From 393091e546ed9d173fc1f5989290cda5fbb50703 Mon Sep 17 00:00:00 2001 From: HumanoidSandvichDispenser Date: Sun, 6 Aug 2023 01:07:30 -0700 Subject: [PATCH] fixed doc thinker state --- BoundingBoxes/InteractionTrigger.cs | 4 -- BoundingBoxes/InteractionTrigger.tscn | 13 ++-- Characters/Doc.cs | 96 ++++---------------------- Characters/Doc.tscn | 37 +++++++--- Characters/Player.tscn | 8 ++- Dialogue/balloon.tscn | 17 ++--- Entities/ArenaEntrance.tscn | 7 ++ Props/ArenaDoor.tscn | 3 +- Props/ArenaDoorSwitch.tscn | 9 ++- Scenes/Maps/Arena.tscn | 6 +- Scenes/Maps/ArenaExterior.tscn | 18 +---- State/NPC/Doc/DocLanceState.cs | 2 + State/Thinker/DashDefensive.cs | 98 +++++++++++++++++++++++++++ SupaLidlGame.csproj | 2 +- project.godot | 4 +- 15 files changed, 184 insertions(+), 140 deletions(-) create mode 100644 State/Thinker/DashDefensive.cs diff --git a/BoundingBoxes/InteractionTrigger.cs b/BoundingBoxes/InteractionTrigger.cs index ab27938..8d9fca6 100644 --- a/BoundingBoxes/InteractionTrigger.cs +++ b/BoundingBoxes/InteractionTrigger.cs @@ -14,9 +14,6 @@ public partial class InteractionTrigger : Area2D [Signal] public delegate void UntargetEventHandler(); - [Export] - public string PopupText { get; set; } - private Control _popup; public override void _Ready() @@ -25,7 +22,6 @@ public partial class InteractionTrigger : Area2D _popup = GetNode("Popup"); _popup.Visible = false; - _popup.GetNode