[gd_scene load_steps=3 format=3 uid="uid://hm3ek8vqt1d4"] [ext_resource type="Texture2D" uid="uid://dwbrymm3ud5xu" path="res://Assets/Sprites/Props/bookshelf.png" id="1_cnrpk"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_wc4oe"] size = Vector2(28, 8) [node name="Bookshelf" type="StaticBody2D"] y_sort_enabled = true [node name="BottomLeft" type="Sprite2D" parent="."] position = Vector2(-16, 0) texture = ExtResource("1_cnrpk") centered = false offset = Vector2(0, -16) hframes = 8 vframes = 2 frame = 8 [node name="BottomRight" type="Sprite2D" parent="."] texture = ExtResource("1_cnrpk") centered = false offset = Vector2(0, -16) hframes = 8 vframes = 2 frame = 9 [node name="TopLeft" type="Sprite2D" parent="."] position = Vector2(-16, 0) texture = ExtResource("1_cnrpk") centered = false offset = Vector2(0, -32) hframes = 8 vframes = 2 [node name="TopRight" type="Sprite2D" parent="."] texture = ExtResource("1_cnrpk") centered = false offset = Vector2(0, -32) hframes = 8 vframes = 2 frame = 1 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(0, -4) shape = SubResource("RectangleShape2D_wc4oe")