[gd_scene load_steps=6 format=3 uid="uid://bxtpv6jqodj4v"] [ext_resource type="PackedScene" uid="uid://clwv2owvk6abe" path="res://Scenes/BaseMap.tscn" id="1_vly6f"] [ext_resource type="Texture2D" uid="uid://dl2h266oa2x31" path="res://Assets/Sprites/night-grass.png" id="2_ote21"] [ext_resource type="PackedScene" uid="uid://bf55wbq7m1gpp" path="res://Characters/ExampleEnemy.tscn" id="3_hwof6"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_dvbe3"] texture = ExtResource("2_ote21") 0:0/0 = 0 0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 0:0/0/physics_layer_0/angular_velocity = 0.0 0:0/0/physics_layer_1/linear_velocity = Vector2(0, 0) 0:0/0/physics_layer_1/angular_velocity = 0.0 1:0/0 = 0 1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 1:0/0/physics_layer_0/angular_velocity = 0.0 1:0/0/physics_layer_1/linear_velocity = Vector2(0, 0) 1:0/0/physics_layer_1/angular_velocity = 0.0 2:0/0 = 0 2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 2:0/0/physics_layer_0/angular_velocity = 0.0 2:0/0/physics_layer_1/linear_velocity = Vector2(0, 0) 2:0/0/physics_layer_1/angular_velocity = 0.0 3:0/0 = 0 3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 3:0/0/physics_layer_0/angular_velocity = 0.0 3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 1, -8, 1, 8, -8, 8) 3:0/0/physics_layer_0/polygon_1/points = PackedVector2Array(8, -8, 8, 2, 1, 2, 1, -8, 8, -8) 3:0/0/physics_layer_1/linear_velocity = Vector2(0, 0) 3:0/0/physics_layer_1/angular_velocity = 0.0 4:0/0 = 0 4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 4:0/0/physics_layer_0/angular_velocity = 0.0 4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 2, -8, 2) 4:0/0/physics_layer_1/linear_velocity = Vector2(0, 0) 4:0/0/physics_layer_1/angular_velocity = 0.0 5:0/0 = 0 5:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 5:0/0/physics_layer_0/angular_velocity = 0.0 5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 2, -8, 2) 5:0/0/physics_layer_0/polygon_1/points = PackedVector2Array(-1, 8, -1, 2, 8, 2, 8, 8, -1, 8) 5:0/0/physics_layer_1/linear_velocity = Vector2(0, 0) 5:0/0/physics_layer_1/angular_velocity = 0.0 0:1/0 = 0 0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) 0:1/0/physics_layer_0/angular_velocity = 0.0 0:1/0/physics_layer_1/linear_velocity = Vector2(0, 0) 0:1/0/physics_layer_1/angular_velocity = 0.0 1:1/0 = 0 1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) 1:1/0/physics_layer_0/angular_velocity = 0.0 1:1/0/physics_layer_1/linear_velocity = Vector2(0, 0) 1:1/0/physics_layer_1/angular_velocity = 0.0 2:1/0 = 0 2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) 2:1/0/physics_layer_0/angular_velocity = 0.0 2:1/0/physics_layer_1/linear_velocity = Vector2(0, 0) 2:1/0/physics_layer_1/angular_velocity = 0.0 3:1/0 = 0 3:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) 3:1/0/physics_layer_0/angular_velocity = 0.0 3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 1, -8, 1, 8, -8, 8) 3:1/0/physics_layer_1/linear_velocity = Vector2(0, 0) 3:1/0/physics_layer_1/angular_velocity = 0.0 4:1/0 = 0 4:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) 4:1/0/physics_layer_0/angular_velocity = 0.0 4:1/0/physics_layer_1/linear_velocity = Vector2(0, 0) 4:1/0/physics_layer_1/angular_velocity = 0.0 5:1/0 = 0 5:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) 5:1/0/physics_layer_0/angular_velocity = 0.0 5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-1, -8, 8, -8, 8, 8, -1, 8) 5:1/0/physics_layer_1/linear_velocity = Vector2(0, 0) 5:1/0/physics_layer_1/angular_velocity = 0.0 0:2/0 = 0 0:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) 0:2/0/physics_layer_0/angular_velocity = 0.0 0:2/0/physics_layer_1/linear_velocity = Vector2(0, 0) 0:2/0/physics_layer_1/angular_velocity = 0.0 1:2/0 = 0 1:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) 1:2/0/physics_layer_0/angular_velocity = 0.0 1:2/0/physics_layer_1/linear_velocity = Vector2(0, 0) 1:2/0/physics_layer_1/angular_velocity = 0.0 2:2/0 = 0 2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) 2:2/0/physics_layer_0/angular_velocity = 0.0 2:2/0/physics_layer_1/linear_velocity = Vector2(0, 0) 2:2/0/physics_layer_1/angular_velocity = 0.0 3:2/0 = 0 3:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) 3:2/0/physics_layer_0/angular_velocity = 0.0 3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -3, 8, -3, 8, 8, -8, 8) 3:2/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, -8, -8, -3, 1, -3, 1, -8, -8, -8) 3:2/0/physics_layer_1/linear_velocity = Vector2(0, 0) 3:2/0/physics_layer_1/angular_velocity = 0.0 4:2/0 = 0 4:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) 4:2/0/physics_layer_0/angular_velocity = 0.0 4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -3, 8, -3, 8, 8, -8, 8) 4:2/0/physics_layer_1/linear_velocity = Vector2(0, 0) 4:2/0/physics_layer_1/angular_velocity = 0.0 5:2/0 = 0 5:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) 5:2/0/physics_layer_0/angular_velocity = 0.0 5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-1, -8, 8, -8, 8, 8, -1, 8) 5:2/0/physics_layer_0/polygon_1/points = PackedVector2Array(-8, 8, -8, -3, -1, -3, -1, 8, -8, 8) 5:2/0/physics_layer_1/linear_velocity = Vector2(0, 0) 5:2/0/physics_layer_1/angular_velocity = 0.0 0:3/0 = 0 0:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) 0:3/0/physics_layer_0/angular_velocity = 0.0 0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-1, -3, 8, -3, 8, 8, -1, 8) 0:3/0/physics_layer_1/linear_velocity = Vector2(0, 0) 0:3/0/physics_layer_1/angular_velocity = 0.0 1:3/0 = 0 1:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) 1:3/0/physics_layer_0/angular_velocity = 0.0 1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -3, 1, -3, 1, 8, -8, 8) 1:3/0/physics_layer_1/linear_velocity = Vector2(0, 0) 1:3/0/physics_layer_1/angular_velocity = 0.0 2:3/0 = 0 2:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) 2:3/0/physics_layer_0/angular_velocity = 0.0 2:3/0/physics_layer_1/linear_velocity = Vector2(0, 0) 2:3/0/physics_layer_1/angular_velocity = 0.0 3:3/0 = 0 3:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) 3:3/0/physics_layer_0/angular_velocity = 0.0 3:3/0/physics_layer_1/linear_velocity = Vector2(0, 0) 3:3/0/physics_layer_1/angular_velocity = 0.0 4:3/0 = 0 4:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) 4:3/0/physics_layer_0/angular_velocity = 0.0 4:3/0/physics_layer_1/linear_velocity = Vector2(0, 0) 4:3/0/physics_layer_1/angular_velocity = 0.0 5:3/0 = 0 5:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) 5:3/0/physics_layer_0/angular_velocity = 0.0 5:3/0/physics_layer_1/linear_velocity = Vector2(0, 0) 5:3/0/physics_layer_1/angular_velocity = 0.0 0:4/0 = 0 0:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) 0:4/0/physics_layer_0/angular_velocity = 0.0 0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 8, -8, 8, 2, 0, 2) 0:4/0/physics_layer_1/linear_velocity = Vector2(0, 0) 0:4/0/physics_layer_1/angular_velocity = 0.0 1:4/0 = 0 1:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) 1:4/0/physics_layer_0/angular_velocity = 0.0 1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 1, -8, 1, 2, -8, 2) 1:4/0/physics_layer_1/linear_velocity = Vector2(0, 0) 1:4/0/physics_layer_1/angular_velocity = 0.0 2:4/0 = 0 2:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) 2:4/0/physics_layer_0/angular_velocity = 0.0 2:4/0/physics_layer_1/linear_velocity = Vector2(0, 0) 2:4/0/physics_layer_1/angular_velocity = 0.0 3:4/0 = 0 3:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) 3:4/0/physics_layer_0/angular_velocity = 0.0 3:4/0/physics_layer_1/linear_velocity = Vector2(0, 0) 3:4/0/physics_layer_1/angular_velocity = 0.0 4:4/0 = 0 4:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) 4:4/0/physics_layer_0/angular_velocity = 0.0 4:4/0/physics_layer_1/linear_velocity = Vector2(0, 0) 4:4/0/physics_layer_1/angular_velocity = 0.0 5:4/0 = 0 5:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) 5:4/0/physics_layer_0/angular_velocity = 0.0 5:4/0/physics_layer_1/linear_velocity = Vector2(0, 0) 5:4/0/physics_layer_1/angular_velocity = 0.0 6:3/0 = 0 6:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) 6:3/0/physics_layer_0/angular_velocity = 0.0 6:3/0/physics_layer_1/linear_velocity = Vector2(0, 0) 6:3/0/physics_layer_1/angular_velocity = 0.0 7:3/0 = 0 7:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) 7:3/0/physics_layer_0/angular_velocity = 0.0 7:3/0/physics_layer_1/linear_velocity = Vector2(0, 0) 7:3/0/physics_layer_1/angular_velocity = 0.0 8:3/0 = 0 8:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) 8:3/0/physics_layer_0/angular_velocity = 0.0 8:3/0/physics_layer_1/linear_velocity = Vector2(0, 0) 8:3/0/physics_layer_1/angular_velocity = 0.0 6:2/0 = 0 6:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) 6:2/0/physics_layer_0/angular_velocity = 0.0 6:2/0/physics_layer_1/linear_velocity = Vector2(0, 0) 6:2/0/physics_layer_1/angular_velocity = 0.0 7:2/0 = 0 7:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) 7:2/0/physics_layer_0/angular_velocity = 0.0 7:2/0/physics_layer_1/linear_velocity = Vector2(0, 0) 7:2/0/physics_layer_1/angular_velocity = 0.0 8:2/0 = 0 8:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) 8:2/0/physics_layer_0/angular_velocity = 0.0 8:2/0/physics_layer_1/linear_velocity = Vector2(0, 0) 8:2/0/physics_layer_1/angular_velocity = 0.0 [sub_resource type="TileSet" id="TileSet_7f7fo"] physics_layer_0/collision_layer = 16 physics_layer_0/collision_mask = 16 physics_layer_1/collision_layer = 1 sources/0 = SubResource("TileSetAtlasSource_dvbe3") [node name="TileMap" instance=ExtResource("1_vly6f")] tile_set = SubResource("TileSet_7f7fo") layer_3/tile_data = PackedInt32Array(786426, 262144, 1, 851962, 262144, 1, 917498, 262144, 1, 983034, 262144, 1, 786427, 262144, 1, 851963, 262144, 1, 917499, 262144, 1, 983035, 262144, 1, 786428, 262144, 1, 851964, 262144, 1, 917500, 262144, 1, 983036, 262144, 1, 786429, 262144, 1, 851965, 262144, 1, 917501, 262144, 1, 983037, 262144, 1, 786430, 262144, 1, 851966, 262144, 1, 917502, 262144, 1, 983038, 262144, 1, 786431, 262144, 1, 851967, 262144, 1, 917503, 262144, 1, 983039, 262144, 1, 720896, 262144, 1, 786432, 262144, 1, 851968, 262144, 1, 917504, 262144, 1, 1048573, 262144, 1, 1048574, 262144, 1, 1048575, 262144, 1, 983040, 262144, 1, 1048576, 262144, 1, 1114112, 262144, 1, 1179647, 262144, 1, 1179646, 262144, 1, 1179645, 262144, 1, 1114109, 262144, 1, 1114110, 262144, 1, 1114111, 262144, 1, 1245183, 262144, 1, 1310719, 262144, 1, 1376255, 262144, 1, 1310720, 131072, 3, 1376256, 262144, 1, 1441791, 262144, 1, 1245184, 131072, 3, 1179648, 131072, 3, 1179649, 131072, 3, 1179650, 131072, 3, 1179651, 131072, 3, 1114115, 262144, 1, 1114114, 262144, 1, 1114113, 262144, 1, 1114116, 262144, 1, 1114117, 262144, 1, 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327689, 262144, 0, 917513, 262144, 2, 1048585, 262144, 0, 1441801, 262144, 2, -196598, 262144, 0, 65546, 65536, 3, 131082, 196608, 1, 196618, 196608, 1, 262154, 196608, 1, 327690, 65536, 4, 917514, 262144, 2, 1048586, 262144, 0, 1441802, 262144, 2, -196597, 262144, 0, 917515, 262144, 2, 1048587, 262144, 0, 1441803, 262144, 2, -196596, 262144, 0, 917516, 262144, 2, 1048588, 327680, 0, 1114124, 327680, 1, 1179660, 327680, 1, 1245196, 327680, 1, 1310732, 327680, 1, 1376268, 327680, 1, 1441804, 327680, 2, -196595, 262144, 0, 458765, 0, 3, 524301, 327680, 1, 589837, 327680, 1, 655373, 0, 4, 917517, 262144, 2, -196594, 262144, 0, 458766, 262144, 2, 655374, 262144, 0, 917518, 262144, 2, -196593, 327680, 0, -131057, 327680, 1, -65521, 327680, 1, 15, 327680, 1, 65551, 327680, 1, 131087, 327680, 1, 196623, 327680, 1, 262159, 327680, 1, 327695, 327680, 1, 393231, 327680, 1, 458767, 327680, 2, 655375, 327680, 0, 720911, 327680, 1, 786447, 327680, 1, 851983, 327680, 1, 917519, 327680, 2) layer_4/tile_data = PackedInt32Array(1114105, 196608, 3, 1114106, 262144, 3, 1114107, 262144, 3, 1114108, 262144, 3, 1179644, 458752, 2, 1179641, 393216, 2, 1179642, 458752, 2, 1179643, 458752, 2, 1310716, 196608, 3, 1310717, 262144, 3, 1310718, 262144, 3, 1245182, 262144, 3, 1048572, 262144, 3, 1572862, 196608, 3, 1507340, 327680, 3, 1572863, 262144, 3, 1507328, 262144, 3, 1507329, 262144, 3, 1507330, 262144, 3, 1507331, 262144, 3, 1507332, 262144, 3, 1507333, 262144, 3, 1507334, 262144, 3, 1507335, 262144, 3, 1507336, 262144, 3, 1507337, 262144, 3, 1507338, 262144, 3, 1507339, 262144, 3, 1245177, 393216, 3, 1245178, 458752, 3, 1245179, 458752, 3, 1245180, 458752, 3, 1376253, 458752, 2, 1638399, 458752, 2, 1572875, 458752, 2, 1572874, 458752, 2, 1572873, 458752, 2, 1572872, 458752, 2, 1572871, 458752, 2, 1572870, 458752, 2, 1572869, 458752, 2, 1572868, 458752, 2, 1572867, 458752, 2, 1572866, 458752, 2, 1572865, 458752, 2, 1572864, 458752, 2, 1638398, 393216, 2, 1572876, 524288, 2, 1376252, 393216, 2, 1376254, 458752, 2, 1441788, 393216, 3, 1441789, 458752, 3, 1441790, 458752, 3, 1703934, 393216, 3, 1638412, 524288, 3, 1703935, 458752, 3, 1638400, 458752, 3, 1638401, 458752, 3, 1638402, 458752, 3, 1638403, 458752, 3, 1638404, 458752, 3, 1638405, 458752, 3, 1638406, 458752, 3, 1638407, 458752, 3, 1638408, 458752, 3, 1638409, 458752, 3, 1638410, 458752, 3, 1638411, 458752, 3, 983054, 458752, 2, 983053, 458752, 2, 983055, 524288, 2, 983052, 458752, 2, 983051, 458752, 2, 983050, 458752, 2, 983049, 458752, 2, 983048, 458752, 2, 983047, 458752, 2, 983046, 393216, 2, 851971, 393216, 2, 851972, 458752, 2, 851973, 458752, 2, 851974, 458752, 2, 786434, 458752, 2, 786435, 458752, 2, 786433, 458752, 2, 720897, 262144, 3, 720899, 262144, 3, 786438, 262144, 3, 524303, 524288, 2, 524302, 458752, 2, 524301, 458752, 2, 458765, 262144, 3, 196611, 524288, 2, 196610, 458752, 2, 196609, 458752, 2, 196608, 458752, 2, 262143, 458752, 2, 262142, 458752, 2, 262141, 458752, 2, 262140, 393216, 2, 131075, 458752, 2, 131076, 458752, 2, 131077, 458752, 2, 131078, 458752, 2, 131079, 458752, 2, 131080, 458752, 2, 131081, 458752, 2, 131082, 458752, 2, 65546, 262144, 3, 65539, 262144, 3, 851970, 458752, 3, 851969, 458752, 3, 917507, 393216, 3, 917508, 458752, 3, 917509, 458752, 3, 917510, 458752, 3, 1048582, 393216, 3, 1048583, 458752, 3, 1048584, 458752, 3, 1048585, 458752, 3, 1048586, 458752, 3, 1048587, 458752, 3, 1048588, 458752, 3, 1048589, 458752, 3, 1048590, 458752, 3, 1048591, 524288, 3, 589839, 524288, 3, 589838, 458752, 3, 589837, 458752, 3, 196612, 458752, 3, 196613, 458752, 3, 196614, 458752, 3, 196615, 458752, 3, 196616, 458752, 3, 196617, 458752, 3, 196618, 458752, 3, 327676, 393216, 3, 327677, 458752, 3, 327678, 458752, 3, 327679, 458752, 3, 262144, 458752, 3, 262145, 458752, 3, 262146, 458752, 3, 262147, 524288, 3) layer_5/tile_data = PackedInt32Array(786438, 262144, 3, 720899, 262144, 3, 851971, 458752, 3, 196611, 458752, 3) [node name="ExampleEnemy" parent="Entities" index="0" instance=ExtResource("3_hwof6")] position = Vector2(169, 115)