From 3d561be1a5da166be8796041a1ca4c3ae03c5766 Mon Sep 17 00:00:00 2001 From: HumanoidSandvichDispenser Date: Tue, 29 Aug 2023 11:28:30 -0700 Subject: [PATCH] default camera bound exports --- BoundingBoxes/CameraBounds.tscn | 3 -- Scenes/Maps/Arena.tscn | 8 ++--- Scenes/Maps/ArenaExterior.tscn | 56 ++++++++++++++++----------------- 3 files changed, 30 insertions(+), 37 deletions(-) diff --git a/BoundingBoxes/CameraBounds.tscn b/BoundingBoxes/CameraBounds.tscn index bdfe578..4f4158e 100644 --- a/BoundingBoxes/CameraBounds.tscn +++ b/BoundingBoxes/CameraBounds.tscn @@ -6,7 +6,6 @@ size = Vector2(256, 272) [node name="CameraBounds" type="Node2D" node_paths=PackedStringArray("Trigger", "TopLeft", "BottomRight")] -position = Vector2(0, -89) script = ExtResource("1_vaknk") Trigger = NodePath("Area2D") TopLeft = NodePath("TopLeft") @@ -22,7 +21,5 @@ shape = SubResource("RectangleShape2D_b2lli") debug_color = Color(0.631373, 0.345098, 1, 0.419608) [node name="TopLeft" type="Marker2D" parent="."] -position = Vector2(-256, -40) [node name="BottomRight" type="Marker2D" parent="."] -position = Vector2(256, 216) diff --git a/Scenes/Maps/Arena.tscn b/Scenes/Maps/Arena.tscn index ebe54e5..d0cb98d 100644 --- a/Scenes/Maps/Arena.tscn +++ b/Scenes/Maps/Arena.tscn @@ -12,7 +12,7 @@ [ext_resource type="PackedScene" uid="uid://malbos18dh7l" path="res://BoundingBoxes/CameraBounds.tscn" id="11_j2620"] [ext_resource type="Texture2D" uid="uid://c1a7lvb4uuwfy" path="res://Assets/Sprites/Particles/circle-16.png" id="11_yjp7m"] -[sub_resource type="ShaderMaterial" id="ShaderMaterial_64d08"] +[sub_resource type="ShaderMaterial" id="ShaderMaterial_y0gej"] resource_local_to_scene = true shader = ExtResource("5_h8k5p") shader_parameter/color = Vector4(1, 1, 1, 1) @@ -139,7 +139,7 @@ visible = false position = Vector2(120, -112) [node name="Doc" parent="Entities" index="0" instance=ExtResource("4_ej0f3")] -material = SubResource("ShaderMaterial_64d08") +material = SubResource("ShaderMaterial_y0gej") [node name="PointLight2D" type="PointLight2D" parent="Entities" index="1"] position = Vector2(168, -42) @@ -177,9 +177,7 @@ ToConnector = "ArenaEntrance" [node name="CollisionShape2D" type="CollisionShape2D" parent="Areas/Entrance" index="0"] shape = SubResource("RectangleShape2D_2xagi") -[node name="EntranceCameraBounds" parent="Areas" index="1" node_paths=PackedStringArray("TopLeft", "BottomRight") instance=ExtResource("11_j2620")] -TopLeft = NodePath("TopLeft") -BottomRight = NodePath("BottomRight") +[node name="EntranceCameraBounds" parent="Areas" index="1" instance=ExtResource("11_j2620")] [node name="Area2D" parent="Areas/EntranceCameraBounds" index="0"] position = Vector2(0, 377) diff --git a/Scenes/Maps/ArenaExterior.tscn b/Scenes/Maps/ArenaExterior.tscn index b71ef2a..fc2d906 100644 --- a/Scenes/Maps/ArenaExterior.tscn +++ b/Scenes/Maps/ArenaExterior.tscn @@ -166,91 +166,91 @@ size = Vector2(64, 97) [sub_resource type="RectangleShape2D" id="RectangleShape2D_5pcme"] size = Vector2(18, 6) -[sub_resource type="ShaderMaterial" id="ShaderMaterial_eh6ai"] +[sub_resource type="ShaderMaterial" id="ShaderMaterial_mg83a"] resource_local_to_scene = true shader = ExtResource("28_b3suq") shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/intensity = 0.0 shader_parameter/alpha_modulate = 1.0 -[sub_resource type="ShaderMaterial" id="ShaderMaterial_0m0e7"] +[sub_resource type="ShaderMaterial" id="ShaderMaterial_elrp0"] resource_local_to_scene = true shader = ExtResource("28_b3suq") shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/intensity = 0.0 shader_parameter/alpha_modulate = 1.0 -[sub_resource type="ShaderMaterial" id="ShaderMaterial_x7hn4"] +[sub_resource type="ShaderMaterial" id="ShaderMaterial_7olcb"] resource_local_to_scene = true shader = ExtResource("28_b3suq") shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/intensity = 0.0 shader_parameter/alpha_modulate = 1.0 -[sub_resource type="ShaderMaterial" id="ShaderMaterial_hwrx0"] +[sub_resource type="ShaderMaterial" id="ShaderMaterial_d2b1c"] resource_local_to_scene = true shader = ExtResource("28_b3suq") shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/intensity = 0.0 shader_parameter/alpha_modulate = 1.0 -[sub_resource type="ShaderMaterial" id="ShaderMaterial_u5bpj"] +[sub_resource type="ShaderMaterial" id="ShaderMaterial_3qqeq"] resource_local_to_scene = true shader = ExtResource("28_b3suq") shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/intensity = 0.0 shader_parameter/alpha_modulate = 1.0 -[sub_resource type="ShaderMaterial" id="ShaderMaterial_obne2"] +[sub_resource type="ShaderMaterial" id="ShaderMaterial_u0yfp"] resource_local_to_scene = true shader = ExtResource("28_b3suq") shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/intensity = 0.0 shader_parameter/alpha_modulate = 1.0 -[sub_resource type="ShaderMaterial" id="ShaderMaterial_4k68d"] +[sub_resource type="ShaderMaterial" id="ShaderMaterial_lxojq"] resource_local_to_scene = true shader = ExtResource("28_b3suq") shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/intensity = 0.0 shader_parameter/alpha_modulate = 1.0 -[sub_resource type="ShaderMaterial" id="ShaderMaterial_p1mnf"] +[sub_resource type="ShaderMaterial" id="ShaderMaterial_6i24g"] resource_local_to_scene = true shader = ExtResource("28_b3suq") shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/intensity = 0.0 shader_parameter/alpha_modulate = 1.0 -[sub_resource type="ShaderMaterial" id="ShaderMaterial_cgtqt"] +[sub_resource type="ShaderMaterial" id="ShaderMaterial_o80y1"] resource_local_to_scene = true shader = ExtResource("28_b3suq") shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/intensity = 0.0 shader_parameter/alpha_modulate = 1.0 -[sub_resource type="ShaderMaterial" id="ShaderMaterial_bk61n"] +[sub_resource type="ShaderMaterial" id="ShaderMaterial_bc5nr"] resource_local_to_scene = true shader = ExtResource("28_b3suq") shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/intensity = 0.0 shader_parameter/alpha_modulate = 1.0 -[sub_resource type="ShaderMaterial" id="ShaderMaterial_wqa86"] +[sub_resource type="ShaderMaterial" id="ShaderMaterial_wcyyo"] resource_local_to_scene = true shader = ExtResource("28_b3suq") shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/intensity = 0.0 shader_parameter/alpha_modulate = 1.0 -[sub_resource type="ShaderMaterial" id="ShaderMaterial_k05ph"] +[sub_resource type="ShaderMaterial" id="ShaderMaterial_gnvby"] resource_local_to_scene = true shader = ExtResource("28_b3suq") shader_parameter/color = Vector4(1, 1, 1, 1) shader_parameter/intensity = 0.0 shader_parameter/alpha_modulate = 1.0 -[sub_resource type="ShaderMaterial" id="ShaderMaterial_sq2yd"] +[sub_resource type="ShaderMaterial" id="ShaderMaterial_8o4l7"] resource_local_to_scene = true shader = ExtResource("28_b3suq") shader_parameter/color = Vector4(1, 1, 1, 1) @@ -716,62 +716,60 @@ position = Vector2(256, -9) position = Vector2(80, 373) [node name="Centurion" parent="Entities" index="8" instance=ExtResource("30_qfl2k")] -material = SubResource("ShaderMaterial_eh6ai") +material = SubResource("ShaderMaterial_mg83a") position = Vector2(-360, 31) [node name="Centurion2" parent="Entities" index="9" instance=ExtResource("30_qfl2k")] -material = SubResource("ShaderMaterial_0m0e7") +material = SubResource("ShaderMaterial_elrp0") position = Vector2(-224, 131) [node name="Centurion3" parent="Entities" index="10" instance=ExtResource("30_qfl2k")] -material = SubResource("ShaderMaterial_x7hn4") +material = SubResource("ShaderMaterial_7olcb") position = Vector2(-280, 411) [node name="Centurion4" parent="Entities" index="11" instance=ExtResource("30_qfl2k")] -material = SubResource("ShaderMaterial_hwrx0") +material = SubResource("ShaderMaterial_d2b1c") position = Vector2(-232, 728) [node name="Legionary" parent="Entities" index="12" instance=ExtResource("27_84gw4")] -material = SubResource("ShaderMaterial_u5bpj") +material = SubResource("ShaderMaterial_3qqeq") position = Vector2(-214, 72) [node name="Legionary2" parent="Entities" index="13" instance=ExtResource("27_84gw4")] -material = SubResource("ShaderMaterial_obne2") +material = SubResource("ShaderMaterial_u0yfp") position = Vector2(-496, 15) [node name="Legionary3" parent="Entities" index="14" instance=ExtResource("27_84gw4")] -material = SubResource("ShaderMaterial_4k68d") +material = SubResource("ShaderMaterial_lxojq") position = Vector2(-384, 118) [node name="Legionary4" parent="Entities" index="15" instance=ExtResource("27_84gw4")] -material = SubResource("ShaderMaterial_p1mnf") +material = SubResource("ShaderMaterial_6i24g") position = Vector2(-300, 384) [node name="Legionary5" parent="Entities" index="16" instance=ExtResource("27_84gw4")] -material = SubResource("ShaderMaterial_cgtqt") +material = SubResource("ShaderMaterial_o80y1") position = Vector2(-152, 728) [node name="Legionary6" parent="Entities" index="17" instance=ExtResource("27_84gw4")] -material = SubResource("ShaderMaterial_bk61n") +material = SubResource("ShaderMaterial_bc5nr") position = Vector2(-258, 455) [node name="Legionary7" parent="Entities" index="18" instance=ExtResource("27_84gw4")] -material = SubResource("ShaderMaterial_wqa86") +material = SubResource("ShaderMaterial_wcyyo") position = Vector2(-556, 402) [node name="Legionary8" parent="Entities" index="19" instance=ExtResource("27_84gw4")] -material = SubResource("ShaderMaterial_k05ph") +material = SubResource("ShaderMaterial_gnvby") position = Vector2(-404, 505) [node name="Cultist" parent="Entities" index="20" instance=ExtResource("30_xj4yo")] -material = SubResource("ShaderMaterial_sq2yd") +material = SubResource("ShaderMaterial_8o4l7") position = Vector2(191, 567) -[node name="CameraBounds" parent="Areas" index="0" node_paths=PackedStringArray("TopLeft", "BottomRight") instance=ExtResource("33_e4gty")] +[node name="CameraBounds" parent="Areas" index="0" instance=ExtResource("33_e4gty")] visible = false position = Vector2(576, 511) -TopLeft = NodePath("TopLeft") -BottomRight = NodePath("BottomRight") [node name="TopLeft" parent="Areas/CameraBounds" index="1"] position = Vector2(-384, -192)