import ModUtils from "../modUtils.js" export default (/** @type {ModUtils} */ { insertCode, replaceRawCode, waitForMinification }) => { insertCode(`/* here */ this.click = function(lK, lL, a1m) { var gy = bL.gz(lK); var h0 = bL.h1(lL); var eV = bL.f7(gy, h0); var eN = bL.eZ(eV); if (!bL.isInMapBounds(gy, h0)) { return false; } var a5C = (Device.a1.largeUIEnabled() ? 0.025 : 0.0144) * h___.hu; var dp = performance.now(); if (Math.abs(lK - a4t) > a5C || Math.abs(lL - a4u) > a5C || dp > time + 500) { return false; } time = dp; if (a1m) { a5D(lK, lL, eN); return false; } /*...*/}`, `__fx.hoveringTooltip.display = function(mouseX, mouseY) { var coordX = bL.gz(mouseX), coordY = bL.h1(mouseY), coord = bL.f7(coordX, coordY), point = bL.eZ(coord); // if (coordX < 0 || coordY < 0) return; if (bL.isInMapBounds(coordX, coordY)) (function(lK, lL, eN) { a5D(lK, lL, eN) }(mouseX, mouseY, point)) }`) insertCode(`player = aQ.eF(eR); if (game.gIsReplay /* here */) { game.playerId = player; } str = L(58, /* Player: {0} */ [b0.context.truncateAndFillText(playerData.rawPlayerNames[player], b0.qZ.sN(0, 10), 150)]) + " "; str += L(59, /* Strength: {10} */ [b0.rY.formatNumber(playerData.playerBalances[player])]) + " "; str += L(60, /* Territory: {10} */ [b0.rY.formatNumber(playerData.playerTerritories[player])]) + " ";`, `&& __fx.hoveringTooltip.active === false`) waitForMinification(() => { replaceRawCode("aK.nH=(window.devicePixelRatio||1)*aEr,", `aK.nH = (window.devicePixelRatio || 1) * aEr, __fx.hoveringTooltip.canvasPixelScale = aK.nH,`) }) }