[gd_resource type="ParticleProcessMaterial" load_steps=3 format=3 uid="uid://b64pfv5ocwegv"] [sub_resource type="Gradient" id="Gradient_p5otp"] offsets = PackedFloat32Array(0, 0.2, 0.8, 1) colors = PackedColorArray(0.105882, 0.0470588, 0.117647, 0, 0.105882, 0.0470588, 0.117647, 1, 0.105882, 0.0470588, 0.117647, 1, 0.745098, 0.85098, 0.513726, 0) [sub_resource type="GradientTexture1D" id="GradientTexture1D_4a2pn"] gradient = SubResource("Gradient_p5otp") [resource] lifetime_randomness = 0.5 particle_flag_disable_z = true emission_shape = 6 emission_ring_axis = Vector3(0, 0, 1) emission_ring_height = 1.0 emission_ring_radius = 128.0 emission_ring_inner_radius = 64.0 direction = Vector3(2, 1, 0) initial_velocity_min = 32.0 initial_velocity_max = 64.0 angular_velocity_max = 30.0 gravity = Vector3(32, 32, 0) linear_accel_min = -64.0 linear_accel_max = -32.0 color_ramp = SubResource("GradientTexture1D_4a2pn") turbulence_noise_speed = Vector3(1, 0, 0)