SupaLidlGame/Scenes/Maps/Arena.tscn

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[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="Entities" index="2"]
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position = Vector2(19, 23)
stream = ExtResource("8_wox7d")
volume_db = -5.0
autoplay = true
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[node name="GPUParticles2D" type="GPUParticles2D" parent="Entities" index="3"]
amount = 16
process_material = SubResource("ParticleProcessMaterial_h14dv")
texture = ExtResource("11_yjp7m")
lifetime = 2.5
explosiveness = 0.1
randomness = 0.2
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fixed_fps = 8
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[node name="Areas" parent="." index="4"]
visible = false
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[node name="Entrance" type="Area2D" parent="Areas" index="0"]
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position = Vector2(0, 384)
collision_layer = 0
collision_mask = 4
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script = ExtResource("9_fg062")
ToArea = "res://Scenes/Maps/ArenaExterior.tscn"
ToConnector = "ArenaEntrance"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Areas/Entrance" index="0"]
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shape = SubResource("RectangleShape2D_2xagi")
[node name="EntranceCamera" type="Area2D" parent="Areas" index="1" node_paths=PackedStringArray("Camera")]
position = Vector2(0, 384)
collision_layer = 0
collision_mask = 4
monitorable = false
script = ExtResource("11_0u80h")
Camera = NodePath("Node/PhantomCamera2D")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Areas/EntranceCamera" index="0"]
position = Vector2(0, -129)
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shape = SubResource("RectangleShape2D_iw8cv")
debug_color = Color(0.631373, 0.345098, 1, 0.419608)
[node name="Node" type="Node" parent="Areas/EntranceCamera" index="1"]
[node name="PhantomCamera2D" type="Node2D" parent="Areas/EntranceCamera/Node" index="0" node_paths=PackedStringArray("follow_path")]
position = Vector2(0, 248)
script = ExtResource("11_q01ik")
follow_mode = 4
follow_path = NodePath("../../Path2D")
zoom = Vector2(4, 4)
tween_resource = SubResource("Resource_22hgm")
tween_on_load = false
draw_limits = true
limit_left = -384
limit_top = -400
limit_right = 384
limit_bottom = 400
limit_target = NodePath("../CollisionShape2D")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Areas/EntranceCamera/Node" index="1"]
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visible = false
position = Vector2(0, 128)
shape = SubResource("RectangleShape2D_28nvi")
[node name="Path2D" type="Path2D" parent="Areas/EntranceCamera" index="2"]
curve = SubResource("Curve2D_0qfqo")
[node name="MiddleCamera" type="Area2D" parent="Areas" index="2" node_paths=PackedStringArray("Camera")]
position = Vector2(0, -3)
collision_layer = 0
collision_mask = 4
monitorable = false
script = ExtResource("11_0u80h")
Camera = NodePath("Node/PhantomCamera2D")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Areas/MiddleCamera" index="0"]
shape = SubResource("RectangleShape2D_8id2f")
debug_color = Color(0.631373, 0.345098, 1, 0.419608)
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[node name="Node" type="Node" parent="Areas/MiddleCamera" index="1"]
[node name="PhantomCamera2D" type="Node2D" parent="Areas/MiddleCamera/Node" index="0"]
script = ExtResource("11_q01ik")
zoom = Vector2(3, 3)
tween_resource = SubResource("Resource_bv7so")
tween_on_load = false
draw_limits = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Areas/MiddleCamera/Node" index="1"]
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visible = false
shape = SubResource("RectangleShape2D_idjmj")
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[node name="Spawners" parent="." index="5"]
visible = false
[node name="Markers" parent="." index="6"]
visible = false
[node name="Entrance" type="Marker2D" parent="Markers" index="0"]
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position = Vector2(0, 352)