[gd_scene load_steps=11 format=3 uid="uid://c271rdjhd1gfo"] [ext_resource type="PackedScene" uid="uid://73jm5qjy52vq" path="res://Dialogue/balloon.tscn" id="1_atjb1"] [ext_resource type="Script" path="res://UI/UIController.cs" id="2_b4b6l"] [ext_resource type="PackedScene" uid="uid://bxo553hblp6nf" path="res://UI/HealthBar.tscn" id="3_j1j6h"] [ext_resource type="PackedScene" uid="uid://01d24ij5av1y" path="res://UI/BossBar.tscn" id="4_igi28"] [ext_resource type="PackedScene" uid="uid://cr7tkxctmyags" path="res://UI/LevelBar.tscn" id="4_rcekd"] [ext_resource type="PackedScene" uid="uid://c77754nvmckn" path="res://UI/LocationDisplay.tscn" id="5_cr6vo"] [ext_resource type="PackedScene" uid="uid://d3q1yu3n7cqfj" path="res://UI/SceneTransition.tscn" id="6_j0nhv"] [ext_resource type="Shader" path="res://Shaders/Vignette.gdshader" id="8_k080s"] [ext_resource type="Texture2D" uid="uid://dxtpp41y85tv5" path="res://Assets/Sprites/Misc/white.png" id="9_2hlfh"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_fmdjb"] shader = ExtResource("8_k080s") shader_parameter/vignette_intensity = 0.1 shader_parameter/vignette_opacity = 0.1 shader_parameter/vignette_rgb = Color(0.92549, 0, 0.937255, 1) [node name="BaseUI" type="CanvasLayer"] process_mode = 3 [node name="SubViewportContainer" type="SubViewportContainer" parent="."] anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 stretch = true stretch_shrink = 3 [node name="UIViewport" type="SubViewport" parent="SubViewportContainer"] disable_3d = true transparent_bg = true handle_input_locally = false size = Vector2i(640, 360) render_target_update_mode = 4 [node name="DialogBalloon" parent="SubViewportContainer/UIViewport" instance=ExtResource("1_atjb1")] layer = 4 [node name="MainUILayer" type="CanvasLayer" parent="SubViewportContainer/UIViewport"] layer = 3 [node name="Main" type="Control" parent="SubViewportContainer/UIViewport/MainUILayer" node_paths=PackedStringArray("BossBar")] z_index = 128 layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 size_flags_horizontal = 3 size_flags_vertical = 3 script = ExtResource("2_b4b6l") BossBar = NodePath("Bottom/BossBar") [node name="Top" type="HBoxContainer" parent="SubViewportContainer/UIViewport/MainUILayer/Main"] layout_mode = 1 anchors_preset = 10 anchor_right = 1.0 offset_bottom = 64.0 grow_horizontal = 2 [node name="Margin" type="MarginContainer" parent="SubViewportContainer/UIViewport/MainUILayer/Main/Top"] layout_mode = 2 theme_override_constants/margin_left = 16 theme_override_constants/margin_top = 16 [node name="VBoxContainer" type="VBoxContainer" parent="SubViewportContainer/UIViewport/MainUILayer/Main/Top/Margin"] layout_mode = 2 theme_override_constants/separation = 12 [node name="HealthBar" parent="SubViewportContainer/UIViewport/MainUILayer/Main/Top/Margin/VBoxContainer" instance=ExtResource("3_j1j6h")] layout_mode = 2 [node name="LevelBar" parent="SubViewportContainer/UIViewport/MainUILayer/Main/Top/Margin/VBoxContainer" instance=ExtResource("4_rcekd")] layout_mode = 2 [node name="Margin2" type="MarginContainer" parent="SubViewportContainer/UIViewport/MainUILayer/Main/Top/Margin/VBoxContainer"] visible = false layout_mode = 2 theme_override_constants/margin_left = 16 theme_override_constants/margin_top = 16 [node name="Bottom" type="HBoxContainer" parent="SubViewportContainer/UIViewport/MainUILayer/Main"] layout_mode = 1 anchors_preset = 12 anchor_top = 1.0 anchor_right = 1.0 anchor_bottom = 1.0 offset_top = -44.0 grow_horizontal = 2 grow_vertical = 0 alignment = 1 [node name="BossBar" parent="SubViewportContainer/UIViewport/MainUILayer/Main/Bottom" instance=ExtResource("4_igi28")] visible = false layout_mode = 2 [node name="LocationDisplay" parent="SubViewportContainer/UIViewport/MainUILayer" instance=ExtResource("5_cr6vo")] [node name="SceneTransition" parent="SubViewportContainer/UIViewport/MainUILayer" instance=ExtResource("6_j0nhv")] z_index = 1 [node name="PostProcessing" type="CanvasLayer" parent="SubViewportContainer/UIViewport"] layer = 2 [node name="TextureRect" type="TextureRect" parent="SubViewportContainer/UIViewport/PostProcessing"] material = SubResource("ShaderMaterial_fmdjb") anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 texture = ExtResource("9_2hlfh")