[gd_scene load_steps=4 format=3 uid="uid://bncaar8vp3b84"] [ext_resource type="Script" path="res://Characters/Player.cs" id="1_flygr"] [ext_resource type="Texture2D" uid="uid://bw052v8ikfget" path="res://icon.svg" id="2_xmgd1"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_bfqew"] size = Vector2(32, 16) [node name="Node2D" type="CharacterBody2D"] script = ExtResource("1_flygr") [node name="Sprite2D" type="Sprite2D" parent="."] scale = Vector2(0.25, 0.25) texture = ExtResource("2_xmgd1") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(0, 8) shape = SubResource("RectangleShape2D_bfqew") [node name="Camera2D" type="Camera2D" parent="."] current = true zoom = Vector2(4, 4) [node name="StateManager" type="Node" parent="."]