From b1a1b4dfc42f4b37509ffd70ae85ceb9746a1269 Mon Sep 17 00:00:00 2001 From: HumanoidSandvichDispenser Date: Thu, 31 Aug 2023 12:19:50 -0700 Subject: [PATCH] redirect shungite to player target; resolves #16 --- Entities/ShungiteSpike.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Entities/ShungiteSpike.cs b/Entities/ShungiteSpike.cs index 26fc2a2..c26ccf3 100644 --- a/Entities/ShungiteSpike.cs +++ b/Entities/ShungiteSpike.cs @@ -69,8 +69,7 @@ public partial class ShungiteSpike : Projectile // spawn a dart towards where the player is aiming if (inflictor is Characters.Player player) { - var mousePos = GetGlobalMousePosition(); - var dart = CreateDart(GlobalPosition.DirectionTo(mousePos)); + var dart = CreateDart(player.Target.Normalized()); dart.Hitbox.Faction = player.Faction; Hitbox.IsDisabled = true; }