const playerDataProperties = ["playerTerritories", "playerBalances", "rawPlayerNames"]; const gameObjectProperties = ["playerId", "gIsTeamGame", "gHumans", "gLobbyMaxJoin", "gameState", "gIsSingleplayer"]; export const getVar = varName => { if (playerDataProperties.includes(varName)) return window[dictionary.playerData]?.[dictionary[varName]]; if (gameObjectProperties.includes(varName)) return window[dictionary.game]?.[dictionary[varName]]; return window[dictionary[varName]] };