FXclient-mirror/patches.js

309 lines
23 KiB
JavaScript
Raw Blame History

This file contains invisible Unicode characters!

This file contains invisible Unicode characters that may be processed differently from what appears below. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to reveal hidden characters.

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

import assets from './assets.js';
export default ({ replace, replaceOne, replaceRawCode, dictionary, matchOne, matchRawCode, escapeRegExp }) => {
// Constants for easy usage of otherwise long variable access expressions
const dict = dictionary;
const playerId = `${dict.game}.${dict.playerId}`;
const rawPlayerNames = `${dict.playerData}.${dict.rawPlayerNames}`;
const gIsSingleplayer = `${dict.game}.${dict.gIsSingleplayer}`;
// Replace assets
replaceOne(/(\(4,"crown",4,")[^"]+"\),/g, "$1" + assets.crownIcon + "\"),");
replaceOne(/(\(6,"territorial\.io",6,")[^"]+"\),/g, "$1" + assets.fxClientLogo + "\"),");
replaceOne(/(\(22,"logo",8,")[^"]+"\)/g, "$1" + assets.smallLogo + "\")");
// Add FX Client version info to the game version window
replaceRawCode(`ar.oa(4,1,new s8(" "+Translations.txt[84],gameVersion+"<br><a href='"+ah.aC5+"' target='_blank'>"+ah.aC5+"</a>",`,
`ar.oa(4,1,new s8(" "+Translations.txt[84],gameVersion+"<br><a href='"+ah.aC5+"' target='_blank'>"+ah.aC5+"</a>"
+ "<br><br><b>" + "FX Client v" + fx_version + " " + fx_update + "<br><a href='https://discord.gg/dyxcwdNKwK' target='_blank'>FX Client Discord server</a>"
+ "<br><a href='https://github.com/fxclient/FXclient' target='_blank'>Github repository</a></b>",`);
// Max size for custom maps: from 4096x4096 to 8192x8192
// TODO: test this; it might cause issues with new boat mechanics?
{ // Add Troop Density and Maximum Troops in side panel
const { valuesArray } = replaceRawCode(`,labels[5]=aV.nU[76],labels[6]=aV.nU[77],labels[7]=aV.nU[78],a0Z=game.tn-eT(game.tn,100),(valuesArray=new Array(labels.length))[0]=game.io?`,
`,labels[5]=aV.nU[76],labels[6]=aV.nU[77],labels[7]=aV.nU[78],
labels.push("Max Troops", "Density"), // add labels
a0Z=game.tn-eT(game.tn,100),(valuesArray=new Array(labels.length))[0]=game.io?`);
replaceOne(new RegExp(/(:(?<valueIndex>\w+)<7\?\w+\.\w+\.\w+\(valuesArray\[\2\]\)):(\w+\.\w+\(valuesArray\[7\]\))}/
.source.replace(/valuesArray/g, valuesArray), "g"),
'$1 : $<valueIndex> === 7 ? $3 '
+ `: $<valueIndex> === 8 ? utils.getMaxTroops(${dict.playerData}.${dict.playerTerritories}, ${playerId}) `
+ `: utils.getDensity(${playerId}) }`);
// increase the size of the side panel by 25% to make the text easier to read
replaceOne(/(this\.\w+=Math\.floor\(\(\w+\.\w+\.\w+\(\)\?\.1646:\.126\))\*(\w+\.\w+\),)/g, "$1 * 1.25 * $2");
}
// Increment win counter on wins
replaceRawCode(`=function(sE){o.ha(sE,2),b.h9<100?xD(0,aZ.tG(4,[a8.jx[sE]]),3,sE,ad.gN,ad.kl,-1,!0):xD(0,aZ.tG(12,[a8.jx[sE]]),3,sE,ad.gN,ad.kl,-1,!0),`,
`=function(sE){
if (${playerId} === sE && !${gIsSingleplayer})
wins_counter++, window.localStorage.setItem("fx_winCount", wins_counter),
xD(0,"Your Win Count is now " + wins_counter,3,sE,ad.gN,ad.kl,-1,!0);
o.ha(sE,2),b.h9<100?xD(0,aZ.tG(4,[a8.jx[sE]]),3,sE,ad.gN,ad.kl,-1,!0):xD(0,aZ.tG(12,[a8.jx[sE]]),3,sE,ad.gN,ad.kl,-1,!0),`);
{ // Add settings button and win count
// add settings button
replaceRawCode(`,new nQ("⚙️<br>Menu",function(){aD6(3)},aa.ks),new nQ("",function(){at.d5(12)},aa.kg,!1)]`,
`,new nQ("⚙️<br>Menu",function(){aD6(3)},aa.ks),new nQ("",function(){at.d5(12)},aa.kg,!1),
new nQ("FX Client settings", function() { WindowManager.openWindow("settings"); }, "rgba(0, 0, 20, 0.5")]`)
// set settings button position
replaceRawCode(`aZ.g5.vO(aD3[3].button,x+a0S+gap,a3X+h+gap,a0S,h);`,
`aZ.g5.vO(aD3[3].button,x+a0S+gap,a3X+h+gap,a0S,h); aZ.g5.vO(aD3[5].button, x, a3X + h * 2 + gap * 2, a0S * 2 + gap, h / 3);`);
// render win count
replaceRawCode(`if(_y.a4l(),_r.gI(),_m.gI(),aw.gI(),ay.gI()){ctx.imageSmoothingEnabled=!1;var iQ=a0.a4o("territorial.io"),kL=.84*aD4.gA/iQ.width;`,
`if(_y.a4l(),_r.gI(),_m.gI(),aw.gI(),ay.gI()){
if (settings.displayWinCounter) {
const size = Math.floor(aD4.gA * 0.03);
ctx.font = ${dict.fontGeneratorFunction}(1, size);
ctx.fillStyle = "#ffffff";
const text = "Win count: " + wins_counter;
const textLength = ctx.measureText(text).width;
ctx.textAlign = "left";
ctx.textBaseline = "middle";
ctx.fillText(text, ctx.canvas.width - textLength - size / 2, size);
};
ctx.imageSmoothingEnabled=!1;var iQ=a0.a4o("territorial.io"),kL=.84*aD4.gA/iQ.width;`)
/*// render gear icon and win count
replaceRawCode(`,fy=aV.nU[80],fontSize=.65*height,canvas.font=aY.g0.g1(1,fontSize),canvas.fillStyle="rgba("+gR+","+tD+","+hj+",0.6)",canvas.fillRect(x,y,width,height),`,
`,fy=aV.nU[80],fontSize=.65*height,
canvas.imageSmoothingEnabled = true,
canvas.drawImage(settingsGearIcon, x - width / 2, y, height, height),
canvas.imageSmoothingEnabled = false,
(settings.displayWinCounter && (
canvas.font = aY.g0.g1(1, Math.floor(height * 0.4)),
canvas.fillStyle = "#ffffff",
canvas.fillText("Win count: " + wins_counter, Math.floor(x + width / 2), Math.floor((y + height / 2) * 2))
)),
canvas.font=aY.g0.g1(1,fontSize),canvas.fillStyle="rgba("+gR+","+tD+","+hj+",0.6)",canvas.fillRect(x,y,width,height),`);
// handle settings button click
replaceRawCode(`(q6=Math.floor((b7.cv.fv()?.145:.09)*aK.fw),gap=Math.floor(.065*(b7.cv.fv()?.53:.36)*aK.fw),gap=aK.g5-q6-gap,jd=b0.gap,q6=Math.floor(.35*q6),gap<=mouseX&&mouseY<jd+q6&&ar.v2(1))`,
`(q6=Math.floor((b7.cv.fv()?.145:.09)*aK.fw),gap=Math.floor(.065*(b7.cv.fv()?.53:.36)*aK.fw),gap=aK.g5-q6-gap,jd=b0.gap,q6=Math.floor(.35*q6),
(gap <= mouseX && mouseY < jd + q6 && (ar.v2(1), true)) || (mouseX >= gap - q6 / 0.7 && mouseY < jd + q6 && WindowManager.openWindow("settings"))
)`);*/
}
{ // Keybinds
// match required variables
const { 0: match, groups: { attackBarObject, setRelative } } = matchOne(/:"."===(\w+\.key)\?(?<attackBarObject>\w+)\.(?<setRelative>\w+)\(31\/32\):"."===\1\?\2\.\3\(32\/31\):/g,);
// create a setAbsolutePercentage function on the attack percentage bar object,
// and also register the keybind handler functions
replaceOne(/}(function \w+\((\w+)\){return!\(1<\2&&1===(?<attackPercentage>\w+)\|\|\(1<\2&&\2\*\3-\3<1\/1024\?\2=\(\3\+1\/1024\)\/\3:\2<1)/g,
"} this.setAbsolutePercentage = function(newPercentage) { $<attackPercentage> = newPercentage; }; "
+ "keybindFunctions.setAbsolute = this.setAbsolutePercentage; "
+ `keybindFunctions.setRelative = (arg1) => ${attackBarObject}.${setRelative}(arg1); $1`);
// insert keybind handling code into the keyDown handler function
replaceOne(new RegExp(/(function \w+\((?<event>\w+)\){)([^}]+matched)/g.source.replace(/matched/g, escapeRegExp(match)), "g"),
"$1 if (keybindHandler($<event>.key)) return; $3");
}
// Set the default font to Trebuchet MS
replace(/sans-serif"/g, 'Trebuchet MS"');
// Realistic bot names setting
// matches c4[i] = c4[i].replace(a6U[dx], a6V[dx])
replaceOne(/(((\w+)\[\w+\])=\2\.replace\(\w+(\[\w+\]),\w+\4\))/g, "$1; if (settings.realisticNames) $3 = realisticNames;")
// Hide all links in main menu depending on settings
//replaceOne(/(this\.\w+=function\(\){)((\w+\.\w+)\[2\]=\3\[3\]=\3\[4\]=(?<linksHidden>!this\.\w+\.\w+),)/g,
//"$1 if (settings.hideAllLinks) $3[0] = $3[1] = $<linksHidden>; else $3[0] = $3[1] = true; $2")
// Make the main canvas context have an alpha channel if a custom background is being used
replaceOne(/(document\.getElementById\("canvasA"\),\(\w+=\w+\.getContext\("2d",){alpha:!1}/g, "$1 {alpha: makeMainMenuTransparent}")
// Clear canvas background if a custom background is being used
replaceRawCode(`,this.qk=function(){var a4n,a4m;aq.pd?(a4m=aL.gA/aq.eE,a4n=aL.gF/aq.eF,canvas.setTransform(a4m=a4n<a4m?a4m:a4n,0,0,a4m,`,
`,this.qk=function(){var a4n,a4m;
if (makeMainMenuTransparent) canvas.clearRect(0,0,aL.gA,aL.gF);
else aq.pd?(a4m=aL.gA/aq.eE,a4n=aL.gF/aq.eF,canvas.setTransform(a4m=a4n<a4m?a4m:a4n,0,0,a4m,`);
// Track donations
replaceOne(/(this\.\w+=function\((\w+),(\w+)\)\{)(\2===\w+\.\w+&&\(\w+\.\w+\((\w+\.\w+)\[0\],\5\[1\],\3\),this\.(\w+)\[12\]\+=\5\[1\],this\.\6\[16\]\+=\5\[0\]\),\3===\w+\.\w+&&\()/g,
"$1 donationsTracker.logDonation($2, $3, $5[0]); $4")
// Display donations for a player when clicking on them in the leaderboard
// and skip handling clicks when clicking on an empty space (see the isEmptySpace
// variable in the modified leaderboard click handler from the leaderboard filter)
// match , 0 !== dG[x]) && fq.hB(x, 800, false, 0),
replaceOne(/,(0!==\w+\.\w+\[(\w+)\])(\)&&\w+\.\w+\(\2,800,!1,0\),)/g,
`, ${dict.game}.${dict.gIsTeamGame} && donationsTracker.displayHistory($2, ${rawPlayerNames}, ${gIsSingleplayer}), $1 && !isEmptySpace $3`);
// Reset donation history and leaderboard filter when a new game is started
replaceOne(new RegExp(`,this\\.${dictionary.playerBalances}.fill\\(0\\),`, "g"), "$& donationsTracker.reset(), leaderboardFilter.reset(), ");
{ // Player list and leaderboard filter tabs
// Draw player list button
const uiOffset = dictionary.uiSizes + "." + dictionary.gap;
const { groups: { drawFunction, topBarHeight } } = replaceOne(/(=1;function (?<drawFunction>\w+)\(\){[^}]+?(?<canvas>\w+)\.fillRect\(0,(?<topBarHeight>\w+),\w+,1\),(?:\3\.fillRect\([^()]+\),)+\3\.font=\w+,(\w+\.\w+)\.textBaseline\(\3,1\),\5\.textAlign\(\3,1\),\3\.fillText\(\w+\.\w+\[65\],Math\.floor\()(\w+)\/2\),(Math\.floor\(\w+\+\w+\/2\)\));/g,
"$1($6 + $<topBarHeight> - 22) / 2), $7; playerList.drawButton($<canvas>, 12, 12, $<topBarHeight> - 22);");
const buttonBoundsCheck = `utils.isPointInRectangle($<x>, $<y>, ${uiOffset} + 12, ${uiOffset} + 12, ${topBarHeight} - 22, ${topBarHeight} - 22)`
// Handle player list button and leaderboard tabs mouseDown
// and create a function for scrolling the leaderboard to the top
replaceOne(/(this\.\w+=function\((?<x>\w+),(?<y>\w+)\){return!!\w+\(\2,\3\))&&(\(\w+=\w+\.\w+,[^}]+),!0\)/g,
`leaderboardFilter.scrollToTop = function(){position = 0;}, $1 && ((${buttonBoundsCheck} && playerList.display(${rawPlayerNames}), true)
&& !($<y> - ${uiOffset} > leaderboardFilter.verticalClickThreshold && leaderboardFilter.handleMouseDown($<x> - ${uiOffset})) && $4),!0)`);
// Handle player list button and leaderboard tabs hover
// and create a function for repainting the leaderboard
replaceOne(/(this\.\w+=function\((?<x>\w+),(?<y>\w+)\){)(var \w+,\w+=\w+\(\3\);return \w+\?\(\w+=(\w+),\(\5=\w+\(0,\5\+=(?:[^}]+,(?<setRepaintNeeded>\w+\.\w+=!0)){2})/g,
`leaderboardFilter.repaintLeaderboard = function() { ${drawFunction}(), $<setRepaintNeeded>; },
$1 if (${buttonBoundsCheck}) { playerList.hoveringOverButton === false && (playerList.hoveringOverButton = true, ${drawFunction}(), $<setRepaintNeeded>); }
else { playerList.hoveringOverButton === true && (playerList.hoveringOverButton = false, ${drawFunction}(), $<setRepaintNeeded>); }
if (leaderboardFilter.setHovering(
utils.isPointInRectangle($<x>, $<y>, ${uiOffset}, ${uiOffset} + leaderboardFilter.verticalClickThreshold, leaderboardFilter.windowWidth, leaderboardFilter.tabBarOffset), $<x> - ${uiOffset}
)) return; $4`);
}
{ // Display density of other players
const r = matchRawCode(`bD.dO.data[7].value?a9W(i,jm,jk,jl,ctx):a9V(ctx,i,jm,jk,jl,a9S)))`);
const settingsSwitchNameAndBalance = `${r.bD}.${r.dO}.${r.data}[7].${r.value}`;
//console.log(settingsSwitchNameAndBalance);
// Applies when the "Reverse Name/Balance" setting is off
replaceRawCode("function a9V(ctx,i,fontSize,x,y,a9S){i=ac.jv.formatNumber(playerData.playerBalances[i]);a9S>>1&1?(ctx.lineWidth=.05*fontSize,ctx.strokeStyle=a9U(fontSize,a9S%2),ctx.strokeText(i,x,y)):(1<a9S&&(ctx.lineWidth=.12*fontSize,ctx.strokeStyle=a9U(fontSize,a9S),ctx.strokeText(i,x,y)),ctx.fillText(i,x,y))}",
`function a9V(ctx,i,fontSize,x,y,a9S){
var ___id = i;
i=ac.jv.formatNumber(playerData.playerBalances[i]);a9S>>1&1?(ctx.lineWidth=.05*fontSize,ctx.strokeStyle=a9U(fontSize,a9S%2),ctx.strokeText(i,x,y)):(1<a9S&&(ctx.lineWidth=.12*fontSize,ctx.strokeStyle=a9U(fontSize,a9S),ctx.strokeText(i,x,y)),ctx.fillText(i,x,y));
${settingsSwitchNameAndBalance} || settings.showPlayerDensity && (settings.coloredDensity && (ctx.fillStyle = utils.textStyleBasedOnDensity(___id)), ctx.fillText(utils.getDensity(___id), x, y + fontSize))}`)
// Applies when the "Reverse Name/Balance" setting is on (default)
replaceOne(/(function \w+\((\w+),(?<fontSize>\w+),(?<x>\w+),(?<y>\w+),(?<canvas>\w+)\){)(\6\.fillText\((?<playerData>\w+)\.(?<playerNames>\w+)\[\2\],\4,\5\)),(\2<(?<game>\w+)\.(?<gHumans>\w+)&&2!==\8\.(?<playerStates>\w+)\[[^}]+)}/g,
`$1 var ___id = $2; $7, $10; ${settingsSwitchNameAndBalance} && settings.showPlayerDensity && (settings.coloredDensity && ($<canvas>.fillStyle = utils.textStyleBasedOnDensity(___id)), $<canvas>.fillText(utils.getDensity(___id), $<x>, $<y> + $<fontSize>)); }`);
}
{ // Leaderboard filter
// for the leaderboard draw function:
replaceRawCode("function drawFunction(){a0A.clearRect(0,0,a04,y9),a0A.fillStyle=aZ.lE,a0A.fillRect(0,0,a04,a0F),a0A.fillStyle=aZ.kZ,a0A.fillRect(0,a0F,a04,y9-a0F),leaderboardPositionsById[game.playerId]>=position&&a0Z(leaderboardPositionsById[game.playerId]-position,aZ.kw),0!==leaderboardPositionsById[game.playerId]&&0===position&&a0Z(0,aZ.lJ),-1!==a0P&&a0Z(a0P,aZ.kd),a0A.fillStyle=aZ.gF,a0A.fillRect(0,a0F,a04,1),a0A.fillRect(0,0,a04,b0.ur),a0A.fillRect(0,0,b0.ur,y9),a0A.fillRect(a04-b0.ur,0,b0.ur,y9),a0A.fillRect(0,y9-b0.ur,a04,b0.ur),",
`var leaderboardHasChanged = true;
this.playerPos = game.playerId;
leaderboardFilter.setUpdateFlag = () => leaderboardHasChanged = true;
function updateFilteredLb() {
if (!leaderboardHasChanged) return;
leaderboardFilter.filteredLeaderboard = leaderboardFilter.playersToInclude
.map(id => leaderboardPositionsById[id]).sort((a, b) => a - b);
leaderboardHasChanged = false;
this.playerPos = leaderboardFilter.filteredLeaderboard.indexOf(leaderboardPositionsById[game.playerId]);
}
function drawFunction() {
a0A.clearRect(0, 0, a04, y9),
a0A.fillStyle = aZ.lE,
a0A.fillRect(0, 0, a04, a0F),
a0A.fillStyle = aZ.kZ,
a0A.fillRect(0, a0F, a04, y9 - a0F);
if (leaderboardFilter.enabled) updateFilteredLb();
var playerPos = (leaderboardFilter.enabled
? this.playerPos
: leaderboardPositionsById[game.playerId]
);
if (leaderboardFilter.hoveringOverTabs) a0P = -1;
if (leaderboardFilter.enabled && a0P >= leaderboardFilter.filteredLeaderboard.length) a0P = -1;
playerPos >= position && a0Z(playerPos - position, aZ.kw),
0 !== leaderboardPositionsById[game.playerId] && 0 === position && a0Z(0, aZ.lJ),
-1 !== a0P && a0Z(a0P, aZ.kd),
a0A.fillStyle = aZ.kZ,
//console.log("drawing", a0P),
a0A.clearRect(0, y9 - leaderboardFilter.tabBarOffset, a04, leaderboardFilter.tabBarOffset);
a0A.fillRect(0, y9 - leaderboardFilter.tabBarOffset, a04, leaderboardFilter.tabBarOffset);
a0A.fillStyle = aZ.gF,
a0A.fillRect(0, a0F, a04, 1),
a0A.fillRect(0, y9 - leaderboardFilter.tabBarOffset, a04, 1),
leaderboardFilter.drawTabs(a0A, a04, y9 - leaderboardFilter.tabBarOffset, aZ.kw),
a0A.fillRect(0, 0, a04, b0.ur),
a0A.fillRect(0, 0, b0.ur, y9),
a0A.fillRect(a04 - b0.ur, 0, b0.ur, y9),
a0A.fillRect(0, y9 - b0.ur, a04, b0.ur),`)
replaceRawCode("var hZ,eh=leaderboardPositionsById[game.playerId]<position+windowHeight-1?1:2;for(a0A.font=a07,aY.g0.textAlign(a0A,0),hZ=windowHeight-eh;0<=hZ;hZ--)a0a(leaderboardArray[hZ+position]),a0b(hZ,hZ+position,leaderboardArray[hZ+position]);for(aY.g0.textAlign(a0A,2),hZ=windowHeight-eh;0<=hZ;hZ--)a0a(leaderboardArray[hZ+position]),a0c(hZ,leaderboardArray[hZ+position]);",
`var hZ, eh = playerPos < position + windowHeight - 1 ? 1 : 2;
if (leaderboardFilter.enabled) {
let result = leaderboardFilter.filteredLeaderboard;
if (position !== 0 && position >= result.length - windowHeight)
position = (result.length > windowHeight ? result.length : windowHeight) - windowHeight;
//if (position >= result.length) position = result.length - 1;
for (a0A.font = a07, aY.g0.textAlign(a0A, 0), hZ = windowHeight - eh; 0 <= hZ; hZ--) {
const pos = result[hZ + position];
if (pos !== undefined)
a0a(leaderboardArray[pos]), a0b(hZ, pos, leaderboardArray[pos]);
}
for (aY.g0.textAlign(a0A, 2), hZ = windowHeight - eh; 0 <= hZ; hZ--) {
const pos = result[hZ + position];
if (pos !== undefined)
a0a(leaderboardArray[pos]), a0c(hZ, leaderboardArray[pos]);
}
} else {
for (a0A.font = a07, aY.g0.textAlign(a0A, 0), hZ = windowHeight - eh; 0 <= hZ; hZ--)
a0a(leaderboardArray[hZ + position]), a0b(hZ, hZ + position, leaderboardArray[hZ + position]);
for (aY.g0.textAlign(a0A, 2), hZ = windowHeight - eh; 0 <= hZ; hZ--)
a0a(leaderboardArray[hZ + position]), a0c(hZ, leaderboardArray[hZ + position]);
}`)
// in the leaderboard resize handler: make space for the tab buttons at the bottom of the leaderboard
replaceRawCode(",a09.height=y9,a09_ctx=a09.getContext(\"2d\",{alpha:!0}),a0D=.025*a04,a06=.16*a04,a0E=0*a04,a0F=Math.floor(.45*a0D+a06),a0G=(y9-a06-2*a0D-a0E)/a08,a05=aY.g0.g1(1,Math.floor(.55*a06)),",
`,a09.height=y9,a09_ctx=a09.getContext("2d",{alpha:!0}),a0D=.025*a04,a06=.16*a04,a0E=0*a04,a0F=Math.floor(.45*a0D+a06),a0G=(y9-a06-2*a0D-a0E)/a08,
a09.height = y9 += a0G, leaderboardFilter.tabBarOffset = Math.floor(a0G * 1.3), leaderboardFilter.verticalClickThreshold = y9 - leaderboardFilter.tabBarOffset, leaderboardFilter.windowWidth = a04,
a05=aY.g0.g1(1,Math.floor(.55*a06)),`)
// Set the leaderboardHasChanged flag on leaderboard updates
replaceRawCode("for(var eM=a0q-1;0<=eM;eM--)a14[eM]=jR[eM],a15[eM]=a8.f8[jR[eM]];a14[a0q]=a0l[b.ed],a15[a0q]=a8.f8[b.ed]",
`for(var eM=a0q-1;0<=eM;eM--)a14[eM]=jR[eM],a15[eM]=a8.f8[jR[eM]];a14[a0q]=a0l[b.ed],a15[a0q]=a8.f8[b.ed]; leaderboardHasChanged = true;`);
// handle clicking on a player in the leaderboard
replaceRawCode("var a0p=a0q(fJ);return ag.tQ()&&-1!==a0P&&(a0P=-1,a0Y(),b3.d1=!0),b3.dY-a0Q<350&&a0T===a0p&&-1!==(a0p=(a0p=yr(-1,a0p,windowHeight))!==windowHeight&&vU(x,y)?a0p:-1)&&(x=leaderboardArray[a0p+position],a0p===windowHeight-1&&leaderboardPositionsById[game.playerId]>=position+windowHeight-1&&(x=game.playerId),",
`var a0p = a0q(fJ);
var isEmptySpace = false;
return ag.tQ() && -1 !== a0P && (a0P = -1, a0Y(), b3.d1 = !0), b3.dY - a0Q < 350 && a0T === a0p && -1 !== (a0p = (a0p = yr(-1, a0p, windowHeight)) !== windowHeight && vU(x, y) ? a0p : -1) && (x = (leaderboardFilter.enabled ? (updateFilteredLb(), leaderboardArray[leaderboardFilter.filteredLeaderboard[a0p + position] ?? (isEmptySpace = true, leaderboardPositionsById[game.playerId])]) : leaderboardArray[a0p + position]), a0p === windowHeight - 1 && (leaderboardFilter.enabled ? this.playerPos : leaderboardPositionsById[game.playerId]) >=
position + windowHeight - 1 && (x = game.playerId), !isEmptySpace && `);
// Get clan parsing function
replaceRawCode(`this.uI=function(username){var uK,uJ=username.indexOf("[");return!(uJ<0)&&1<(uK=username.indexOf("]"))-uJ&&uK-uJ<=8?username.substring(uJ+1,uK).toUpperCase().trim():null},`,
`this.uI=function(username){var uK,uJ=username.indexOf("[");return!(uJ<0)&&1<(uK=username.indexOf("]"))-uJ&&uK-uJ<=8?username.substring(uJ+1,uK).toUpperCase().trim():null}, leaderboardFilter.parseClanFromPlayerName = this.uI;`);
}
{ // Hovering tooltip
replaceRawCode("this.click=function(gG,gH,uH){var fd=an.fe(gG),ff=an.fg(gH),fh=an.fi(fd,ff),fj=an.fk(fh);return!(!an.fl(fd,ff)||(fd=(bB.d3.isUIZoomEnabled()?.025:.0144)*aO.g4,ff=performance.now(),Math.abs(gG-wK)>fd)||Math.abs(gH-wL)>fd||dg+500<ff)&&(dg=ff,uH?(function(gG,gH,fj){a3.ek(fj)||-1===(gG=ao.fr.wq(gG,gH))?l.wp(fj):l.wr(gG)}(gG,gH,fj),",
`hoveringTooltip.display = function(mouseX, mouseY) {
var coordX = an.fe(mouseX), coordY = an.fg(mouseY),
coord = an.fi(coordX, coordY), point = an.fk(coord);
if (coordX < 0 || coordY < 0) return;
(function(gG, gH, fj) {
a3.ek(fj) || -1 === (gG = ao.fr.wq(gG, gH)) ? l.wp(fj) : l.wr(gG)
}(mouseX, mouseY, point))
}
this.click = function(gG, gH, uH) {
var fd = an.fe(gG),
ff = an.fg(gH),
fh = an.fi(fd, ff),
fj = an.fk(fh);
return !(!an.fl(fd, ff) || (fd = (bB.d3.isUIZoomEnabled() ? .025 : .0144) * aO.g4, ff = performance.now(), Math.abs(gG - wK) > fd) || Math.abs(gH - wL) > fd || dg + 500 < ff) && (dg = ff, uH ? (function(gG, gH, fj) {
a3.ek(fj) || -1 === (gG = ao.fr.wq(gG, gH)) ? l.wp(fj) : l.wr(gG)
}(gG, gH, fj),`)
replaceRawCode("aK.nH=(window.devicePixelRatio||1)*aEr,",
`aK.nH = (window.devicePixelRatio || 1) * aEr, hoveringTooltip.canvasPixelScale = aK.nH,`)
}
{ // Highlight clan spawnpoints
// when rendered on game start
replaceRawCode("var x;0!==playerData.eg[i]&&0!==playerData.playerTerritories[i]&&(x=playerData.nu[i]+playerData.nw[i]+1-gv-2>>1,gv=playerData.nv[i]+playerData.nx[i]+1-gv-2>>1,ctx.drawImage(km[game.gIsTeamGame?lV.i6[i]:i<game.gHumans?1:0],x,gv))",
`var x, y, highlight = settings.highlightClanSpawns && clanFilter.inOwnClan[i];
if (highlight) gv *= 2;
0!==playerData.eg[i]&&0!==playerData.playerTerritories[i]&&(x=playerData.nu[i]+playerData.nw[i]+1-gv-2>>1,y=playerData.nv[i]+playerData.nx[i]+1-gv-2>>1,
highlight ? ctx.drawImage(km[game.gIsTeamGame?lV.i6[i]:i<game.gHumans?1:0],x,y, gv, gv)
: ctx.drawImage(km[game.gIsTeamGame?lV.i6[i]:i<game.gHumans?1:0],x,y))`)
// when rendered during spawn selection
replaceRawCode("function(a6,es,bK,hP,hQ,hR,ov){0===dV.eg[a6]||0===dV.ev[a6]||(hQ=ay.ak*((dV.nu[a6]+dV.nw[a6]+1)/2-bK)/(hQ-bK)-.5*es,bK=ay.al*((dV.nv[a6]+dV.nx[a6]+1)/2-hP)/(hR-hP)-.5*es,hQ>ay.ak)||bK>ay.al||hQ<-es||bK<-es||(bI.setTransform(cz,0,0,cz,hQ,bK),",
`function(a6,es,bK,hP,hQ,hR,ov){
var highlight = settings.highlightClanSpawns && clanFilter.inOwnClan[a6];
if (highlight) es *= 2;
0===dV.eg[a6]||0===dV.ev[a6]||(hQ=ay.ak*((dV.nu[a6]+dV.nw[a6]+1)/2-bK)/(hQ-bK)-.5*es,bK=ay.al*((dV.nv[a6]+dV.nx[a6]+1)/2-hP)/(hR-hP)-.5*es,hQ>ay.ak)||bK>ay.al||hQ<-es||bK<-es||(bI.setTransform(highlight?cz*2:cz,0,0,highlight?cz*2:cz,hQ,bK),`
)
}
// Invalid hostname detection avoidance
replaceRawCode(`,hostnameIsValid=0<=window.location.hostname.toLowerCase().indexOf("territorial.io"),`,
`,hostnameIsValid=true,`)
// Disable built-in Territorial.io error reporting
replaceOne(/window\.addEventListener\("error",function (\w+)\((\w+)\){/g,
'$& window.removeEventListener("error", $1); return alert("Error:\\n" + $2.filename + " " + $2.lineno + " " + $2.colno + " " + $2.message);');
console.log('Removing ads...');
// Remove ads
replace('//api.adinplay.com/libs/aiptag/pub/TRT/territorial.io/tag.min.js', '');
}