2022-11-10 20:29:53 -08:00
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="SupaLidlGame"
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run/main_scene="res://Scenes/Level.tscn"
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2023-03-22 21:22:51 -07:00
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config/features=PackedStringArray("4.1", "C#", "Forward Plus")
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2022-11-10 20:29:53 -08:00
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config/icon="res://icon.svg"
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2023-07-24 12:40:28 -07:00
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[autoload]
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DebugConsole="*res://Debug/DebugConsole.cs"
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2023-07-22 20:23:48 -07:00
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[display]
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window/size/viewport_width=640
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2023-07-23 23:39:20 -07:00
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window/size/viewport_height=360
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2023-07-22 20:23:48 -07:00
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window/stretch/mode="viewport"
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window/stretch/aspect="expand"
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2022-11-10 20:29:53 -08:00
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[dotnet]
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project/assembly_name="SupaLidlGame"
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[input]
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ui_left={
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"deadzone": 0.5,
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2023-01-29 12:05:44 -08:00
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":65,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
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2022-11-10 20:29:53 -08:00
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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ui_right={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":68,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
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2022-11-10 20:29:53 -08:00
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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ui_up={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
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2022-11-10 20:29:53 -08:00
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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ui_down={
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"deadzone": 0.5,
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2023-01-29 12:05:44 -08:00
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":83,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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2022-11-13 15:42:04 -08:00
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roll={
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"deadzone": 0.5,
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2023-06-27 20:29:04 -07:00
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":3,"pressed":false,"double_click":false,"script":null)
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2023-01-29 12:05:44 -08:00
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":0,"echo":false,"script":null)
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2022-11-13 15:42:04 -08:00
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]
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}
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2022-11-19 21:21:12 -08:00
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attack1={
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"deadzone": 0.5,
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2023-06-27 20:29:04 -07:00
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"pressed":false,"double_click":false,"script":null)
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2022-11-19 21:21:12 -08:00
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]
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}
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equip={
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"deadzone": 0.5,
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2023-01-29 12:05:44 -08:00
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":0,"echo":false,"script":null)
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2022-11-19 21:21:12 -08:00
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]
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}
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2023-03-25 10:21:24 -07:00
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interact={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"key_label":0,"unicode":0,"echo":false,"script":null)
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]
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}
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2023-04-16 14:11:17 -07:00
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equip_1={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":49,"key_label":0,"unicode":49,"echo":false,"script":null)
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]
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}
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equip_2={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":50,"key_label":0,"unicode":50,"echo":false,"script":null)
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]
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}
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equip_3={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":51,"key_label":0,"unicode":51,"echo":false,"script":null)
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]
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}
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2022-11-10 20:29:53 -08:00
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2022-11-27 19:37:16 -08:00
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[layer_names]
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2d_physics/layer_1="World"
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2d_physics/layer_2="Character"
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2d_physics/layer_3="Player"
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2d_physics/layer_4="NPC"
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2023-05-23 00:25:28 -07:00
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2d_physics/layer_5="World Clip"
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2023-06-06 18:39:23 -07:00
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2d_physics/layer_6="Interaction Receiver"
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2d_physics/layer_7="Interaction Trigger"
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2022-11-27 19:37:16 -08:00
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2022-11-10 20:29:53 -08:00
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[physics]
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2d/default_gravity=0.0
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2023-07-13 23:46:58 -07:00
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[rendering]
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environment/defaults/default_clear_color=Color(0.301961, 0.301961, 0.301961, 1)
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