import { definePatch, insert } from "../modUtils.js" import { styleText } from "node:util"; export default definePatch(({ insertCode, modifyCode }) => { // Hide propaganda popup insertCode(`/* here */ a = b.c + 60 * 1000; (new ea()).show(eS.eb, eS.colors, eS.id); eS = null; return true;`, `if (__fx.settings.hidePropagandaPopup || __fx.customLobby.isActive()) return;`) modifyCode(`if (!a.b.c(0)) { d = e.f + 1000 * 1; return; } ${insert(`if (!__fx.settings.hidePropagandaPopup && !__fx.customLobby.isActive())`)} a.g.h(5);`) // for the custom lobby version try { modifyCode(`new a("⚔️
" + __L(), function() { ${insert(`if (__fx.isCustomLobbyVersion) alert("This version is for use with custom lobbies only. For normal multiplayer, use the version at https://fxclient.github.io/FXclient/") else`)} b(0); }, ${insert(`__fx.isCustomLobbyVersion ? "rgba(50, 50, 50, 0.6)" : `)} c.d)`) } catch (error) { console.warn(styleText("yellow", `Warning: failed to apply patches specific to the custom lobby version`)) } })