From a1165b08dca5c8248f92643e32e98d35a3d6e8b5 Mon Sep 17 00:00:00 2001 From: HumanoidSandvichDispenser Date: Mon, 25 Mar 2024 22:13:42 -0700 Subject: [PATCH] remove print statements --- Utils/CharacterStats.cs | 3 --- 1 file changed, 3 deletions(-) diff --git a/Utils/CharacterStats.cs b/Utils/CharacterStats.cs index 36da767..3e2c4c2 100644 --- a/Utils/CharacterStats.cs +++ b/Utils/CharacterStats.cs @@ -43,15 +43,12 @@ public partial class CharacterStats : Node public void AddStaggerDamage(float damage) { StaggerDamage.Value += damage * StaggerCoefficient; - GD.Print(StaggerDamage.Value); if (StaggerDamage.Value >= MaxStagger) { - GD.Print(StaggerDamage.Value + " >= " + MaxStagger); EmitSignal(SignalName.Stagger, 1); } else { - GD.Print(StaggerDamage.Value + " < " + MaxStagger); _shouldDecayStagger = false; _staggerDecayTimer.Stop(); _staggerDecayTimer.Start(1);