diff --git a/Assets/Sprites/sword-swing.ase b/Assets/Sprites/sword-swing.ase index c08ca0e..89315b8 100644 Binary files a/Assets/Sprites/sword-swing.ase and b/Assets/Sprites/sword-swing.ase differ diff --git a/Assets/Sprites/sword-swing.png b/Assets/Sprites/sword-swing.png index 7d1124f..29d980b 100644 Binary files a/Assets/Sprites/sword-swing.png and b/Assets/Sprites/sword-swing.png differ diff --git a/Characters/Player.tscn b/Characters/Player.tscn index 1b6441a..edf0a8f 100644 --- a/Characters/Player.tscn +++ b/Characters/Player.tscn @@ -209,7 +209,6 @@ InventoryMap = { } [node name="Sword" parent="Inventory" instance=ExtResource("7_4rxuv")] -z_index = -1 position = Vector2(0, 2) [node name="Hurtbox" parent="." instance=ExtResource("9_avyu4")] diff --git a/Items/Weapons/Sword.tscn b/Items/Weapons/Sword.tscn index 8871968..75ff400 100644 --- a/Items/Weapons/Sword.tscn +++ b/Items/Weapons/Sword.tscn @@ -384,6 +384,7 @@ gradient = SubResource("Gradient_2ablm") Tracking = NodePath("../Node2D/Sprite2D") [node name="Node2D" type="Node2D" parent="Anchor"] +y_sort_enabled = true position = Vector2(8, 0) [node name="Sprite2D" type="Sprite2D" parent="Anchor/Node2D"] @@ -392,6 +393,7 @@ position = Vector2(0, -8) texture = ExtResource("3_r75ni") [node name="ParryParticles" type="CPUParticles2D" parent="Anchor/Node2D/Sprite2D"] +modulate = Color(1.2, 1.2, 1.2, 1) position = Vector2(-0.221825, -3.12132) rotation = 0.785398 emitting = false @@ -432,7 +434,7 @@ disabled = true [node name="SwingSprite" type="Sprite2D" parent="."] modulate = Color(2, 2, 2, 1) texture = ExtResource("5_pywek") -offset = Vector2(4, 0) +offset = Vector2(8, 0) hframes = 4 [node name="SwingSound" type="AudioStreamPlayer2D" parent="."]