[gd_resource type="ParticleProcessMaterial" load_steps=3 format=3 uid="uid://rcjujd5dv7lm"] [sub_resource type="Gradient" id="Gradient_v7xci"] offsets = PackedFloat32Array(0.525926, 0.585185) colors = PackedColorArray(0, 0, 0, 1, 1, 0, 0, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_pntll"] gradient = SubResource("Gradient_v7xci") [resource] particle_flag_rotate_y = true particle_flag_disable_z = true spread = 180.0 initial_velocity_min = 64.0 initial_velocity_max = 96.0 gravity = Vector3(0, 0, 0) linear_accel_min = -128.0 linear_accel_max = -96.0 scale_min = 0.1 scale_max = 0.2 color_initial_ramp = SubResource("GradientTexture1D_pntll")