namespace SupaLidlGame.Debug; public class CharIterator : Iterator { public int Line { get; protected set; } = 1; public int Column { get; protected set; } = 0; public CharIterator(string str) : base(str.ToCharArray()) { } public CharIterator(char[] chars) : base(chars) { } public override char MoveNext() { char c = base.MoveNext(); if (c == '\n') { Line++; Column = 1; } else { Column++; } return c; } }