diff --git a/README.md b/README.md index e8b42e3..5c60a4e 100644 --- a/README.md +++ b/README.md @@ -4,7 +4,22 @@ Forsen-related game ![](./Assets/Sprites/Characters/forsen2-portrait.png) -![](https://i.ibb.co/t367kD4/baj.gif) +## Building + +This is currently being developed on a custom dev branch of Godot 4.1.1: +https://github.com/ryze312/godot/tree/x11_event_fix + +Try to avoid using newer versions of Godot as they are unstable with C#. + +## Notes + +The tilde key (`~`) can open the developer console. This allows access to +singletons --- an instance of `Utils.World` can be accessed through `World`, +and the player character can be accessed through `World.CurrentPlayer`. + +The default starting scene is `res://Scenes/ArenaExterior.tscn`, and running a +non-map scene may spill out errors from `SupaLidlGame.Utils.World`. Eventually +this will be fixed to allow main menu scenes. ## Attributions diff --git a/README.org b/README.org deleted file mode 100644 index c9fbeef..0000000 --- a/README.org +++ /dev/null @@ -1,8 +0,0 @@ -#+TITLE: SupaLidlGame - -Forsen-related game - -#+attr_html: :style margin-left: auto; margin-right: auto; -[[./Assets/Sprites/Characters/forsen2-portrait.png]] - -[[https://i.ibb.co/t367kD4/baj.gif]]