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a/Assets/Sprites/Characters/velcuz.ase and b/Assets/Sprites/Characters/velcuz.ase differ diff --git a/Assets/Sprites/Characters/velcuz.png b/Assets/Sprites/Characters/velcuz.png new file mode 100644 index 0000000..d13fe1f Binary files /dev/null and b/Assets/Sprites/Characters/velcuz.png differ diff --git a/Assets/Sprites/Characters/velcuz.png.import b/Assets/Sprites/Characters/velcuz.png.import new file mode 100644 index 0000000..4f78ef6 --- /dev/null +++ b/Assets/Sprites/Characters/velcuz.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c0e058bthflfi" +path="res://.godot/imported/velcuz.png-d1e51b57ca625ee95968e86077327bf3.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Assets/Sprites/Characters/velcuz.png" +dest_files=["res://.godot/imported/velcuz.png-d1e51b57ca625ee95968e86077327bf3.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Sprites/Misc/compact-disc.ase b/Assets/Sprites/Misc/compact-disc.ase index 2b4f5eb..6d8fa60 100644 Binary files a/Assets/Sprites/Misc/compact-disc.ase and b/Assets/Sprites/Misc/compact-disc.ase differ diff --git a/Assets/Sprites/Misc/compact-disc.png b/Assets/Sprites/Misc/compact-disc.png index 05cfc7f..b73d275 100644 Binary files a/Assets/Sprites/Misc/compact-disc.png and b/Assets/Sprites/Misc/compact-disc.png differ diff --git a/Assets/Sprites/Misc/shungite-spike.ase b/Assets/Sprites/Misc/shungite-spike.ase index 25cae18..a7a4fc8 100644 Binary files a/Assets/Sprites/Misc/shungite-spike.ase and b/Assets/Sprites/Misc/shungite-spike.ase 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b/Assets/Sprites/palette-moor64-modified.png.import new file mode 100644 index 0000000..416a1f6 --- /dev/null +++ b/Assets/Sprites/palette-moor64-modified.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bakffhuf8cigb" +path="res://.godot/imported/palette-moor64-modified.png-4c393bad6d36ec88a4d46c0c1fd90b84.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Assets/Sprites/palette-moor64-modified.png" +dest_files=["res://.godot/imported/palette-moor64-modified.png-4c393bad6d36ec88a4d46c0c1fd90b84.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Assets/Sprites/sword-swing-large.ase b/Assets/Sprites/sword-swing-large.ase index 561f0cd..90fa947 100644 Binary files a/Assets/Sprites/sword-swing-large.ase and b/Assets/Sprites/sword-swing-large.ase differ diff --git a/Assets/Sprites/sword-swing-large.png b/Assets/Sprites/sword-swing-large.png index 5a9daf0..02a94b9 100644 Binary files a/Assets/Sprites/sword-swing-large.png and b/Assets/Sprites/sword-swing-large.png differ diff --git a/Assets/Sprites/sword.ase b/Assets/Sprites/sword.ase index 4c3fa58..fa3073a 100644 Binary files a/Assets/Sprites/sword.ase and b/Assets/Sprites/sword.ase differ diff --git a/Assets/Sprites/sword.png b/Assets/Sprites/sword.png index ec42116..ffc26c8 100644 Binary files a/Assets/Sprites/sword.png and b/Assets/Sprites/sword.png differ diff --git a/Scenes/Maps/Arena.tscn b/Scenes/Maps/Arena.tscn index cf59744..8f88fb2 100644 --- a/Scenes/Maps/Arena.tscn +++ b/Scenes/Maps/Arena.tscn @@ -252,7 +252,7 @@ physics_layer_0/collision_layer = 1 sources/2 = SubResource("TileSetAtlasSource_5yxvt") sources/0 = SubResource("TileSetAtlasSource_fcd6d") -[sub_resource type="ShaderMaterial" id="ShaderMaterial_uhsxa"] +[sub_resource type="ShaderMaterial" id="ShaderMaterial_vu2my"] resource_local_to_scene = true shader = ExtResource("5_h8k5p") shader_parameter/color = Quaternion(1, 1, 1, 1) @@ -344,7 +344,7 @@ visible = false position = Vector2(120, -112) [node name="Doc" parent="Entities" index="18" instance=ExtResource("4_ej0f3")] -material = SubResource("ShaderMaterial_uhsxa") +material = SubResource("ShaderMaterial_vu2my") [node name="PointLight2D" type="PointLight2D" parent="Entities" index="19"] position = Vector2(168, -42)