diff --git a/Utils/CharacterStats.cs b/Utils/CharacterStats.cs index 36da767..3e2c4c2 100644 --- a/Utils/CharacterStats.cs +++ b/Utils/CharacterStats.cs @@ -43,15 +43,12 @@ public partial class CharacterStats : Node public void AddStaggerDamage(float damage) { StaggerDamage.Value += damage * StaggerCoefficient; - GD.Print(StaggerDamage.Value); if (StaggerDamage.Value >= MaxStagger) { - GD.Print(StaggerDamage.Value + " >= " + MaxStagger); EmitSignal(SignalName.Stagger, 1); } else { - GD.Print(StaggerDamage.Value + " < " + MaxStagger); _shouldDecayStagger = false; _staggerDecayTimer.Stop(); _staggerDecayTimer.Start(1);