props/Water" index="0"] material = SubResource("ShaderMaterial_6r42m") position = Vector2(1.52588e-05, -5) scale = Vector2(64, 96) texture = SubResource("CanvasTexture_44wk8") [node name="Sprite2D3" type="Sprite2D" parent="Props/Water" index="1"] material = SubResource("ShaderMaterial_6r42m") position = Vector2(128, -5) scale = Vector2(64, 96) texture = SubResource("CanvasTexture_44wk8") [node name="Sprite2D4" type="Sprite2D" parent="Props/Water" index="2"] material = SubResource("ShaderMaterial_6r42m") position = Vector2(128, -101) scale = Vector2(64, 96) texture = SubResource("CanvasTexture_44wk8") [node name="Sprite2D2" type="Sprite2D" parent="Props/Water" index="3"] material = SubResource("ShaderMaterial_6r42m") position = Vector2(0, -101) scale = Vector2(64, 96) texture = SubResource("CanvasTexture_44wk8") [node name="Background" type="Sprite2D" parent="Props/Water" index="4"] modulate = Color(0.819608, 0.988235, 1, 1) z_index = -3 position = Vector2(64, -45.5) scale = Vector2(192, 175) texture = SubResource("CanvasTexture_44wk8") [node name="StaticBody2D" type="StaticBody2D" parent="Props/Water" index="5"] collision_layer = 16 collision_mask = 0 [node name="CollisionShape2D" type="CollisionShape2D" parent="Props/Water/StaticBody2D" index="0"] position = Vector2(0, -53) shape = SubResource("RectangleShape2D_wi532") [node name="StaticBody2D2" type="StaticBody2D" parent="Props/Water" index="6"] position = Vector2(128, 0) collision_layer = 16 collision_mask = 0 [node name="CollisionShape2D" type="CollisionShape2D" parent="Props/Water/StaticBody2D2" index="0"] position = Vector2(0, -29.25) shape = SubResource("RectangleShape2D_wi532") [node name="DocStatue" type="StaticBody2D" parent="Props" index="24"] z_index = -1 position = Vector2(544, 416) [node name="Sprite2D" type="Sprite2D" parent="Props/DocStatue" index="0"] y_sort_enabled = true position = Vector2(0, 12) texture = ExtResource("19_u6j17") offset = Vector2(0, -12) [node name="CollisionShape2D" type="CollisionShape2D" parent="Props/DocStatue" index="1"] position = Vector2(0, 9) shape = SubResource("RectangleShape2D_5pcme") [node name="DocStatue2" type="StaticBody2D" parent="Props" index="25"] z_index = -1 position = Vector2(608, 416) [node name="Sprite2D" type="Sprite2D" parent="Props/DocStatue2" index="0"] y_sort_enabled = true position = Vector2(0, 12) texture = ExtResource("19_u6j17") offset = Vector2(0, -12) [node name="CollisionShape2D" type="CollisionShape2D" parent="Props/DocStatue2" index="1"] position = Vector2(0, 9) shape = SubResource("RectangleShape2D_5pcme") [node name="GPUParticles2D" type="GPUParticles2D" parent="Props" index="26"] z_index = 5 position = Vector2(576, 436) amount = 16 process_material = ExtResource("23_4ibaf") texture = ExtResource("23_qkkt0") lifetime = 3.0 explosiveness = 0.2 randomness = 0.5 fixed_fps = 12 [node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="Props" index="27"] position = Vector2(576, 504) stream = ExtResource("26_2g1h3") volume_db = -4.0 autoplay = true max_distance = 140.0 attenuation = 0.5 bus = &"Ambient" [node name="OutdoorArea" type="Node2D" parent="Props" index="28"] material = SubResource("CanvasItemMaterial_4g3ve") [node name="Sprite2D" type="Sprite2D" parent="Props/OutdoorArea" index="0"] z_index = 1 use_parent_material = true position = Vector2(-143, 297) texture = ExtResource("29_pcvan") [node name="Sprite2D2" type="Sprite2D" parent="Props/OutdoorArea" index="1"] z_index = 1 use_parent_material = true position = Vector2(-135, 313) texture = ExtResource("29_pcvan") [node name="Sprite2D3" type="Sprite2D" parent="Props/OutdoorArea" index="2"] z_index = 1 use_parent_material = true position = Vector2(-143, 345) texture = ExtResource("29_pcvan") [node name="Sprite2D4" type="Sprite2D" parent="Props/OutdoorArea" index="3"] z_index = 1 use_parent_material = true position = Vector2(-207, 378) texture = ExtResource("29_pcvan") [node name="Sprite2D5" type="Sprite2D" parent="Props/OutdoorArea" index="4"] z_index = 1 use_parent_material = true position = Vector2(-159, 371) texture = ExtResource("30_0sh3q") [node name="Sprite2D6" type="Sprite2D" parent="Props/OutdoorArea" index="5"] z_index = 1 material = SubResource("ShaderMaterial_tphfh") position = Vector2(-307, 392) texture = ExtResource("31_17q33") [node name="Parallax2D" type="Parallax2D" parent="Props/OutdoorArea" index="6"] scroll_scale = Vector2(2, 2) follow_viewport = false [node name="TorchLamp" parent="Props/OutdoorArea" index="7" instance=ExtResource("8_3rpj6")] position = Vector2(-256, 224) [node name="AnimatedSprite2D" parent="Props/OutdoorArea/TorchLamp" index="1"] modulate = Color(3, 2.5, 2.5, 1) frame_progress = 0.263047 [node name="LightOccluder2D" type="LightOccluder2D" parent="Props/OutdoorArea/TorchLamp" index="2"] visible = false occluder = SubResource("OccluderPolygon2D_r34vd") [node name="PointLight2D" parent="Props/OutdoorArea/TorchLamp" index="4"] shadow_enabled = true shadow_filter = 1 [node name="PointLight2D" type="PointLight2D" parent="Props/OutdoorArea" index="8"] position = Vector2(-352, 264) color = Color(0.804889, 0.640398, 0.396175, 1) energy = 0.25 texture = ExtResource("3_lgup0") [node name="Exit" type="Node2D" parent="Props" index="29"] position = Vector2(576, 816) [node name="ExitGradient" type="Sprite2D" parent="Props/Exit" index="0"] material = SubResource("CanvasItemMaterial_grwdq") position = Vector2(0, -32) rotation = -1.5708 scale = Vector2(1, 48) texture = SubResource("GradientTexture1D_ucd3f") [node name="BottomArea" type="Node2D" parent="Props" index="30"] position = Vector2(-256, 832) [node name="Secret" type="Node2D" parent="Props/BottomArea" index="0" groups=["secret"]] y_sort_enabled = true [node name="Gradient" type="Sprite2D" parent="Props/BottomArea/Secret" index="0" groups=["secret_occlusion"]] material = SubResource("CanvasItemMaterial_grwdq") position = Vector2(-332, -144) scale = Vector2(0.125, 112) texture = SubResource("GradientTexture1D_ucd3f") [node name="Gradient2" type="Sprite2D" parent="Props/BottomArea/Secret" index="1" groups=["secret_occlusion"]] material = SubResource("CanvasItemMaterial_grwdq") position = Vector2(-392, -144) scale = Vector2(112, 112) texture = SubResource("GradientTexture1D_p80i6") [node name="TorchLamp" parent="Props/BottomArea/Secret" index="2" instance=ExtResource("8_3rpj6")] position = Vector2(-424, -152) [node name="Torch" parent="Props/BottomArea" index="1" instance=ExtResource("6_wx4iy")] position = Vector2(0, -16) [node name="Torch2" parent="Props/BottomArea" index="2" instance=ExtResource("6_wx4iy")] position = Vector2(-56, -16) [node name="Torch3" parent="Props/BottomArea" index="3" instance=ExtResource("6_wx4iy")] position = Vector2(-112, -16) [node name="Torch4" parent="Props/BottomArea" index="4" instance=ExtResource("6_wx4iy")] position = Vector2(-192, -160) [node name="Torch5" parent="Props/BottomArea" index="5" instance=ExtResource("6_wx4iy")] position = Vector2(-256, -160) [node name="GateArea" type="Node2D" parent="Props" index="31"] position = Vector2(-360, 128) [node name="Torch" parent="Props/GateArea" index="0" instance=ExtResource("6_wx4iy")] position = Vector2(-24, -128) [node name="Torch2" parent="Props/GateArea" index="1" instance=ExtResource("6_wx4iy")] position = Vector2(-152, -128) [node name="Torch3" parent="Props/GateArea" index="2" instance=ExtResource("6_wx4iy")] position = Vector2(80, -47) [node name="PointLight2D" type="PointLight2D" parent="Props" index="32"] color = Color(0.760511, 0.406407, 0.116978, 1) energy = 0.25 texture = ExtResource("3_lgup0") texture_scale = 0.7 [node name="ArenaEntrance" parent="Entities" index="0" instance=ExtResource("20_tcd0x")] z_index = -1 position = Vector2(576, 416) [node name="LeftDoor" parent="Entities" index="1" node_paths=PackedStringArray("Rebake") instance=ExtResource("21_nvrif")] y_sort_enabled = true position = Vector2(-224, 40) MapStateKey = "b_arena_depths_1" Rebake = [NodePath("../../Areas/LeftDoorNav")] [node name="LeftDoor2" parent="Entities" index="2" node_paths=PackedStringArray("Rebake") instance=ExtResource("21_nvrif")] y_sort_enabled = true position = Vector2(-224, 160) MapStateKey = "b_arena_depths_1" Rebake = [NodePath("../../Areas/LeftDoorNav")] [node name="LeftDoorSwitch" parent="Entities" index="3" instance=ExtResource("22_ay852")] position = Vector2(-257, 80) MapStateKey = "b_arena_depths_1" [node name="BottomDoor" parent="Entities" index="4" node_paths=PackedStringArray("Rebake") instance=ExtResource("21_nvrif")] y_sort_enabled = true position = Vector2(0, 160) MapStateKey = "b_arena_depths_2" Rebake = [NodePath("../../Areas/MainNav")] [node name="BottomDoorSwitch" parent="Entities" index="5" instance=ExtResource("22_ay852")] position = Vector2(24, 336) MapStateKey = "b_arena_depths_2" VisibleOnToggle = [NodePath("../../Areas/LeftDoorNav")] [node name="Campfire" parent="Entities" index="6" instance=ExtResource("23_mykt8")] position = Vector2(256, -9) [node name="Campfire2" parent="Entities" index="7" instance=ExtResource("23_mykt8")] position = Vector2(80, 351) [node name="Centurion" parent="Entities" index="8" instance=ExtResource("30_qfl2k")] material = SubResource("ShaderMaterial_6x5wo") position = Vector2(-360, 31) [node name="Centurion2" parent="Entities" index="9" instance=ExtResource("30_qfl2k")] material = SubResource("ShaderMaterial_egt7u") position = Vector2(-224, 131) [node name="Legionary" parent="Entities" index="10" instance=ExtResource("27_84gw4")] material = SubResource("ShaderMaterial_bqrx1") position = Vector2(-214, 72) [node name="Legionary2" parent="Entities" index="11" instance=ExtResource("27_84gw4")] material = SubResource("ShaderMaterial_i3t42") position = Vector2(-496, 15) [node name="Legionary3" parent="Entities" index="12" instance=ExtResource("27_84gw4")] material = SubResource("ShaderMaterial_cnws8") position = Vector2(-384, 118) [node name="Legionary4" parent="Entities" index="13" instance=ExtResource("27_84gw4")] material = SubResource("ShaderMaterial_rkh32") position = Vector2(-300, 376) [node name="Weeb" parent="Entities" index="14" instance=ExtResource("36_w0bf2")] material = SubResource("ShaderMaterial_i5710") position = Vector2(-111, 1) [node name="Cultist" parent="Entities" index="15" instance=ExtResource("30_xj4yo")] material = SubResource("ShaderMaterial_kerqp") position = Vector2(191, 567) [node name="EntranceCamera" type="Area2D" parent="Areas" index="0" node_paths=PackedStringArray("Camera")] position = Vector2(576, 504) collision_layer = 0 collision_mask = 4 monitorable = false script = ExtResource("39_50gr5") Camera = NodePath("PhantomCamera2D") [node name="PhantomCamera2D" type="Node2D" parent="Areas/EntranceCamera" index="0" node_paths=PackedStringArray("follow_path")] script = ExtResource("39_48cwk") follow_mode = 4 follow_path = NodePath("../Path2D") zoom = Vector2(4, 4) tween_resource = SubResource("Resource_jfjid") draw_limits = true [node name="CollisionShape2D" type="CollisionShape2D" parent="Areas/EntranceCamera" index="1"] visible = false shape = SubResource("RectangleShape2D_htwu3") [node name="Path2D" type="Path2D" parent="Areas/EntranceCamera" index="2"] curve = SubResource("Curve2D_y7u3v") [node name="MainNav" type="NavigationRegion2D" parent="Areas" index="1"] navigation_polygon = SubResource("NavigationPolygon_je8i8") [node name="BottomDoorNav" type="NavigationRegion2D" parent="Areas" index="2"] navigation_polygon = SubResource("NavigationPolygon_w3lwn") [node name="LeftDoorNav" type="NavigationRegion2D" parent="Areas" index="3"] navigation_polygon = SubResource("NavigationPolygon_0dq8c") [node name="LeftSideNav" type="NavigationRegion2D" parent="Areas" index="4"] navigation_polygon = SubResource("NavigationPolygon_ag23k") [node name="BottomNav" type="NavigationRegion2D" parent="Areas" index="5"] navigation_polygon = SubResource("NavigationPolygon_lh32d") [node name="TopNav" type="NavigationRegion2D" parent="Areas" index="6"] navigation_polygon = SubResource("NavigationPolygon_qjknj") [node name="SecretTrigger" type="Area2D" parent="Areas" index="7" groups=["secret"]] position = Vector2(-656, 704) collision_layer = 0 collision_mask = 4 script = ExtResource("44_oj3d3") FadeDuration = 0.5 Groups = Array[String](["secret_occlusion"]) [node name="CollisionShape2D" type="CollisionShape2D" parent="Areas/SecretTrigger" index="0"] position = Vector2(16, 0) shape = SubResource("RectangleShape2D_te7jt") [node name="ArenaEntrance" type="Marker2D" parent="Markers" index="0"] position = Vector2(576, 431) [node name="WorldEnvironment" parent="." index="7"] environment = ExtResource("44_kuply") [node name="CanvasLayer" type="CanvasLayer" parent="." index="8"] layer = -99 [node name="TextureRect" type="TextureRect" parent="CanvasLayer" index="0"] anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 texture = SubResource("GradientTexture1D_saadu") [editable path="Props/StaticBookshelf"] [editable path="Props/StaticBookshelf/InteractionTrigger"] [editable path="Props/StaticBookshelf2"] [editable path="Props/StaticBookshelf3"] [editable path="Props/StaticBookshelf4"] [editable path="Props/OutdoorArea/TorchLamp"]