diff --git a/Assets/Sprites/night-grass.ase b/Assets/Sprites/night-grass.ase new file mode 100644 index 0000000..2e5e978 Binary files /dev/null and b/Assets/Sprites/night-grass.ase differ diff --git a/Assets/Sprites/night-grass.png b/Assets/Sprites/night-grass.png new file mode 100644 index 0000000..de04310 Binary files /dev/null and b/Assets/Sprites/night-grass.png differ diff --git a/Assets/Sprites/night-grass.png.import b/Assets/Sprites/night-grass.png.import new file mode 100644 index 0000000..dc43e87 --- /dev/null +++ b/Assets/Sprites/night-grass.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dl2h266oa2x31" +path="res://.godot/imported/night-grass.png-bc1a43a2886f9a2f15a583685761d8e5.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Assets/Sprites/night-grass.png" +dest_files=["res://.godot/imported/night-grass.png-bc1a43a2886f9a2f15a583685761d8e5.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Scenes/BaseMap.tscn b/Scenes/BaseMap.tscn index 149d9bb..f3d123e 100644 --- a/Scenes/BaseMap.tscn +++ b/Scenes/BaseMap.tscn @@ -1110,6 +1110,7 @@ sources/0 = SubResource("TileSetAtlasSource_1pa1q") [sub_resource type="Environment" id="Environment_pxx66"] background_mode = 3 glow_enabled = true +glow_hdr_threshold = 1.4 [node name="TileMap" type="TileMap" node_paths=PackedStringArray("Entities", "Areas", "Spawners")] y_sort_enabled = true @@ -1121,14 +1122,14 @@ layer_0/y_sort_enabled = true layer_1/name = "Ground 2" layer_1/enabled = true layer_1/modulate = Color(1, 1, 1, 1) -layer_1/y_sort_enabled = false +layer_1/y_sort_enabled = true layer_1/y_sort_origin = 0 layer_1/z_index = -1 layer_1/tile_data = PackedInt32Array() layer_2/name = "Ground Paths" layer_2/enabled = true layer_2/modulate = Color(1, 1, 1, 1) -layer_2/y_sort_enabled = false +layer_2/y_sort_enabled = true layer_2/y_sort_origin = 0 layer_2/z_index = -1 layer_2/tile_data = PackedInt32Array() @@ -1139,6 +1140,20 @@ layer_3/y_sort_enabled = true layer_3/y_sort_origin = 0 layer_3/z_index = -2 layer_3/tile_data = PackedInt32Array() +layer_4/name = "Lower 2" +layer_4/enabled = true +layer_4/modulate = Color(1, 1, 1, 1) +layer_4/y_sort_enabled = true +layer_4/y_sort_origin = 0 +layer_4/z_index = -3 +layer_4/tile_data = PackedInt32Array() +layer_5/name = "Lower 1" +layer_5/enabled = true +layer_5/modulate = Color(1, 1, 1, 1) +layer_5/y_sort_enabled = false +layer_5/y_sort_origin = 0 +layer_5/z_index = -4 +layer_5/tile_data = PackedInt32Array() script = ExtResource("2_4m0a1") Entities = NodePath("Entities") Areas = NodePath("Areas") diff --git a/Scenes/Level.tscn b/Scenes/Level.tscn index 2e734a5..f051216 100644 --- a/Scenes/Level.tscn +++ b/Scenes/Level.tscn @@ -1,9 +1,9 @@ [gd_scene load_steps=3 format=3 uid="uid://1pb3mpmrl7lc"] [ext_resource type="Script" path="res://Utils/World.cs" id="1_1k6ew"] -[ext_resource type="PackedScene" uid="uid://di38llxv4a6w0" path="res://Scenes/Maps/Forest.tscn" id="2_11ef1"] +[ext_resource type="PackedScene" uid="uid://bxtpv6jqodj4v" path="res://Scenes/Maps/Hills.tscn" id="2_juio7"] [node name="World" type="Node2D" node_paths=PackedStringArray("CurrentPlayer")] script = ExtResource("1_1k6ew") -StartingArea = ExtResource("2_11ef1") +StartingArea = ExtResource("2_juio7") CurrentPlayer = NodePath("")