diff --git a/Scenes/Maps/ForestNew.tscn b/Scenes/Maps/ForestNew.tscn index eaf20b6..53dc15a 100644 --- a/Scenes/Maps/ForestNew.tscn +++ b/Scenes/Maps/ForestNew.tscn @@ -42,7 +42,6 @@ cell_size = 16.0 agent_radius = 8.0 [node name="TileMap" node_paths=PackedStringArray("Entities", "Areas", "Spawners", "Markers") groups=["navigation"] instance=ExtResource("1_oy3cp")] -tile_set = ExtResource("2_q0kvn") Entities = NodePath("Entities") Areas = NodePath("Areas") Spawners = NodePath("Spawners") @@ -75,7 +74,7 @@ tile_set = ExtResource("2_q0kvn") tile_map_data = PackedByteArray("AAAWAAIAAAAAAAUAAAAXAAIAAAABAAUAAAAYAAIAAAABAAUAAAAZAAIAAAABAAUAAAAcAAIAAAABAAUAAAAdAAIAAAABAAUAAAAeAAIAAAABAAUAAAAfAAIAAAACAAUAAAARAP7/AAAAAAUAAAASAP7/AAABAAUAAAATAP7/AAABAAUAAAAUAP7/AAABAAUAAAAVAP7/AAABAAUAAAAWAP7/AAABAAUAAAAXAP7/AAABAAUAAAAYAP7/AAABAAUAAAAZAP7/AAABAAUAAAAcAP7/AAABAAUAAAAdAP7/AAABAAUAAAAeAP7/AAACAAUAAAA=") tile_set = ExtResource("2_q0kvn") -[node name="CanvasModulate" parent="." index="2"] +[node name="CanvasModulate" parent="." index="1"] position = Vector2(0, 1) [node name="StaticBody2D" type="StaticBody2D" parent="Props" index="0"] @@ -449,7 +448,7 @@ Sprite = NodePath("Sprites/Sprite") Inventory = NodePath("Inventory") StateMachine = NodePath("StateMachine") -[node name="Areas" parent="." index="5"] +[node name="Areas" parent="." index="4"] visible = false [node name="Main" type="NavigationRegion2D" parent="Areas" index="0"]