FXclient-mirror/src/donationsTracker.js

58 lines
3.3 KiB
JavaScript

import WindowManager from "./windowManager.js";
import { getVar } from "./gameInterface.js";
import { escapeHtml } from "./utils.js";
WindowManager.add({
name: "donationHistory",
element: document.querySelector("#donationhistory"),
beforeOpen: function(isSingleplayer) {
document.getElementById("donationhistory_note").style.display = (/*(settings.showBotDonations || isSingleplayer)*/ true ? "none" : "block");
},
onClose: function() { donationsTracker.openedWindowPlayerID = null; }
});
const donationsTracker = new (function(){
this.openedWindowPlayerID = null;
this.contentElement = document.querySelector("#donationhistory_content");
this.donationHistory = Array(512);
// fill the array with empty arrays with length of 3
//for (var i = 0; i < 512; i++) this.donationHistory.push([]); // not needed as .reset is called on game start
this.getHistoryOf = function(playerID) {
return this.donationHistory[playerID].toReversed();
}
this.reset = function() { for (var i = 0; i < 512; i++) this.donationHistory[i] = []; };
this.logDonation = function(senderID, receiverID, amount) {
const donationInfo = [senderID, receiverID, amount];
this.donationHistory[receiverID].push(donationInfo);
this.donationHistory[senderID].push(donationInfo);
if (this.openedWindowPlayerID === senderID || this.openedWindowPlayerID === receiverID) {
const indexOfNewItem = this.donationHistory[this.openedWindowPlayerID === senderID ? senderID : receiverID].length;
this.contentElement.prepend(generateTableRowItem(donationInfo, indexOfNewItem, this.openedWindowPlayerID, true));
}
};
function generateTableRowItem(historyItem, index, playerID, isNew) {
const rawPlayerNames = getVar("rawPlayerNames");
const row = document.createElement("tr");
if (isNew) row.setAttribute("class", "new");
let content = `<td><span class="color-light-gray">${index}.</span> `;
if (playerID === historyItem[1])
content += `Received <span class="color-green">${historyItem[2]}</span> resources from ${escapeHtml(rawPlayerNames[historyItem[0]])}`;
else content += `Sent <span class="color-red">${historyItem[2]}</span> resources to ${escapeHtml(rawPlayerNames[historyItem[1]])}`;
content += "</td>";
row.innerHTML = content;
return row;
}
this.displayHistory = function displayDonationsHistory(playerID, playerNames = getVar("rawPlayerNames"), isSingleplayer = getVar("gIsSingleplayer")) {
var history = donationsTracker.getHistoryOf(playerID);
console.log("History for " + playerNames[playerID] + ":");
console.log(history);
document.querySelector("#donationhistory h1").innerHTML = "Donation history for " + escapeHtml(playerNames[playerID]);
this.contentElement.innerHTML = "";
if (history.length > 0) history.forEach((historyItem, index) => {
this.contentElement.appendChild(generateTableRowItem(historyItem, history.length - index, playerID));
});
else this.contentElement.innerText = "Nothing to display";
this.openedWindowPlayerID = playerID;
WindowManager.openWindow("donationHistory", isSingleplayer);
}
});
export default donationsTracker;